Player Matchup

Khepri
Khepri
LC3Goliath
Khepri
Level 29
God Stats
5W - 3L
1,717 SR
Queue Stats
49W - 41L
1,508 Elo+
Party 1
Apollo
Apollo
Nomadic81
Apollo
Level 25
God Stats
1W - 4L
1,326 SR
Queue Stats
22W - 39L
1,288 Elo+
Solo
Hera
Hera
SolAngavitz
Hera
Level 24
God Stats
1W - 1L
1,697 SR
Queue Stats
43W - 35L
1,534 Elo+
Party 1
Janus
Janus
ahinde97
Janus
Level 17
God Stats
9W - 15L
1,516 SR
Queue Stats
66W - 93L
1,404 Elo+
Solo
Arachne
Arachne
rocklobster577
Arachne
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,648 Elo+
Party 1
Team Averages
Level 24
1,551 SR
1,476 Elo+

VS

Team Averages
Level 19
1,359 SR
1,396 Elo+
Susano
Susano
KamDaGamer
Susano
Level 15
God Stats
2W - 1L
1,012 SR
Queue Stats
23W - 31L
1,270 Elo+
Solo
Achilles
Achilles
RonFrog05ttv
Achilles
Level 26
God Stats
67W - 79L
1,358 SR
Queue Stats
134W - 139L
1,459 Elo+
Solo
Artemis
Artemis
Susanono
Artemis
Level 5
God Stats
2W - 1L
1,329 SR
Queue Stats
2W - 1L
1,272 Elo+
Solo
Zeus
Zeus
Violv
Zeus
Level 26
God Stats
54W - 33L
1,534 SR
Queue Stats
268W - 291L
1,465 Elo+
Solo
Kukulkan
Kukulkan
Xchocoholic
Kukulkan
Level 24
God Stats
97W - 82L
1,565 SR
Queue Stats
427W - 454L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
LC3Goliath
Khepri
18
1 / 4 / 5
11,156
858
4,554
20,056
31,705
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apollo
Nomadic81
Apollo
17
0 / 11 / 6
10,970
844
7,508
17,939
6,701
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
5 / 7 / 3
12,306
947
17,464
15,052
5,764
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
ahinde97
Janus
18
2 / 5 / 5
11,929
918
10,915
17,553
6,595
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
1 / 8 / 4
10,662
820
7,357
22,581
14,449
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
KamDaGamer
Susano
20
5 / 4 / 14
12,624
971
12,088
12,720
5,179
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
RonFrog05ttv
Achilles
20
7 / 1 / 10
12,625
971
10,611
15,155
14,372
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Artemis
Susanono
Artemis
19
9 / 3 / 11
13,250
1,019
16,820
11,200
4,705
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
Violv
Zeus
20
11 / 0 / 14
13,783
1,060
27,924
7,684
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
Xchocoholic
Kukulkan
20
3 / 1 / 17
12,871
990
21,369
6,537
2,728
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
101
9
Kills
35
35
Deaths
9
23
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Susano
KamDaGamer
Susano
5
4
14
3
L
Khepri
LC3Goliath
Khepri
1
4
5
0.88
L
Apollo
Nomadic81
Apollo
0
11
6
0.27
W
Achilles
RonFrog05ttv
Achilles
7
1
10
12
L
5
7
3
0.93
W
Artemis
Susanono
Artemis
9
3
11
4.83
W
Zeus
Violv
Zeus
11
0
14
18
W
Kukulkan
Xchocoholic
Kukulkan
3
1
17
11.5
L
Janus
ahinde97
Janus
2
5
5
0.9
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,798
Damage
88,812
93,181
Taken
53,296
65,214
Mitigated
29,492
5,763
Healing
8,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
KamDaGamer
Susano
12,088
1,230
0
0
12,720
5,179
0
8,580
4,140
0
29,989
L
Khepri
LC3Goliath
Khepri
4,554
88
282
797
20,056
31,705
0
11,749
8,307
19,936
0
L
Apollo
Nomadic81
Apollo
7,508
4,472
240
198
17,939
6,701
0
10,198
7,741
0
28,207
W
Achilles
RonFrog05ttv
Achilles
10,611
4,533
28
1,593
15,155
14,372
0
7,642
7,513
0
19,841
L
17,464
3,256
268
1,676
15,052
5,764
0
5,914
9,030
45,202
0
W
Artemis
Susanono
Artemis
16,820
9,493
0
2,517
11,200
4,705
0
7,203
3,997
0
33,202
W
Zeus
Violv
Zeus
27,924
822
1,258
2,312
7,684
2,508
0
5,644
2,040
50,487
0
W
Kukulkan
Xchocoholic
Kukulkan
21,369
2,292
0
448
6,537
2,728
0
3,864
2,673
66,182
0
L
Janus
ahinde97
Janus
10,915
1,145
124
809
17,553
6,595
0
8,700
8,853
39,700
0
L
7,357
5,362
0
1,369
22,581
14,449
0
12,732
9,798
0
16,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,023
Gold Earned
65,153
226
Minions Killed
267
8
Camps Cleared
9
1,161,833
Distance Traveled
1,167,348
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
12,624
971
46
4
0
253,722
3
L
Khepri
11,156
858
22
2
0
242,046
0
L
Apollo
10,970
844
53
4
3
237,534
2
W
Achilles
12,625
971
16
1
0
204,396
2
L
Hera
12,306
947
59
5
1
232,027
0
W
Artemis
13,250
1,019
34
3
4
222,016
0
W
Zeus
13,783
1,060
54
4
4
250,452
1
W
Kukulkan
12,871
990
117
9
1
236,762
0
L
Janus
11,929
918
65
5
2
211,612
0
L
Arachne
10,662
820
27
2
2
238,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role