Player Matchup

Izanami
Izanami
Crippel95
Izanami
Level 145
God Stats
9W - 3L
1,614 SR
Queue Stats
94W - 78L
1,527 Elo+
Party 1
Raijin
Raijin
Fabrizietto-dj
Raijin
Level 126
God Stats
9W - 8L
1,561 SR
Queue Stats
272W - 244L
1,481 Elo+
Party 1
Erlang Shen
Erlang Shen
OverHeathed
Erlang Shen
Level 149
God Stats
12W - 4L
1,613 SR
Queue Stats
578W - 478L
1,528 Elo+
Party 1
Yemoja
Yemoja
Zack_2401
Yemoja
Level 122
God Stats
2W - 0L
1,723 SR
Queue Stats
158W - 135L
1,509 Elo+
Party 1
Thor
Thor
tenda-insulare
Thor
Level 64
God Stats
5W - 1L
1,805 SR
Queue Stats
100W - 81L
1,509 Elo+
Party 1
Team Averages
Level 121
1,663 SR
1,511 Elo+

VS

Team Averages
Level 101
1,638 SR
1,486 Elo+
Ra
Ra
Hunger_Mystika
Ra
Level 48
God Stats
6W - 5L
1,477 SR
Queue Stats
108W - 77L
1,574 Elo+
Party 2
Nemesis
Nemesis
MrRasta_Fari
Nemesis
Level 124
God Stats
1W - 1L
1,864 SR
Queue Stats
200W - 170L
1,541 Elo+
Party 2
Ares
Ares
MrSenZa_Fari
Ares
Level 160
God Stats
2W - 2L
1,818 SR
Queue Stats
326W - 283L
1,534 Elo+
Party 2
Sun Wukong
Sun Wukong
TrivialAsh
Sun Wukong
Level 65
God Stats
43W - 48L
1,505 SR
Queue Stats
396W - 406L
1,406 Elo+
Solo
Heimdallr
Heimdallr
ledab42
Heimdallr
Level 108
God Stats
19W - 14L
1,527 SR
Queue Stats
534W - 595L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Crippel95
Izanami
20
5 / 2 / 4
12,617
601
11,658
14,570
5,795
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 3 / 2
9,831
468
5,391
11,819
4,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
OverHeathed
Erlang Shen
19
3 / 1 / 2
12,372
589
10,237
17,479
15,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
Zack_2401
Yemoja
16
1 / 0 / 4
10,258
488
4,556
10,036
8,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
7 / 8 / 2
11,571
551
16,009
19,902
8,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 4
10,455
498
12,641
13,892
5,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
MrRasta_Fari
Nemesis
18
5 / 1 / 2
10,822
515
9,822
15,877
7,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
4 / 2 / 8
10,999
524
9,188
15,639
17,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sun Wukong
TrivialAsh
Sun Wukong
13
0 / 3 / 0
8,967
427
6,414
9,682
6,395
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
ledab42
Heimdallr
15
0 / 6 / 1
9,430
449
6,483
14,735
5,284
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
29
16
Kills
14
14
Deaths
16
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
Crippel95
Izanami
5
2
4
3.5
W
0
3
2
0.33
L
5
4
4
1.75
L
Nemesis
MrRasta_Fari
Nemesis
5
1
2
6
L
4
2
8
4
W
Erlang Shen
OverHeathed
Erlang Shen
3
1
2
4
L
Sun Wukong
TrivialAsh
Sun Wukong
0
3
0
0
W
Yemoja
Zack_2401
Yemoja
1
0
4
3
L
Heimdallr
ledab42
Heimdallr
0
6
1
0.08
W
7
8
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,851
Damage
44,548
73,806
Taken
69,825
42,832
Mitigated
43,349
21,813
Healing
21,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Crippel95
Izanami
11,658
7,384
0
5,339
14,570
5,795
5,216
3,060
11,442
0
117,690
W
5,391
715
0
2,172
11,819
4,737
126
4,661
7,000
82,061
0
L
12,641
664
1,826
3,823
13,892
5,803
469
2,268
11,624
80,545
0
L
Nemesis
MrRasta_Fari
Nemesis
9,822
3,843
0
5,714
15,877
7,947
0
1,573
14,304
0
79,980
L
9,188
691
0
3,224
15,639
17,920
0
5,166
10,473
31,154
0
W
Erlang Shen
OverHeathed
Erlang Shen
10,237
5,872
0
5,069
17,479
15,288
1,891
2,376
14,990
0
82,794
L
Sun Wukong
TrivialAsh
Sun Wukong
6,414
2,884
0
2,909
9,682
6,395
277
0
9,682
0
45,182
W
Yemoja
Zack_2401
Yemoja
4,556
507
2,290
2,007
10,036
8,842
52
3,880
5,938
31,442
0
L
Heimdallr
ledab42
Heimdallr
6,483
2,948
0
4,479
14,735
5,284
772
940
13,795
0
63,792
W
16,009
4,431
0
4,936
19,902
8,170
0
7,105
12,607
0
72,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,649
Gold Earned
50,673
593
Minions Killed
519
0
Camps Cleared
0
1,964,087
Distance Traveled
1,808,857
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,617
601
194
9
0
398,125
0
W
Raijin
9,831
468
136
6
0
383,382
2
L
Ra
10,455
498
167
8
0
418,049
3
L
Nemesis
10,822
515
112
5
0
425,510
3
L
Ares
10,999
524
31
1
0
406,458
6
W
Erlang Shen
12,372
589
131
6
0
390,124
4
L
Sun Wukong
8,967
427
104
5
0
215,389
4
W
Yemoja
10,258
488
32
2
0
397,594
1
L
Heimdallr
9,430
449
105
5
0
343,451
5
W
Thor
11,571
551
100
5
0
394,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role