Player Matchup

Danzaburou
Danzaburou
Deus Regem1705
Danzaburou
Level 66
God Stats
5W - 5L
1,436 SR
Queue Stats
57W - 75L
1,366 Elo+
Party 1
Cerberus
Cerberus
ThantosGRIMM
Cerberus
Level 122
God Stats
5W - 10L
1,398 SR
Queue Stats
35W - 47L
1,346 Elo+
Party 1
Thoth
Thoth
monkeyfang365
Thoth
Level 72
God Stats
1W - 0L
1,503 SR
Queue Stats
24W - 22L
1,344 Elo+
Party 1
Team Averages
Level 87
1,446 SR
1,352 Elo+

VS

Team Averages
Level 66
1,306 SR
1,348 Elo+
Tiamat
Tiamat
H0peIsHere97
Tiamat
Level 127
God Stats
3W - 7L
1,321 SR
Queue Stats
90W - 125L
1,278 Elo+
Party 2
Hachiman
Hachiman
Lacan-Shippuuden
Hachiman
Level 6
God Stats
0W - 1L
1,399 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
SpotStomper
Chaac
Level 65
God Stats
9W - 18L
1,198 SR
Queue Stats
64W - 89L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Deus Regem1705
Danzaburou
16
14 / 1 / 10
12,218
873
17,385
8,494
3,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
ThantosGRIMM
Cerberus
14
5 / 1 / 18
10,514
751
10,868
15,060
9,943
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
7 / 6 / 17
10,910
779
13,230
11,508
3,723
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
1 / 9 / 5
8,944
639
8,589
14,404
9,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 11 / 2
8,562
612
6,607
14,859
4,262
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 6 / 2
9,214
658
11,044
21,506
13,120
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
17
26
Kills
8
8
Deaths
26
45
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Deus Regem1705
Danzaburou
14
1
10
19
L
Tiamat
1
9
5
0.39
L
2
11
2
0.27
L
5
6
2
1
W
Cerberus
ThantosGRIMM
Cerberus
5
1
18
14
W
7
6
17
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,483
Damage
26,240
35,062
Taken
50,769
17,476
Mitigated
26,831
15,037
Healing
8,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Deus Regem1705
Danzaburou
17,385
10,156
1,235
2,401
8,494
3,810
1,768
2,177
6,317
0
38,775
L
Tiamat
8,589
376
0
908
14,404
9,449
0
7,847
6,557
28,590
0
L
6,607
4,047
0
1,215
14,859
4,262
0
7,420
7,439
0
14,607
L
11,044
1,126
139
6,015
21,506
13,120
0
9,043
12,463
0
28,978
W
Cerberus
ThantosGRIMM
Cerberus
10,868
492
1,114
6,645
15,060
9,943
500
3,349
11,711
30,885
0
W
13,230
1,620
671
2,971
11,508
3,723
253
3,831
7,677
40,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,642
Gold Earned
26,720
169
Minions Killed
112
6
Camps Cleared
4
694,163
Distance Traveled
621,635
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,218
873
50
4
2
224,729
3
L
Tiamat
8,944
639
48
3
3
204,383
0
L
Hachiman
8,562
612
21
2
0
175,421
0
L
Chaac
9,214
658
43
3
1
241,831
0
W
Cerberus
10,514
751
56
4
2
252,383
3
W
Thoth
10,910
779
63
5
2
217,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role