Player Matchup

Odin
Odin
Mabufudyne
Odin
Level 157
God Stats
13W - 3L
1,500 SR
Queue Stats
98W - 82L
1,532 Elo+
Party 2
Sol
Sol
mickywayne_
Sol
Level 28
God Stats
3W - 3L
1,563 SR
Queue Stats
39W - 33L
1,509 Elo+
Party 2
Sun Wukong
Sun Wukong
xNightSaberx
Sun Wukong
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 36L
1,561 Elo+
Party 2
Team Averages
Level 102
1,521 SR
1,534 Elo+

VS

Team Averages
Level 85
1,564 SR
1,577 Elo+
He Bo
He Bo
LardyA
He Bo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 2L
1,552 Elo+
Party 1
Bacchus
Bacchus
ManLikeRazberry
Bacchus
Level 103
God Stats
1W - 3L
1,498 SR
Queue Stats
57W - 33L
1,579 Elo+
Party 1
Awilix
Awilix
x1Pull Laid
Awilix
Level 148
God Stats
1W - 3L
1,693 SR
Queue Stats
147W - 127L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 2 / 7
13,488
749
13,838
17,541
11,333
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 2 / 8
11,636
646
9,781
10,981
3,670
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sun Wukong
xNightSaberx
Sun Wukong
16
4 / 1 / 15
12,436
691
13,693
17,810
10,740
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
LardyA
He Bo
14
3 / 9 / 2
11,593
644
19,293
16,035
7,699
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

14
1 / 5 / 3
10,472
582
6,696
14,304
17,110
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
13
1 / 5 / 3
10,081
560
5,525
13,026
8,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
19
Kills
5
5
Deaths
19
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
He Bo
LardyA
He Bo
3
9
2
0.44
W
12
2
7
7.75
L
1
5
3
0.5
W
3
2
8
3.5
L
Awilix
1
5
3
0.5
W
Sun Wukong
xNightSaberx
Sun Wukong
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,312
Damage
31,514
46,332
Taken
43,365
25,743
Mitigated
33,226
11,293
Healing
3,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
LardyA
He Bo
19,293
2,701
0
1,736
16,035
7,699
0
4,990
11,045
51,005
0
W
13,838
1,453
0
1,277
17,541
11,333
61
9,156
8,071
0
44,649
L
6,696
275
0
497
14,304
17,110
0
2,522
11,782
19,928
0
W
9,781
1,912
0
4,536
10,981
3,670
1,195
8,000
2,981
61,060
0
L
Awilix
5,525
1,416
0
820
13,026
8,417
0
2,319
10,707
0
27,415
W
Sun Wukong
xNightSaberx
Sun Wukong
13,693
2,827
0
5,480
17,810
10,740
550
9,512
7,392
0
45,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,560
Gold Earned
32,146
222
Minions Killed
154
12
Camps Cleared
5
1,086,202
Distance Traveled
966,758
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,593
644
74
4
3
290,358
3
W
Odin
13,488
749
66
4
4
365,322
9
L
Bacchus
10,472
582
30
2
0
342,730
0
W
Sol
11,636
646
93
5
7
339,288
3
L
Awilix
10,081
560
50
3
2
333,670
2
W
Sun Wukong
12,436
691
63
4
1
381,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role