Player Matchup

King Arthur
King Arthur
PaliForYou
King Arthur
Level 17
God Stats
4W - 6L
1,504 SR
Queue Stats
4W - 7L
1,362 Elo+
Party 1
Thor
Thor
andresafulll
Thor
Level 28
God Stats
33W - 36L
1,571 SR
Queue Stats
145W - 193L
1,389 Elo+
Party 1
Anubis
Anubis
cristiancasimiro
Anubis
Level 43
God Stats
55W - 53L
1,491 SR
Queue Stats
143W - 211L
1,348 Elo+
Party 1
Team Averages
Level 29
1,522 SR
1,366 Elo+

VS

Team Averages
Level 33
1,506 SR
1,495 Elo+
Rama
Rama
DjGrandpa
Rama
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 115L
1,480 Elo+
Solo
Nemesis
Nemesis
FireLordZeus1
Nemesis
Level 28
God Stats
0W - 3L
1,518 SR
Queue Stats
41W - 60L
1,429 Elo+
Solo
Hel
Hel
PsilocybinV
Hel
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
PaliForYou
King Arthur
14
11 / 3 / 8
10,295
936
9,991
10,532
11,573
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
4 / 5 / 8
8,125
739
7,406
8,312
3,327
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
5 / 6 / 13
9,351
850
12,099
11,622
6,195
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
7 / 5 / 5
9,015
820
9,515
9,346
2,559
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
12
4 / 7 / 6
8,458
769
5,683
14,549
3,606
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
3 / 8 / 5
7,686
699
7,723
10,749
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
30
20
Kills
14
14
Deaths
20
29
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Rama
7
5
5
1.9
L
Nemesis
4
7
6
1
W
King Arthur
PaliForYou
King Arthur
11
3
8
5
L
3
8
5
0.69
W
4
5
8
1.6
W
5
6
13
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,496
Damage
22,921
30,466
Taken
34,644
21,095
Mitigated
9,191
6,634
Healing
3,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
9,515
8,580
0
515
9,346
2,559
190
3,923
5,423
0
18,971
L
Nemesis
5,683
2,445
0
560
14,549
3,606
80
5,866
8,683
0
12,098
W
King Arthur
PaliForYou
King Arthur
9,991
1,448
0
2,397
10,532
11,573
143
3,931
6,563
0
24,206
L
7,723
1,155
873
1,839
10,749
3,026
168
2,965
7,784
27,978
0
W
7,406
896
0
0
8,312
3,327
1,260
1,778
6,534
0
20,061
W
12,099
303
0
4,237
11,622
6,195
627
2,298
9,225
26,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,771
Gold Earned
25,159
91
Minions Killed
88
4
Camps Cleared
5
542,761
Distance Traveled
485,702
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,015
820
25
2
0
153,823
1
L
Nemesis
8,458
769
14
1
2
190,697
1
W
King Arthur
10,295
936
35
3
3
201,941
1
L
Hel
7,686
699
49
4
3
141,182
2
W
Thor
8,125
739
21
2
0
177,325
0
W
Anubis
9,351
850
35
3
1
163,495
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role