Player Matchup

Baron Samedi
Baron Samedi
Diamond IV
DoctorC00chy
Baron Samedi
Diamond IV
Level 149
God Stats
17W - 14L
1,686 SR
Queue Stats
756W - 775L
2,030 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
Maskking
Tsukuyomi
Masters
Level 125
God Stats
42W - 35L
1,624 SR
Queue Stats
621W - 610L
2,248 MMR
Solo
Mercury
Mercury
Masters
Wanu
Mercury
Masters
Level 159
God Stats
4W - 7L
1,538 SR
Queue Stats
721W - 713L
2,934 MMR
Solo
Rama
Rama
Gold II
iLL3galM3x1can
Rama
Gold II
Level 149
God Stats
2W - 3L
1,486 SR
Queue Stats
30W - 23L
1,750 MMR
Solo
Fafnir
Fafnir
Diamond II
øptimal
Fafnir
Diamond II
Level 78
God Stats
0W - 2L
1,539 SR
Queue Stats
145W - 128L
2,268 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 132
1,574 SR
2,246 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,721 SR
2,240 MMR
Skadi
Skadi
Masters
FoolsIdol
Skadi
Masters
Level 149
God Stats
56W - 51L
1,677 SR
Queue Stats
193W - 174L
2,503 MMR
Solo
Khepri
Khepri
Gold I
Pchavez396
Khepri
Gold I
Level 82
God Stats
5W - 0L
1,893 SR
Queue Stats
67W - 60L
1,706 MMR
Solo
Ao Kuang
Ao Kuang
Diamond V
SurfyShoe090
Ao Kuang
Diamond V
Level 153
God Stats
21W - 13L
1,853 SR
Queue Stats
47W - 31L
2,364 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond V
T4T00
Sun Wukong
Diamond V
Level 157
God Stats
3W - 0L
1,507 SR
Queue Stats
35W - 23L
2,205 MMR
Party 1
Nu Wa
Nu Wa
Masters
xFoRcEee
Nu Wa
Masters
Level 160
God Stats
16W - 26L
1,674 SR
Queue Stats
620W - 604L
2,421 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DoctorC00chy
Baron Samedi
15
4 / 6 / 1
10,148
461
14,526
14,585
6,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Maskking
Tsukuyomi
19
2 / 7 / 1
11,591
527
14,383
19,862
15,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
Wanu
Mercury
18
1 / 3 / 7
10,874
494
10,051
15,426
5,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
1 / 5 / 1
9,785
445
6,587
13,122
4,285
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
øptimal
Fafnir
13
1 / 5 / 5
9,250
420
7,024
17,444
20,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
ArtemisArtioOdinAthenaTiamat

VS

Bans
Morgan Le FayRaijinNemesisMerlinFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
FoolsIdol
Skadi
20
6 / 0 / 8
14,205
646
12,797
11,760
5,345
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Khepri
Pchavez396
Khepri
16
0 / 2 / 15
11,225
510
5,808
14,064
18,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ao Kuang
SurfyShoe090
Ao Kuang
19
5 / 4 / 8
12,765
580
14,366
25,142
12,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
T4T00
Sun Wukong
20
8 / 1 / 11
13,470
612
16,071
19,443
26,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
xFoRcEee
Nu Wa
20
7 / 2 / 6
13,987
636
14,370
9,748
4,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
74
9
Kills
26
26
Deaths
9
15
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DoctorC00chy
Baron Samedi
4
6
1
0.75
W
Skadi
FoolsIdol
Skadi
6
0
8
10
L
Tsukuyomi
Maskking
Tsukuyomi
2
7
1
0.36
W
Khepri
Pchavez396
Khepri
0
2
15
3.75
W
Ao Kuang
SurfyShoe090
Ao Kuang
5
4
8
2.25
W
Sun Wukong
T4T00
Sun Wukong
8
1
11
13.5
L
Mercury
Wanu
Mercury
1
3
7
1.5
L
1
5
1
0.3
W
Nu Wa
xFoRcEee
Nu Wa
7
2
6
5
L
Fafnir
øptimal
Fafnir
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,571
Damage
63,412
80,439
Taken
80,157
52,214
Mitigated
67,497
18,204
Healing
32,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DoctorC00chy
Baron Samedi
14,526
2,014
1,709
3,111
14,585
6,090
0
7,951
6,452
76,332
0
W
Skadi
FoolsIdol
Skadi
12,797
7,626
0
4,288
11,760
5,345
6,107
1,638
10,068
0
143,152
L
Tsukuyomi
Maskking
Tsukuyomi
14,383
2,432
0
5,917
19,862
15,717
71
8,799
9,987
0
91,590
W
Khepri
Pchavez396
Khepri
5,808
395
0
3,297
14,064
18,932
168
6,139
7,925
20,587
0
W
Ao Kuang
SurfyShoe090
Ao Kuang
14,366
3,482
0
13,930
25,142
12,090
654
5,737
18,921
106,232
0
W
Sun Wukong
T4T00
Sun Wukong
16,071
1,560
0
9,433
19,443
26,540
407
4,431
13,956
12,010
53,761
L
Mercury
Wanu
Mercury
10,051
5,047
0
2,702
15,426
5,975
0
6,848
8,578
0
98,043
L
6,587
4,477
0
1,885
13,122
4,285
947
4,945
8,023
0
75,885
W
Nu Wa
xFoRcEee
Nu Wa
14,370
3,936
0
1,383
9,748
4,590
3,154
4,571
5,123
116,502
0
L
Fafnir
øptimal
Fafnir
7,024
1,752
0
2,880
17,444
20,147
0
9,286
7,802
18,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,648
Gold Earned
65,652
649
Minions Killed
661
0
Camps Cleared
0
2,094,027
Distance Traveled
2,212,763
34
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,148
461
135
6
0
356,792
3
W
Skadi
14,205
646
192
9
0
449,534
10
L
Tsukuyomi
11,591
527
173
8
0
407,792
2
W
Khepri
11,225
510
22
1
0
436,982
5
W
Ao Kuang
12,765
580
133
6
0
450,516
4
W
Sun Wukong
13,470
612
110
5
0
461,730
6
L
Mercury
10,874
494
155
7
0
550,357
1
L
Rama
9,785
445
162
7
0
399,638
7
W
Nu Wa
13,987
636
204
9
0
414,001
7
L
Fafnir
9,250
420
24
1
0
379,448
21

Distance Traveled

Minion Kills by Role

Gold Earned by Role