Player Matchup

Anubis
Anubis
AwHereHeGo
Anubis
Level 68
God Stats
1W - 3L
1,278 SR
Queue Stats
3W - 5L
1,289 Elo+
Party 2
Danzaburou
Danzaburou
JayYellsALot
Danzaburou
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,674 Elo+
Party 2
Bellona
Bellona
MasonSoldMe
Bellona
Level 92
God Stats
2W - 2L
1,278 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Team Averages
Level 75
1,352 SR
1,488 Elo+

VS

Team Averages
Level 74
1,622 SR
1,441 Elo+
Jing Wei
Jing Wei
FLOPPY LOPPY
Jing Wei
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 140L
1,434 Elo+
Party 1
Gilgamesh
Gilgamesh
Food item
Gilgamesh
Level 49
God Stats
16W - 5L
1,841 SR
Queue Stats
240W - 263L
1,457 Elo+
Solo
Persephone
Persephone
TwiningLoki8879
Persephone
Level 25
God Stats
43W - 37L
1,525 SR
Queue Stats
152W - 109L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AwHereHeGo
Anubis
14
6 / 3 / 9
10,243
788
15,037
11,647
5,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
JayYellsALot
Danzaburou
12
2 / 2 / 12
9,510
732
7,239
8,667
3,240
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
MasonSoldMe
Bellona
14
8 / 1 / 6
10,439
803
10,370
13,631
12,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FLOPPY LOPPY
Jing Wei
12
2 / 4 / 2
8,287
637
5,229
12,154
4,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Food item
Gilgamesh
12
3 / 4 / 2
8,695
669
8,998
17,313
17,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
TwiningLoki8879
Persephone
10
0 / 7 / 3
7,756
597
5,423
10,176
2,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
16
Kills
5
6
Deaths
15
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
AwHereHeGo
Anubis
6
3
9
3.5
L
Jing Wei
FLOPPY LOPPY
Jing Wei
2
4
2
0.75
L
Gilgamesh
Food item
Gilgamesh
3
4
2
1
W
Danzaburou
JayYellsALot
Danzaburou
2
2
12
4
W
Bellona
MasonSoldMe
Bellona
8
1
6
11
L
Persephone
TwiningLoki8879
Persephone
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,646
Damage
19,650
33,945
Taken
39,643
21,641
Mitigated
24,058
11,983
Healing
4,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AwHereHeGo
Anubis
15,037
286
522
3,990
11,647
5,554
702
2,288
9,012
40,390
0
L
Jing Wei
FLOPPY LOPPY
Jing Wei
5,229
2,307
0
1,557
12,154
4,113
0
4,581
7,388
0
26,800
L
Gilgamesh
Food item
Gilgamesh
8,998
2,402
612
1,625
17,313
17,438
114
6,837
10,037
0
29,802
W
Danzaburou
JayYellsALot
Danzaburou
7,239
1,575
844
2,721
8,667
3,240
1,478
1,228
7,226
0
35,501
W
Bellona
MasonSoldMe
Bellona
10,370
2,081
396
3,510
13,631
12,847
932
2,743
10,503
0
34,044
L
Persephone
TwiningLoki8879
Persephone
5,423
515
79
1,031
10,176
2,507
66
4,026
5,822
18,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,192
Gold Earned
24,738
151
Minions Killed
125
6
Camps Cleared
3
682,194
Distance Traveled
647,768
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,243
788
56
4
2
214,639
0
L
Jing Wei
8,287
637
52
4
1
237,606
3
L
Gilgamesh
8,695
669
40
3
2
243,360
2
W
Danzaburou
9,510
732
48
4
1
211,889
0
W
Bellona
10,439
803
47
4
3
255,666
4
L
Persephone
7,756
597
33
3
0
166,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role