Player Matchup

Cernunnos
Cernunnos
Bronze III
CripNaeNaeBaby
Cernunnos
Bronze III
Level 69
God Stats
1W - 0L
1,613 SR
Queue Stats
2W - 1L
1,500 MMR
Party 2
Cerberus
Cerberus
Bronze III
OG_Harsh_000
Cerberus
Bronze III
Level 43
God Stats
1W - 0L
1,622 SR
Queue Stats
2W - 2L
1,500 MMR
Party 2
Nox
Nox
Silver III
jair1218
Nox
Silver III
Level 141
God Stats
15W - 23L
1,373 SR
Queue Stats
549W - 628L
886 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 84
1,536 SR
1,295 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 69
1,720 SR
1,257 MMR
Sol
Sol
Gold II
blue board v2
Sol
Gold II
Level 86
God Stats
60W - 40L
1,626 SR
Queue Stats
214W - 220L
1,460 MMR
Party 1
Skadi
Skadi
Bronze III
ricky_00726
Skadi
Bronze III
Level 56
God Stats
0W - 2L
1,846 SR
Queue Stats
3W - 21L
741 MMR
Solo
Odin
Odin
Platinum V
stoneman146
Odin
Platinum V
Level 65
God Stats
4W - 4L
1,688 SR
Queue Stats
87W - 86L
1,570 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CripNaeNaeBaby
Cernunnos
12
4 / 2 / 6
9,221
768
9,524
8,970
3,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
OG_Harsh_000
Cerberus
13
2 / 2 / 7
9,223
769
6,144
13,417
9,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
5 / 3 / 5
9,160
763
8,701
7,330
2,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bans
CabrakanMorgan Le FaySobekAresTyr

VS

Bans
GilgameshRatatoskrHadesIzanamiZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 1
8,364
697
14,155
14,856
4,231
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
0 / 1 / 1
6,275
523
144
793
208
Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 4 / 2
7,802
650
5,572
16,591
12,374
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
11
Kills
7
7
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
CripNaeNaeBaby
Cernunnos
4
2
6
3.5
W
Cerberus
OG_Harsh_000
Cerberus
2
2
7
2.75
L
5
6
1
0.92
W
5
3
5
2.5
L
0
1
1
0.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,369
Damage
19,871
29,717
Taken
32,240
16,194
Mitigated
16,813
8,769
Healing
9,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
CripNaeNaeBaby
Cernunnos
9,524
4,534
0
2,500
8,970
3,566
1,647
4,548
4,137
0
41,213
W
Cerberus
OG_Harsh_000
Cerberus
6,144
535
0
5,176
13,417
9,644
130
6,700
5,829
18,879
0
L
14,155
5,545
0
5,848
14,856
4,231
269
8,503
6,137
36,500
0
W
8,701
769
0
1,093
7,330
2,984
715
3,561
3,443
32,333
0
L
144
0
0
9
793
208
0
371
388
0
1,093
L
5,572
1,110
190
3,790
16,591
12,374
0
5,645
10,690
0
16,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,604
Gold Earned
22,441
151
Minions Killed
77
7
Camps Cleared
2
652,350
Distance Traveled
413,120
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,221
768
51
4
2
216,713
1
W
Cerberus
9,223
769
41
3
3
231,007
1
L
Sol
8,364
697
51
4
2
185,376
1
W
Nox
9,160
763
59
5
2
204,630
0
L
Skadi
6,275
523
2
0
0
22,832
0
L
Odin
7,802
650
24
2
0
204,912
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role