Player Matchup

Ah Puch
Ah Puch
Gold IV
DuckTheKid
Ah Puch
Gold IV
Level 128
God Stats
82W - 60L
1,621 SR
Queue Stats
175W - 159L
1,338 MMR
Party 1
Erlang Shen
Erlang Shen
Gold IV
Skulte3
Erlang Shen
Gold IV
Level 83
God Stats
34W - 27L
1,686 SR
Queue Stats
109W - 105L
1,309 MMR
Party 1
Kali
Kali
Gold I
timothyboy25
Kali
Gold I
Level 123
God Stats
20W - 15L
1,654 SR
Queue Stats
176W - 157L
1,573 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 111
1,654 SR
1,407 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 96
1,435 SR
1,386 MMR
Sol
Sol
Gold II
Are_YouMyDad
Sol
Gold II
Level 118
God Stats
0W - 2L
1,240 SR
Queue Stats
224W - 218L
1,423 MMR
Solo
Athena
Athena
Gold III
ROMANTISCHIZM
Athena
Gold III
Level 89
God Stats
16W - 10L
1,568 SR
Queue Stats
26W - 28L
1,653 MMR
Party 2
Baron Samedi
Baron Samedi
Silver III
chubbychaser95
Baron Samedi
Silver III
Level 81
God Stats
8W - 7L
1,497 SR
Queue Stats
23W - 36L
1,084 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DuckTheKid
Ah Puch
17
6 / 5 / 5
14,124
673
30,604
18,662
9,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
Skulte3
Erlang Shen
17
2 / 1 / 11
13,408
638
9,107
19,399
21,251
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
5 / 0 / 6
13,823
658
15,891
22,447
19,794
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
MedusaArtemisGilgameshChaacTiamat

VS

Bans
AresDanzaburouCthulhuSkadiYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 3
11,944
569
12,599
16,370
6,992
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
0 / 4 / 6
11,137
530
11,891
29,269
32,561
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Baron Samedi
chubbychaser95
Baron Samedi
15
3 / 5 / 1
12,042
573
10,954
17,044
7,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
13
Kills
6
6
Deaths
13
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
W
Ah Puch
DuckTheKid
Ah Puch
6
5
5
1.7
L
0
4
6
0.75
W
Erlang Shen
Skulte3
Erlang Shen
2
1
11
7.5
L
Baron Samedi
chubbychaser95
Baron Samedi
3
5
1
0.7
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,602
Damage
35,444
60,508
Taken
62,683
50,157
Mitigated
46,776
26,304
Healing
12,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,599
2,365
0
3,564
16,370
6,992
0
6,604
9,766
52,277
0
W
Ah Puch
DuckTheKid
Ah Puch
30,604
2,150
0
10,589
18,662
9,112
246
15,122
3,540
78,712
0
L
11,891
2,156
197
4,333
29,269
32,561
0
14,899
14,370
34,705
0
W
Erlang Shen
Skulte3
Erlang Shen
9,107
3,723
0
6,478
19,399
21,251
551
12,823
6,576
0
32,208
L
Baron Samedi
chubbychaser95
Baron Samedi
10,954
476
2,752
1,739
17,044
7,223
0
9,375
7,669
45,403
0
W
15,891
7,746
391
8,846
22,447
19,794
1,431
8,277
14,170
0
77,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,355
Gold Earned
35,123
230
Minions Killed
195
13
Camps Cleared
4
1,212,512
Distance Traveled
1,165,226
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,944
569
75
4
1
385,621
1
W
Ah Puch
14,124
673
95
5
3
377,863
2
L
Athena
11,137
530
46
2
1
425,927
4
W
Erlang Shen
13,408
638
52
2
2
418,170
0
L
Baron Samedi
12,042
573
74
4
2
353,678
2
W
Kali
13,823
658
83
4
8
416,479
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role