Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Billybarz1715
Mercury
Level 87
God Stats
0W - 1L
1,363 SR
Queue Stats
4W - 10L
1,222 Elo+
Solo
Raijin
Raijin
bombardero69
Raijin
Level 86
God Stats
6W - 9L
1,463 SR
Queue Stats
49W - 60L
1,316 Elo+
Solo
Yemoja
Yemoja
last_laugh19
Yemoja
Level 107
God Stats
0W - 1L
1,655 SR
Queue Stats
48W - 45L
1,326 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xxxQxxx
Morgan Le Fay
Level 153
God Stats
2W - 2L
1,366 SR
Queue Stats
40W - 42L
1,401 Elo+
Solo
Team Averages
Level 112
1,469 SR
1,353 Elo+

VS

Team Averages
Level 105
1,484 SR
1,326 Elo+
Jormungandr
Jormungandr
Crunkmichael
Jormungandr
Level 69
God Stats
5W - 6L
1,469 SR
Queue Stats
64W - 78L
1,318 Elo+
Solo
Fenrir
Fenrir
EvolutionVR
Fenrir
Level 88
God Stats
6W - 2L
1,391 SR
Queue Stats
126W - 158L
1,378 Elo+
Solo
Danzaburou
Danzaburou
ItsVanna4329
Danzaburou
Level 115
God Stats
18W - 19L
1,468 SR
Queue Stats
110W - 138L
1,268 Elo+
Party 1
Cernunnos
Cernunnos
PoisonOfDeath
Cernunnos
Level 145
God Stats
4W - 7L
1,555 SR
Queue Stats
232W - 249L
1,367 Elo+
Solo
Ah Puch
Ah Puch
notanothr1
Ah Puch
Level 108
God Stats
8W - 5L
1,535 SR
Queue Stats
85W - 93L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
3 / 8 / 5
13,171
659
14,355
23,890
9,678
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
15
1 / 8 / 3
10,876
544
3,229
16,496
5,690
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
20
8 / 6 / 2
15,025
751
18,439
19,747
9,487
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
20
1 / 5 / 7
12,340
617
10,386
21,770
24,411
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
xxxQxxx
Morgan Le Fay
20
3 / 7 / 7
13,656
683
18,644
20,853
8,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Crunkmichael
Jormungandr
20
5 / 1 / 16
15,797
790
18,705
26,813
29,652
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
20
11 / 4 / 10
16,291
815
17,619
17,461
13,623
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
ItsVanna4329
Danzaburou
20
6 / 3 / 9
14,762
738
16,831
19,587
8,404
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cernunnos
PoisonOfDeath
Cernunnos
20
2 / 5 / 6
13,433
672
16,195
19,068
8,748
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
notanothr1
Ah Puch
20
10 / 3 / 10
15,840
792
23,940
15,969
7,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
85
16
Kills
34
34
Deaths
16
24
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
3
8
5
0.69
L
Mercury
1
8
3
0.31
W
Jormungandr
Crunkmichael
Jormungandr
5
1
16
13
W
Fenrir
11
4
10
4
W
Danzaburou
ItsVanna4329
Danzaburou
6
3
9
3.5
W
Cernunnos
PoisonOfDeath
Cernunnos
2
5
6
1
L
Raijin
8
6
2
1.5
L
Yemoja
1
5
7
0.9
W
Ah Puch
notanothr1
Ah Puch
10
3
10
5
L
Morgan Le Fay
xxxQxxx
Morgan Le Fay
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,053
Damage
93,290
102,756
Taken
98,898
57,789
Mitigated
67,718
14,925
Healing
32,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
14,355
6,353
397
5,146
23,890
9,678
213
7,349
16,173
0
54,039
L
Mercury
3,229
2,130
126
180
16,496
5,690
0
6,688
9,486
0
9,627
W
Jormungandr
Crunkmichael
Jormungandr
18,705
3,246
0
12,535
26,813
29,652
1,149
10,819
15,994
77,248
0
W
Fenrir
17,619
4,230
0
4,043
17,461
13,623
652
9,354
8,107
0
41,454
W
Danzaburou
ItsVanna4329
Danzaburou
16,831
7,245
1,169
4,023
19,587
8,404
4,739
10,039
9,548
0
41,884
W
Cernunnos
PoisonOfDeath
Cernunnos
16,195
8,477
0
3,092
19,068
8,748
932
9,922
9,146
0
62,674
L
Raijin
18,439
816
0
2,134
19,747
9,487
161
9,730
9,719
52,877
0
L
Yemoja
10,386
1,430
1,205
2,117
21,770
24,411
0
8,497
12,693
40,281
0
W
Ah Puch
notanothr1
Ah Puch
23,940
428
274
7,321
15,969
7,291
1,479
8,465
7,504
64,087
0
L
Morgan Le Fay
xxxQxxx
Morgan Le Fay
18,644
4,687
510
3,110
20,853
8,523
2
8,562
11,876
50,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,068
Gold Earned
76,123
359
Minions Killed
459
1
Camps Cleared
13
1,625,084
Distance Traveled
1,830,381
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
13,171
659
92
5
0
329,026
6
L
Mercury
10,876
544
21
1
0
334,566
0
W
Jormungandr
15,797
790
119
6
5
376,994
1
W
Fenrir
16,291
815
37
2
3
432,183
8
W
Danzaburou
14,762
738
72
4
2
374,904
4
W
Cernunnos
13,433
672
113
6
2
267,572
0
L
Raijin
15,025
751
94
5
0
311,555
4
L
Yemoja
12,340
617
67
3
1
324,918
0
W
Ah Puch
15,840
792
118
6
1
378,728
6
L
Morgan Le Fay
13,656
683
85
4
0
325,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role