Player Matchup

Bacchus
Bacchus
Stonyray5788
Bacchus
Level 21
God Stats
38W - 32L
1,281 SR
Queue Stats
158W - 196L
1,223 Elo+
Solo
Thoth
Thoth
missita62
Thoth
Level 29
God Stats
19W - 8L
1,640 SR
Queue Stats
170W - 55L
1,759 Elo+
Party 1
Mulan
Mulan
ragnarok67100
Mulan
Level 149
God Stats
65W - 29L
1,724 SR
Queue Stats
758W - 512L
1,760 Elo+
Party 1
Team Averages
Level 66
1,548 SR
1,581 Elo+

VS

Team Averages
Level 66
1,496 SR
1,407 Elo+
Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Wyll-Goumy
Sylvanus
Level 54
God Stats
9W - 16L
1,599 SR
Queue Stats
219W - 290L
1,345 Elo+
Solo
Cthulhu
Cthulhu
mathx9du78
Cthulhu
Level 18
God Stats
20W - 19L
1,389 SR
Queue Stats
87W - 97L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Stonyray5788
Bacchus
13
1 / 2 / 13
10,087
593
3,634
8,442
11,145
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
missita62
Thoth
16
8 / 1 / 6
11,894
700
27,820
13,093
4,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 1 / 9
12,149
715
12,789
16,691
18,322
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 3 / 1
9,992
588
12,530
12,499
3,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Wyll-Goumy
Sylvanus
12
0 / 7 / 2
8,692
511
5,654
20,029
19,915
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
mathx9du78
Cthulhu
12
1 / 5 / 0
8,916
524
7,194
19,399
8,568
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
15
Kills
4
4
Deaths
15
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
3
1
1.17
W
Bacchus
Stonyray5788
Bacchus
1
2
13
3.75
L
Sylvanus
Wyll-Goumy
Sylvanus
0
7
2
0.14
L
Cthulhu
mathx9du78
Cthulhu
1
5
0
0.2
W
Thoth
missita62
Thoth
8
1
6
11
W
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,243
Damage
25,378
38,226
Taken
51,927
34,326
Mitigated
32,333
13,098
Healing
8,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
12,530
2,542
0
1,463
12,499
3,850
108
7,872
4,627
0
44,656
W
Bacchus
Stonyray5788
Bacchus
3,634
172
0
0
8,442
11,145
212
2,566
5,876
8,431
0
L
Sylvanus
Wyll-Goumy
Sylvanus
5,654
808
1,811
4,350
20,029
19,915
135
11,622
8,407
18,335
0
L
Cthulhu
mathx9du78
Cthulhu
7,194
218
0
525
19,399
8,568
0
12,501
6,898
26,539
0
W
Thoth
missita62
Thoth
27,820
797
0
7,046
13,093
4,859
1,279
5,243
7,850
86,558
0
W
12,789
1,230
378
5,674
16,691
18,322
543
5,456
11,235
0
31,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,130
Gold Earned
27,600
207
Minions Killed
139
9
Camps Cleared
4
947,438
Distance Traveled
818,429
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,992
588
77
5
4
274,794
1
W
Bacchus
10,087
593
14
1
0
319,299
2
L
Sylvanus
8,692
511
23
1
0
254,561
2
L
Cthulhu
8,916
524
39
2
0
289,074
3
W
Thoth
11,894
700
148
9
3
303,065
1
W
Mulan
12,149
715
45
3
6
325,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role