Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
BrENoCCuDDa
Ah Puch
Level 158
God Stats
4W - 3L
1,938 SR
Queue Stats
385W - 396L
1,508 Elo+
Party 2
Janus
Janus
LannaSilvaa
Janus
Level 158
God Stats
5W - 7L
1,691 SR
Queue Stats
288W - 301L
1,547 Elo+
Party 2
Agni
Agni
Midoriya00
Agni
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 49L
1,403 Elo+
Party 2
Zhong Kui
Zhong Kui
keetymoon
Zhong Kui
Level 64
God Stats
1W - 4L
1,509 SR
Queue Stats
171W - 191L
1,451 Elo+
Party 2
Team Averages
Level 122
1,628 SR
1,482 Elo+

VS

Team Averages
Level 102
1,457 SR
1,467 Elo+
Charybdis
Charybdis
 
Charybdis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
AkutooSaii
Nu Wa
Level 143
God Stats
1W - 0L
1,563 SR
Queue Stats
18W - 11L
1,550 Elo+
Solo
Ne Zha
Ne Zha
Apótema
Ne Zha
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,278 Elo+
Solo
Jing Wei
Jing Wei
DxThes
Jing Wei
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,512 Elo+
Party 1
Ah Puch
Ah Puch
Priimo0
Ah Puch
Level 46
God Stats
1W - 1L
1,221 SR
Queue Stats
26W - 31L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
1 / 6 / 11
9,147
762
11,007
15,991
17,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
BrENoCCuDDa
Ah Puch
7
2 / 2 / 1
6,968
581
3,083
3,807
1,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
6 / 3 / 7
10,016
835
12,142
12,116
3,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 6 / 10
10,076
840
8,429
12,272
3,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
keetymoon
Zhong Kui
17
4 / 4 / 5
8,666
722
8,092
12,833
9,362
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
18
6 / 5 / 4
10,889
907
6,481
11,696
5,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
18
6 / 4 / 8
10,874
906
15,415
10,833
4,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Apótema
Ne Zha
16
3 / 4 / 7
9,605
800
8,759
10,372
4,263
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
DxThes
Jing Wei
13
2 / 4 / 9
8,920
743
4,936
9,084
5,202
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
Priimo0
Ah Puch
18
4 / 2 / 9
10,533
878
15,822
15,773
6,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
58
19
Kills
21
21
Deaths
19
34
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
6
11
1.08
W
Charybdis
 
Charybdis
6
5
4
1.6
W
Nu Wa
6
4
8
2.5
W
Ne Zha
Apótema
Ne Zha
3
4
7
1.63
L
Ah Puch
BrENoCCuDDa
Ah Puch
2
2
1
1.25
W
Jing Wei
DxThes
Jing Wei
2
4
9
1.63
L
6
3
7
3.17
L
6
6
10
1.83
W
Ah Puch
Priimo0
Ah Puch
4
2
9
4.25
L
Zhong Kui
keetymoon
Zhong Kui
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,753
Damage
51,413
57,019
Taken
57,758
35,629
Mitigated
25,921
19,924
Healing
24,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
11,007
114
1,234
1,252
15,991
17,207
148
9,806
6,185
22,422
0
W
Charybdis
 
Charybdis
6,481
2,951
270
2,300
11,696
5,201
2,028
8,661
3,035
0
24,681
W
Nu Wa
15,415
3,980
800
2,982
10,833
4,512
577
9,148
1,685
35,152
0
W
Ne Zha
Apótema
Ne Zha
8,759
1,684
1,541
2,482
10,372
4,263
609
8,745
1,627
0
19,113
L
Ah Puch
BrENoCCuDDa
Ah Puch
3,083
0
0
592
3,807
1,185
0
2,517
1,290
6,303
0
W
Jing Wei
DxThes
Jing Wei
4,936
4,153
403
1,729
9,084
5,202
1,310
7,764
1,320
0
10,133
L
12,142
677
3,329
5,283
12,116
3,893
294
6,637
5,479
38,545
0
L
8,429
448
695
2,101
12,272
3,982
564
5,886
6,386
21,459
0
W
Ah Puch
Priimo0
Ah Puch
15,822
643
1,647
10,486
15,773
6,743
226
8,435
7,338
31,064
0
L
Zhong Kui
keetymoon
Zhong Kui
8,092
692
1,560
3,878
12,833
9,362
826
6,391
6,442
16,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,873
Gold Earned
50,821
147
Minions Killed
130
0
Camps Cleared
0
942,278
Distance Traveled
1,183,956
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,147
762
35
3
0
222,336
0
W
Charybdis
10,889
907
35
3
0
214,683
1
W
Nu Wa
10,874
906
38
3
0
227,347
0
W
Ne Zha
9,605
800
10
1
0
253,312
0
L
Ah Puch
6,968
581
8
1
0
46,363
0
W
Jing Wei
8,920
743
8
1
0
236,453
0
L
Janus
10,016
835
51
4
0
228,864
3
L
Agni
10,076
840
17
1
0
232,081
0
W
Ah Puch
10,533
878
39
3
0
252,161
0
L
Zhong Kui
8,666
722
36
3
0
212,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role