Player Matchup

Hou Yi
Hou Yi
ATStirzaker
Hou Yi
Level 29
God Stats
3W - 4L
1,644 SR
Queue Stats
110W - 116L
1,574 Elo+
Solo
Fenrir
Fenrir
CapitanPolenta
Fenrir
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 30L
1,261 Elo+
Party 2
Cabrakan
Cabrakan
Diszt
Cabrakan
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
30W - 25L
1,471 Elo+
Solo
Bellona
Bellona
EL Goby
Bellona
Level 17
God Stats
6W - 13L
1,245 SR
Queue Stats
32W - 67L
1,426 Elo+
Party 2
Kukulkan
Kukulkan
EzLanesEzGames
Kukulkan
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 45L
1,375 Elo+
Solo
Team Averages
Level 14
1,478 SR
1,421 Elo+

VS

Team Averages
Level 45
1,729 SR
1,539 Elo+
Hades
Hades
DieGasKammer27
Hades
Level 16
God Stats
7W - 2L
1,680 SR
Queue Stats
19W - 15L
1,480 Elo+
Party 1
Ne Zha
Ne Zha
Insania811
Ne Zha
Level 129
God Stats
4W - 0L
1,768 SR
Queue Stats
157W - 153L
1,543 Elo+
Party 1
Ares
Ares
PanicAtTheYMCA
Ares
Level 26
God Stats
5W - 2L
1,650 SR
Queue Stats
21W - 23L
1,524 Elo+
Party 1
Charybdis
Charybdis
hyvlad
Charybdis
Level 29
God Stats
7W - 4L
1,879 SR
Queue Stats
174W - 160L
1,606 Elo+
Solo
Thanatos
Thanatos
turbointer
Thanatos
Level 23
God Stats
6W - 2L
1,666 SR
Queue Stats
86W - 80L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
8 / 3 / 4
10,087
459
13,482
11,389
3,833
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 16 / 0
7,139
325
2,269
16,914
4,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
Diszt
Cabrakan
17
5 / 6 / 9
11,533
524
12,025
23,188
28,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
EL Goby
Bellona
13
1 / 13 / 3
8,490
386
5,110
20,053
14,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
12
1 / 3 / 2
8,667
394
2,437
6,959
1,949
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 14
11,301
514
11,504
17,897
10,623
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Insania811
Ne Zha
19
11 / 5 / 10
12,762
580
14,037
20,331
9,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 5 / 10
9,767
444
3,639
16,828
10,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
hyvlad
Charybdis
17
6 / 7 / 5
12,044
547
12,969
16,069
5,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
turbointer
Thanatos
20
16 / 0 / 6
14,701
668
18,701
15,631
8,916
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
85
16
Kills
40
41
Deaths
19
18
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
8
3
4
3.33
L
1
16
0
0.06
W
5
2
14
6
L
Cabrakan
Diszt
Cabrakan
5
6
9
1.58
L
Bellona
EL Goby
Bellona
1
13
3
0.19
L
Kukulkan
1
3
2
0.67
W
Ne Zha
Insania811
Ne Zha
11
5
10
3.2
W
2
5
10
1.4
W
Charybdis
hyvlad
Charybdis
6
7
5
1.21
W
Thanatos
turbointer
Thanatos
16
0
6
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,323
Damage
60,850
78,503
Taken
86,756
52,783
Mitigated
45,088
8,064
Healing
42,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
13,482
7,622
0
2,925
11,389
3,833
0
1,975
9,414
0
59,669
L
2,269
866
0
741
16,914
4,653
0
2,330
14,584
0
19,789
W
11,504
3,571
746
9,242
17,897
10,623
1,793
5,060
12,837
52,351
0
L
Cabrakan
Diszt
Cabrakan
12,025
2,253
0
2,434
23,188
28,243
0
4,136
19,052
35,846
0
L
Bellona
EL Goby
Bellona
5,110
2,492
0
1,014
20,053
14,105
178
5,166
14,887
0
22,405
L
Kukulkan
2,437
475
0
950
6,959
1,949
0
1,536
5,423
34,886
0
W
Ne Zha
Insania811
Ne Zha
14,037
5,388
0
5,406
20,331
9,698
964
3,735
16,596
0
100,747
W
3,639
279
0
1,480
16,828
10,425
395
2,757
14,071
15,932
0
W
Charybdis
hyvlad
Charybdis
12,969
6,542
0
5,375
16,069
5,426
5,649
1,555
14,514
0
90,657
W
Thanatos
turbointer
Thanatos
18,701
7,330
0
20,403
15,631
8,916
1,487
1,533
14,098
0
140,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,916
Gold Earned
60,575
305
Minions Killed
545
0
Camps Cleared
0
1,534,984
Distance Traveled
1,959,794
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,087
459
114
5
0
258,728
3
L
Fenrir
7,139
325
24
1
0
383,385
0
W
Hades
11,301
514
98
4
0
347,566
0
L
Cabrakan
11,533
524
34
2
0
345,908
4
L
Bellona
8,490
386
46
2
0
381,729
0
L
Kukulkan
8,667
394
87
4
0
165,234
3
W
Ne Zha
12,762
580
126
6
0
393,451
4
W
Ares
9,767
444
16
1
0
430,193
7
W
Charybdis
12,044
547
130
6
0
354,170
7
W
Thanatos
14,701
668
175
8
0
434,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role