Player Matchup

Athena
Athena
 
Athena
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Obama8myKFC9
Cernunnos
Level 158
God Stats
5W - 10L
1,612 SR
Queue Stats
579W - 511L
1,552 Elo+
Party 1
Chaac
Chaac
RogueInspired
Chaac
Level 89
God Stats
10W - 1L
1,818 SR
Queue Stats
266W - 254L
1,548 Elo+
Party 1
Ares
Ares
RussianRiverBrew
Ares
Level 153
God Stats
35W - 15L
1,774 SR
Queue Stats
281W - 239L
1,582 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
welcomehero_455
Morgan Le Fay
Level 116
God Stats
2W - 6L
1,491 SR
Queue Stats
62W - 74L
1,479 Elo+
Party 1
Team Averages
Level 134
1,639 SR
1,532 Elo+

VS

Team Averages
Level 132
1,594 SR
1,523 Elo+
Serqet
Serqet
 
Serqet
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Necrovalley_Hero
Osiris
Level 144
God Stats
11W - 13L
1,654 SR
Queue Stats
308W - 289L
1,566 Elo+
Solo
Raijin
Raijin
SmenxRapt
Raijin
Level 160
God Stats
5W - 5L
1,612 SR
Queue Stats
252W - 247L
1,518 Elo+
Solo
Chang'e
Chang'e
SolarObserver
Chang'e
Level 88
God Stats
19W - 9L
1,699 SR
Queue Stats
91W - 71L
1,590 Elo+
Solo
Apollo
Apollo
xxX Thi4go Xxx
Apollo
Level 142
God Stats
2W - 3L
1,505 SR
Queue Stats
122W - 123L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
0 / 3 / 18
7,253
725
4,720
12,980
13,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
Obama8myKFC9
Cernunnos
16
9 / 2 / 13
10,146
1,015
12,026
7,867
3,653
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
4 / 0 / 16
9,062
906
8,570
10,380
8,864
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
4 / 1 / 14
9,298
930
7,839
10,981
11,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
welcomehero_455
Morgan Le Fay
16
5 / 2 / 10
9,318
932
8,738
7,897
4,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
3 / 2 / 1
8,033
803
4,482
8,255
3,191
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
4 / 6 / 2
8,033
803
12,607
14,422
10,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
SmenxRapt
Raijin
13
1 / 6 / 5
7,387
739
9,530
8,595
2,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
12
0 / 4 / 4
6,414
641
7,987
8,406
2,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 4 / 4
7,117
712
6,372
9,659
4,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
24
22
Kills
8
8
Deaths
22
71
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
3
18
3
L
Serqet
 
Serqet
3
2
1
1.75
L
4
6
2
0.83
W
Cernunnos
Obama8myKFC9
Cernunnos
9
2
13
7.75
W
4
0
16
12
W
4
1
14
11
L
Raijin
SmenxRapt
Raijin
1
6
5
0.58
L
Chang'e
0
4
4
0.5
W
Morgan Le Fay
welcomehero_455
Morgan Le Fay
5
2
10
5
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,893
Damage
40,978
50,105
Taken
49,337
41,250
Mitigated
23,116
9,491
Healing
5,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,720
1,699
0
856
12,980
13,005
424
4,047
8,734
7,534
0
L
Serqet
 
Serqet
4,482
534
0
244
8,255
3,191
0
3,371
4,838
0
11,574
L
12,607
4,419
0
367
14,422
10,320
0
6,290
7,999
635
21,559
W
Cernunnos
Obama8myKFC9
Cernunnos
12,026
6,315
0
1,417
7,867
3,653
2,190
3,374
4,349
0
34,118
W
8,570
753
621
2,904
10,380
8,864
411
3,611
6,307
0
33,060
W
7,839
719
0
3,362
10,981
11,653
640
4,598
6,383
12,095
0
L
Raijin
SmenxRapt
Raijin
9,530
885
0
524
8,595
2,863
0
2,808
5,633
30,068
0
L
Chang'e
7,987
461
1,690
2,094
8,406
2,603
0
3,835
4,491
20,680
0
W
Morgan Le Fay
welcomehero_455
Morgan Le Fay
8,738
1,120
0
331
7,897
4,075
541
2,728
5,169
33,768
0
L
6,372
2,503
0
284
9,659
4,139
1
4,784
4,727
0
29,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,077
Gold Earned
36,984
222
Minions Killed
212
8
Camps Cleared
7
1,024,545
Distance Traveled
979,480
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,253
725
6
1
1
212,851
3
L
Serqet
8,033
803
33
3
0
249,327
0
L
Osiris
8,033
803
25
3
2
171,631
2
W
Cernunnos
10,146
1,015
71
7
3
187,907
3
W
Chaac
9,062
906
62
6
2
214,454
0
W
Ares
9,298
930
11
1
0
215,931
5
L
Raijin
7,387
739
58
6
3
166,325
1
L
Chang'e
6,414
641
30
3
1
209,722
3
W
Morgan Le Fay
9,318
932
72
7
2
193,402
1
L
Apollo
7,117
712
66
7
1
182,475
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role