Player Matchup

Artio
Artio
Kuromi Woo
Artio
Level 75
God Stats
3W - 4L
1,677 SR
Queue Stats
30W - 32L
1,488 Elo+
Party 2
Nu Wa
Nu Wa
L AGS L
Nu Wa
Level 148
God Stats
2W - 3L
1,542 SR
Queue Stats
35W - 45L
1,407 Elo+
Party 1
Amaterasu
Amaterasu
Xx itzyoboy xX
Amaterasu
Level 128
God Stats
10W - 3L
1,587 SR
Queue Stats
51W - 56L
1,389 Elo+
Party 1
Kali
Kali
sowwy dude
Kali
Level 84
God Stats
1W - 0L
1,172 SR
Queue Stats
16W - 18L
1,420 Elo+
Party 2
Team Averages
Level 109
1,495 SR
1,426 Elo+

VS

Team Averages
Level 103
1,601 SR
1,471 Elo+
Ah Puch
Ah Puch
Odengronn
Ah Puch
Level 144
God Stats
1W - 2L
1,742 SR
Queue Stats
10W - 12L
1,478 Elo+
Solo
Xbalanque
Xbalanque
eF eM Bryan
Xbalanque
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,476 Elo+
Solo
Odin
Odin
rugrat719
Odin
Level 57
God Stats
1W - 2L
1,591 SR
Queue Stats
25W - 29L
1,519 Elo+
Solo
Zeus
Zeus
xPange
Zeus
Level 127
God Stats
0W - 1L
1,569 SR
Queue Stats
24W - 46L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
18
7 / 2 / 10
12,098
807
13,047
18,202
26,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
L AGS L
Nu Wa
19
9 / 3 / 7
12,970
865
16,985
13,061
5,123
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Xx itzyoboy xX
Amaterasu
18
6 / 0 / 10
12,313
821
10,135
15,195
17,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
3 / 3 / 10
11,507
767
11,583
15,815
6,164
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Odengronn
Ah Puch
18
4 / 7 / 2
12,107
807
15,241
14,910
4,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
eF eM Bryan
Xbalanque
16
1 / 6 / 3
10,071
671
7,688
13,693
4,291
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odin
16
1 / 7 / 5
10,439
696
6,897
16,324
10,319
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
xPange
Zeus
16
2 / 5 / 2
10,369
691
14,451
14,914
4,824
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
20
25
Kills
8
8
Deaths
25
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artio
7
2
10
6
W
Nu Wa
L AGS L
Nu Wa
9
3
7
4.17
L
Ah Puch
Odengronn
Ah Puch
4
7
2
0.71
W
Amaterasu
Xx itzyoboy xX
Amaterasu
6
0
10
11
L
Xbalanque
eF eM Bryan
Xbalanque
1
6
3
0.42
L
Odin
1
7
5
0.5
W
3
3
10
2.67
L
Zeus
xPange
Zeus
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,750
Damage
44,277
62,273
Taken
59,841
55,360
Mitigated
24,258
19,667
Healing
7,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
13,047
402
1,734
5,383
18,202
26,818
368
8,761
9,441
27,880
0
W
Nu Wa
L AGS L
Nu Wa
16,985
3,040
653
2,728
13,061
5,123
3,780
4,935
8,126
64,074
0
L
Ah Puch
Odengronn
Ah Puch
15,241
343
250
1,853
14,910
4,824
495
6,692
7,964
48,486
0
W
Amaterasu
Xx itzyoboy xX
Amaterasu
10,135
3,616
0
3,028
15,195
17,255
1,230
8,927
6,268
0
35,295
L
Xbalanque
eF eM Bryan
Xbalanque
7,688
3,838
193
639
13,693
4,291
290
5,898
7,564
0
29,641
L
Odin
6,897
1,513
0
1,592
16,324
10,319
0
9,112
6,771
0
30,660
W
11,583
4,642
0
6,141
15,815
6,164
2,825
7,785
8,030
0
42,426
L
Zeus
xPange
Zeus
14,451
1,329
0
2,850
14,914
4,824
944
7,662
6,923
38,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,888
Gold Earned
42,986
258
Minions Killed
205
14
Camps Cleared
7
1,221,212
Distance Traveled
974,153
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,098
807
38
3
1
314,427
1
W
Nu Wa
12,970
865
106
7
4
276,844
0
L
Ah Puch
12,107
807
73
5
1
223,047
0
W
Amaterasu
12,313
821
59
4
3
331,789
1
L
Xbalanque
10,071
671
34
2
3
239,207
0
L
Odin
10,439
696
44
3
3
263,718
1
W
Kali
11,507
767
55
4
6
298,152
2
L
Zeus
10,369
691
54
4
0
248,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role