Player Matchup

Chaac
Chaac
EpicEric33
Chaac
Level 28
God Stats
38W - 31L
1,591 SR
Queue Stats
86W - 80L
1,515 Elo+
Solo
Fenrir
Fenrir
Hellpixel00
Fenrir
Level 15
God Stats
1W - 3L
1,482 SR
Queue Stats
21W - 20L
1,461 Elo+
Solo
Izanami
Izanami
KurapikaxHunter
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
240W - 271L
1,410 Elo+
Party 3
Aphrodite
Aphrodite
NWFlow
Aphrodite
Level 21
God Stats
0W - 1L
1,469 SR
Queue Stats
97W - 90L
1,402 Elo+
Solo
Nu Wa
Nu Wa
TheGainTrainer
Nu Wa
Level 18
God Stats
35W - 24L
1,534 SR
Queue Stats
307W - 344L
1,437 Elo+
Party 3
Team Averages
Level 20
1,515 SR
1,445 Elo+

VS

Team Averages
Level 35
1,470 SR
1,584 Elo+
Morgan Le Fay
Morgan Le Fay
DraconicSilver
Morgan Le Fay
Level 89
God Stats
5W - 2L
1,521 SR
Queue Stats
20W - 13L
1,628 Elo+
Party 2
Sobek
Sobek
MarkSinclair
Sobek
Level 27
God Stats
5W - 5L
1,275 SR
Queue Stats
106W - 83L
1,437 Elo+
Solo
Hou Yi
Hou Yi
SiIIyy
Hou Yi
Level 8
God Stats
3W - 0L
1,712 SR
Queue Stats
7W - 2L
1,941 Elo+
Party 2
Nemesis
Nemesis
Xcoolerh20x
Nemesis
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
385W - 413L
1,444 Elo+
Party 1
Xbalanque
Xbalanque
dorvil
Xbalanque
Level 26
God Stats
5W - 5L
1,343 SR
Queue Stats
192W - 215L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
7 / 5 / 2
13,241
530
16,601
31,772
28,503
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
19
5 / 9 / 7
12,437
497
11,594
24,837
15,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 16 / 0
10,806
432
11,107
23,936
7,706
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
NWFlow
Aphrodite
15
1 / 12 / 5
9,870
395
9,244
21,913
16,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 7 / 6
10,312
412
15,691
14,602
4,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DraconicSilver
Morgan Le Fay
20
10 / 5 / 12
14,594
584
17,560
19,250
7,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
5 / 4 / 27
12,977
519
10,736
23,533
30,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hou Yi
SiIIyy
Hou Yi
20
21 / 2 / 16
15,796
632
30,609
27,555
13,242
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Xcoolerh20x
Nemesis
20
4 / 6 / 6
13,669
547
8,994
22,305
11,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xbalanque
dorvil
Xbalanque
20
9 / 1 / 10
14,377
575
24,955
11,199
4,025
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
120
18
Kills
49
49
Deaths
18
20
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DraconicSilver
Morgan Le Fay
10
5
12
3.2
L
Chaac
7
5
2
1.6
L
Fenrir
5
9
7
0.94
L
3
16
0
0.19
W
5
4
27
4.63
L
Aphrodite
NWFlow
Aphrodite
1
12
5
0.29
W
Hou Yi
SiIIyy
Hou Yi
21
2
16
14.5
L
2
7
6
0.71
W
Nemesis
Xcoolerh20x
Nemesis
4
6
6
1.17
W
Xbalanque
dorvil
Xbalanque
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,237
Damage
92,854
117,060
Taken
103,842
73,281
Mitigated
67,047
31,252
Healing
42,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DraconicSilver
Morgan Le Fay
17,560
2,364
0
8,240
19,250
7,432
1,575
5,950
13,300
83,603
0
L
Chaac
16,601
3,240
0
13,178
31,772
28,503
922
5,172
26,462
10,578
91,613
L
Fenrir
11,594
1,961
0
3,123
24,837
15,882
0
8,018
16,489
0
79,804
L
11,107
6,470
0
2,055
23,936
7,706
2,092
4,319
19,501
0
54,039
W
10,736
886
0
6,849
23,533
30,838
1,902
6,226
17,307
30,574
0
L
Aphrodite
NWFlow
Aphrodite
9,244
1,620
4,007
7,529
21,913
16,226
0
4,580
17,263
57,457
0
W
Hou Yi
SiIIyy
Hou Yi
30,609
16,667
0
13,737
27,555
13,242
4,695
8,981
18,574
328
129,068
L
15,691
1,773
244
1,116
14,602
4,964
722
5,970
8,440
53,172
0
W
Nemesis
Xcoolerh20x
Nemesis
8,994
3,582
0
8,567
22,305
11,510
732
5,364
16,941
0
111,746
W
Xbalanque
dorvil
Xbalanque
24,955
14,300
0
5,013
11,199
4,025
1,124
3,205
7,994
0
93,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,666
Gold Earned
71,413
546
Minions Killed
616
0
Camps Cleared
0
2,125,644
Distance Traveled
2,360,740
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,594
584
152
6
0
452,130
3
L
Chaac
13,241
530
174
7
0
463,811
0
L
Fenrir
12,437
497
120
5
0
475,627
8
L
Izanami
10,806
432
96
4
0
392,643
0
W
Sobek
12,977
519
32
1
0
467,112
2
L
Aphrodite
9,870
395
70
3
0
401,481
4
W
Hou Yi
15,796
632
146
6
0
452,388
0
L
Nu Wa
10,312
412
86
3
0
392,082
0
W
Nemesis
13,669
547
147
6
0
483,998
2
W
Xbalanque
14,377
575
139
6
0
505,112
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role