Player Matchup

Ymir
Ymir
Default20
Ymir
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 11L
1,233 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ELPIB33
Tsukuyomi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 98L
1,474 Elo+
Solo
Odin
Odin
FamiliaNardoni
Odin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 110L
1,361 Elo+
Party 2
Anubis
Anubis
HannibalKim
Anubis
Level 19
God Stats
14W - 25L
1,592 SR
Queue Stats
201W - 240L
1,375 Elo+
Party 2
Medusa
Medusa
blakestein
Medusa
Level 7
God Stats
0W - 5L
1,223 SR
Queue Stats
6W - 12L
1,420 Elo+
Party 3
Team Averages
Level 14
1,463 SR
1,372 Elo+

VS

Team Averages
Level 22
1,597 SR
1,417 Elo+
Loki
Loki
 
Loki
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
AitUwU
Izanami
Level 21
God Stats
20W - 12L
1,597 SR
Queue Stats
39W - 33L
1,396 Elo+
Solo
Rama
Rama
D_DavyJones_s
Rama
Level 15
God Stats
11W - 10L
1,635 SR
Queue Stats
91W - 107L
1,303 Elo+
Solo
Cthulhu
Cthulhu
DexTheLife
Cthulhu
Level 18
God Stats
21W - 16L
1,530 SR
Queue Stats
42W - 50L
1,416 Elo+
Party 1
Jing Wei
Jing Wei
SweetAthenna
Jing Wei
Level 29
God Stats
12W - 8L
1,724 SR
Queue Stats
50W - 51L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
2 / 3 / 3
6,245
446
3,414
9,931
5,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
ELPIB33
Tsukuyomi
10
1 / 7 / 0
6,084
435
2,700
9,865
3,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
0 / 4 / 0
5,102
364
1,104
8,873
4,721
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anubis
12
3 / 4 / 0
7,702
550
7,308
8,334
4,392
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
blakestein
Medusa
12
3 / 2 / 6
7,426
530
8,498
7,166
2,319
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
5 / 1 / 5
8,156
583
7,887
8,787
2,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
AitUwU
Izanami
12
4 / 3 / 3
7,292
521
5,662
8,523
2,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 5 / 2
6,252
447
3,582
8,655
2,320
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
DexTheLife
Cthulhu
11
1 / 0 / 5
7,079
506
3,495
4,847
2,668
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
SweetAthenna
Jing Wei
15
9 / 1 / 2
9,051
647
9,753
10,806
2,682
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
9
Kills
20
20
Deaths
10
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
1
5
7.5
W
Izanami
AitUwU
Izanami
4
3
3
1.83
W
1
5
2
0.4
L
Ymir
2
3
3
1.17
W
Cthulhu
DexTheLife
Cthulhu
1
0
5
3.5
L
Tsukuyomi
ELPIB33
Tsukuyomi
1
7
0
0.14
L
0
4
0
0
L
Anubis
3
4
0
0.75
W
Jing Wei
SweetAthenna
Jing Wei
9
1
2
10
L
Medusa
blakestein
Medusa
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,024
Damage
30,379
44,169
Taken
41,618
19,914
Mitigated
12,603
9,442
Healing
15,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,887
2,285
0
4,330
8,787
2,506
757
1,849
6,938
0
49,125
W
Izanami
AitUwU
Izanami
5,662
3,694
0
1,783
8,523
2,427
104
1,141
7,382
0
35,420
W
3,582
2,509
0
2,483
8,655
2,320
378
1,598
7,057
0
24,692
L
Ymir
3,414
772
0
350
9,931
5,452
255
0
9,931
15,484
0
W
Cthulhu
DexTheLife
Cthulhu
3,495
128
225
1,808
4,847
2,668
336
1,631
3,216
26,036
0
L
Tsukuyomi
ELPIB33
Tsukuyomi
2,700
516
0
2,479
9,865
3,030
0
485
9,380
0
29,892
L
1,104
346
0
2,150
8,873
4,721
0
2,145
6,683
0
7,862
L
Anubis
7,308
51
0
3,190
8,334
4,392
0
820
7,514
34,033
0
W
Jing Wei
SweetAthenna
Jing Wei
9,753
7,077
0
5,217
10,806
2,682
185
4,503
6,303
0
57,499
L
Medusa
blakestein
Medusa
8,498
3,423
0
1,273
7,166
2,319
799
0
7,166
0
36,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,559
Gold Earned
37,830
227
Minions Killed
359
0
Camps Cleared
0
1,232,065
Distance Traveled
1,318,209
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,156
583
87
6
0
299,438
3
W
Izanami
7,292
521
62
4
0
239,109
7
W
Rama
6,252
447
43
3
0
236,036
0
L
Ymir
6,245
446
19
1
0
252,587
0
W
Cthulhu
7,079
506
52
4
0
283,534
4
L
Tsukuyomi
6,084
435
60
4
0
212,517
0
L
Odin
5,102
364
10
1
0
269,729
1
L
Anubis
7,702
550
63
5
0
236,507
4
W
Jing Wei
9,051
647
115
8
0
260,092
5
L
Medusa
7,426
530
75
5
0
260,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role