Player Matchup

Merlin
Merlin
Chaz7034
Merlin
Level 49
God Stats
5W - 6L
1,223 SR
Queue Stats
21W - 31L
1,357 Elo+
Party 1
Cthulhu
Cthulhu
DevilDenny15
Cthulhu
Level 17
God Stats
2W - 0L
1,715 SR
Queue Stats
4W - 8L
1,110 Elo+
Party 1
Neith
Neith
MicCh1cken
Neith
Level 111
God Stats
3W - 2L
1,610 SR
Queue Stats
21W - 15L
1,545 Elo+
Party 1
Team Averages
Level 59
1,516 SR
1,337 Elo+

VS

Team Averages
Level 43
1,405 SR
1,315 Elo+
Arachne
Arachne
BOBO196
Arachne
Level 15
God Stats
19W - 16L
1,514 SR
Queue Stats
65W - 71L
1,403 Elo+
Solo
Nemesis
Nemesis
GottheCash
Nemesis
Level 8
God Stats
0W - 3L
1,234 SR
Queue Stats
9W - 20L
1,282 Elo+
Party 2
Hun Batz
Hun Batz
W8ing4Change
Hun Batz
Level 105
God Stats
1W - 5L
1,466 SR
Queue Stats
50W - 82L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chaz7034
Merlin
14
5 / 2 / 12
10,000
769
14,063
7,948
3,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
DevilDenny15
Cthulhu
12
2 / 3 / 10
9,584
737
6,195
13,097
14,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
14
11 / 5 / 2
10,748
827
13,725
9,101
2,953
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BOBO196
Arachne
12
5 / 5 / 2
9,610
739
7,662
13,488
5,019
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
GottheCash
Nemesis
12
4 / 6 / 5
8,997
692
6,218
16,655
6,423
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
W8ing4Change
Hun Batz
12
1 / 7 / 6
8,470
652
8,046
13,769
4,699
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
18
Kills
10
10
Deaths
18
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Arachne
BOBO196
Arachne
5
5
2
1.2
W
Merlin
Chaz7034
Merlin
5
2
12
5.5
W
Cthulhu
DevilDenny15
Cthulhu
2
3
10
2.33
L
Nemesis
GottheCash
Nemesis
4
6
5
1.08
W
Neith
11
5
2
2.4
L
Hun Batz
W8ing4Change
Hun Batz
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,983
Damage
21,926
30,146
Taken
43,912
20,336
Mitigated
16,141
4,319
Healing
9,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BOBO196
Arachne
7,662
5,272
0
3,341
13,488
5,019
221
5,657
7,539
0
25,605
W
Merlin
Chaz7034
Merlin
14,063
1,290
0
980
7,948
3,366
568
0
7,948
30,394
0
W
Cthulhu
DevilDenny15
Cthulhu
6,195
588
128
840
13,097
14,017
238
90
13,007
16,132
0
L
Nemesis
GottheCash
Nemesis
6,218
1,972
190
3,348
16,655
6,423
0
6,641
9,622
0
19,570
W
Neith
13,725
7,975
0
2,371
9,101
2,953
2,168
180
8,921
0
40,963
L
Hun Batz
W8ing4Change
Hun Batz
8,046
1,736
481
1,965
13,769
4,699
545
7,647
5,674
0
28,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,332
Gold Earned
27,077
144
Minions Killed
104
3
Camps Cleared
7
669,054
Distance Traveled
657,770
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,610
739
27
2
4
230,993
1
W
Merlin
10,000
769
64
5
1
220,306
2
W
Cthulhu
9,584
737
16
1
0
245,820
0
L
Nemesis
8,997
692
25
2
1
240,666
1
W
Neith
10,748
827
64
5
2
202,928
1
L
Hun Batz
8,470
652
52
4
2
186,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role