Player Matchup

Khepri
Khepri
Altodrovs
Khepri
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,417 Elo+
Party 2
Artemis
Artemis
ELPIB33
Artemis
Level 27
God Stats
8W - 4L
1,583 SR
Queue Stats
92W - 98L
1,462 Elo+
Solo
Fenrir
Fenrir
Nauze
Fenrir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,417 Elo+
Party 2
Merlin
Merlin
RyKamiK
Merlin
Level 7
God Stats
2W - 3L
1,243 SR
Queue Stats
5W - 8L
1,284 Elo+
Party 2
Odin
Odin
bêbada
Odin
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,379 Elo+
Party 2
Team Averages
Level 14
1,465 SR
1,392 Elo+

VS

Team Averages
Level 9
1,350 SR
1,333 Elo+
Vulcan
Vulcan
DAM0CLESS
Vulcan
Level 16
God Stats
0W - 4L
1,339 SR
Queue Stats
12W - 8L
1,574 Elo+
Solo
Kukulkan
Kukulkan
D_DavyJones_s
Kukulkan
Level 15
God Stats
18W - 17L
1,436 SR
Queue Stats
91W - 107L
1,328 Elo+
Solo
Ymir
Ymir
Default20
Ymir
Level 5
God Stats
0W - 3L
1,319 SR
Queue Stats
2W - 11L
1,203 Elo+
Party 1
Odin
Odin
Jocaaltberg
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,174 Elo+
Solo
Medusa
Medusa
blakestein
Medusa
Level 7
God Stats
0W - 5L
1,157 SR
Queue Stats
6W - 12L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Altodrovs
Khepri
10
1 / 1 / 11
6,783
565
2,774
8,192
7,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
ELPIB33
Artemis
13
14 / 2 / 1
8,363
697
12,587
6,356
2,770
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Nauze
Fenrir
12
2 / 1 / 2
6,834
570
2,980
9,133
2,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
RyKamiK
Merlin
13
7 / 2 / 1
7,847
654
6,825
4,437
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Odin
bêbada
Odin
11
0 / 4 / 0
6,097
508
992
5,491
2,430
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DAM0CLESS
Vulcan
14
6 / 1 / 0
8,530
711
7,187
5,975
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
D_DavyJones_s
Kukulkan
10
2 / 3 / 0
6,425
535
1,071
6,782
2,118
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
8
1 / 6 / 1
5,939
495
3,027
9,517
3,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

6
0 / 10 / 4
5,163
430
1,458
9,555
2,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Medusa
blakestein
Medusa
9
1 / 6 / 1
5,776
481
4,038
8,333
1,778
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
24
Kills
10
10
Deaths
26
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Khepri
Altodrovs
Khepri
1
1
11
6.5
L
Vulcan
DAM0CLESS
Vulcan
6
1
0
6
L
Kukulkan
D_DavyJones_s
Kukulkan
2
3
0
0.67
L
Ymir
1
6
1
0.25
W
Artemis
ELPIB33
Artemis
14
2
1
7.25
L
0
10
4
0.2
W
Fenrir
Nauze
Fenrir
2
1
2
3
W
Merlin
RyKamiK
Merlin
7
2
1
3.75
L
Medusa
blakestein
Medusa
1
6
1
0.25
W
Odin
bêbada
Odin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,158
Damage
16,781
33,609
Taken
40,162
17,247
Mitigated
12,390
6,300
Healing
4,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Altodrovs
Khepri
2,774
486
0
1,661
8,192
7,646
350
2,767
5,425
9,124
0
L
Vulcan
DAM0CLESS
Vulcan
7,187
1,728
0
1,343
5,975
2,171
382
361
5,614
57,206
0
L
Kukulkan
D_DavyJones_s
Kukulkan
1,071
104
0
691
6,782
2,118
0
3,026
3,756
25,015
0
L
Ymir
3,027
1,218
0
390
9,517
3,653
326
1,168
8,349
17,339
0
W
Artemis
ELPIB33
Artemis
12,587
7,702
0
2,056
6,356
2,770
340
3,033
3,323
0
48,198
L
1,458
890
0
188
9,555
2,670
24
3,084
6,471
0
3,757
W
Fenrir
Nauze
Fenrir
2,980
802
0
1,391
9,133
2,937
0
1,538
7,595
0
44,733
W
Merlin
RyKamiK
Merlin
6,825
822
0
942
4,437
1,464
274
705
3,732
46,458
0
L
Medusa
blakestein
Medusa
4,038
2,356
0
1,449
8,333
1,778
463
2,166
6,167
0
19,945
W
Odin
bêbada
Odin
992
519
0
250
5,491
2,430
0
3,242
2,249
1,859
21,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,924
Gold Earned
31,833
332
Minions Killed
234
0
Camps Cleared
0
1,101,348
Distance Traveled
1,120,607
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,783
565
15
1
0
216,240
3
L
Vulcan
8,530
711
103
9
0
254,329
4
L
Kukulkan
6,425
535
61
5
0
205,433
0
L
Ymir
5,939
495
23
2
0
209,574
0
W
Artemis
8,363
697
86
7
0
212,070
1
L
Odin
5,163
430
8
1
0
246,174
1
W
Fenrir
6,834
570
81
7
0
240,718
0
W
Merlin
7,847
654
92
8
0
220,878
1
L
Medusa
5,776
481
39
3
0
205,097
1
W
Odin
6,097
508
58
5
0
211,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role