Player Matchup

Rama
Rama
Gravity VFX
Rama
Level 153
God Stats
5W - 1L
1,695 SR
Queue Stats
214W - 158L
1,642 Elo+
Party 1
Achilles
Achilles
Slendergamyer444
Achilles
Level 158
God Stats
6W - 2L
1,438 SR
Queue Stats
214W - 169L
1,653 Elo+
Party 1
Olorun
Olorun
Teheron2
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 105
1,544 SR
1,598 Elo+

VS

Team Averages
Level 73
1,544 SR
1,457 Elo+
Chaac
Chaac
BigBris
Chaac
Level 82
God Stats
20W - 12L
1,526 SR
Queue Stats
241W - 200L
1,498 Elo+
Party 2
Nox
Nox
IplayNoxAlot
Nox
Level 108
God Stats
290W - 237L
1,548 SR
Queue Stats
401W - 366L
1,533 Elo+
Party 2
Ullr
Ullr
Ratatoskr5970
Ullr
Level 28
God Stats
1W - 1L
1,558 SR
Queue Stats
12W - 16L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 2 / 10
8,764
876
7,905
5,512
2,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
4 / 1 / 11
8,227
823
7,381
13,428
7,602
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Teheron2
Olorun
12
7 / 4 / 10
8,501
850
10,744
9,579
3,952
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BigBris
Chaac
10
2 / 6 / 2
6,511
651
7,422
11,679
5,451
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
4 / 6 / 2
7,076
708
7,687
8,669
3,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 7 / 2
6,076
608
4,819
9,709
3,184
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
19
Kills
7
7
Deaths
19
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
BigBris
Chaac
2
6
2
0.5
W
8
2
10
6.5
L
4
6
2
0.83
L
1
7
2
0.29
W
4
1
11
9.5
W
Olorun
Teheron2
Olorun
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,030
Damage
19,928
28,519
Taken
30,057
13,732
Mitigated
11,726
9,057
Healing
3,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BigBris
Chaac
7,422
2,033
0
1,682
11,679
5,451
0
4,645
7,034
0
19,609
W
7,905
5,453
0
438
5,512
2,178
1,013
1,420
3,994
0
19,400
L
7,687
1,109
0
1,270
8,669
3,091
0
2,878
5,791
16,427
0
L
4,819
2,680
50
950
9,709
3,184
0
2,495
7,214
0
11,956
W
7,381
2,838
0
3,702
13,428
7,602
0
3,695
9,461
0
17,267
W
Olorun
Teheron2
Olorun
10,744
5,159
713
4,204
9,579
3,952
1,249
2,245
7,094
27,592
1,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,492
Gold Earned
19,663
88
Minions Killed
60
5
Camps Cleared
3
507,774
Distance Traveled
483,570
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,511
651
29
3
1
168,947
0
W
Rama
8,764
876
23
2
4
163,997
1
L
Nox
7,076
708
19
2
1
158,786
1
L
Ullr
6,076
608
12
1
1
155,837
1
W
Achilles
8,227
823
17
2
1
185,837
3
W
Olorun
8,501
850
48
5
0
157,940
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role