Player Matchup

Ah Puch
Ah Puch
Cryptikk
Ah Puch
Level 69
God Stats
85W - 86L
1,535 SR
Queue Stats
145W - 197L
1,438 Elo+
Solo
Cthulhu
Cthulhu
Stealthyyeller
Cthulhu
Level 86
God Stats
9W - 2L
1,655 SR
Queue Stats
177W - 181L
1,455 Elo+
Party 2
Chaac
Chaac
willsill2
Chaac
Level 110
God Stats
7W - 8L
1,489 SR
Queue Stats
127W - 146L
1,434 Elo+
Party 2
Team Averages
Level 88
1,560 SR
1,442 Elo+

VS

Team Averages
Level 146
1,538 SR
1,380 Elo+
Baron Samedi
Baron Samedi
Scribblez96
Baron Samedi
Level 123
God Stats
10W - 4L
1,684 SR
Queue Stats
192W - 258L
1,331 Elo+
Solo
Ah Puch
Ah Puch
keshon2000
Ah Puch
Level 157
God Stats
0W - 3L
1,595 SR
Queue Stats
65W - 87L
1,332 Elo+
Party 1
Hercules
Hercules
killem302
Hercules
Level 158
God Stats
0W - 4L
1,335 SR
Queue Stats
42W - 33L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Cryptikk
Ah Puch
16
4 / 6 / 4
13,749
625
20,049
16,123
6,062
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 4 / 10
14,009
637
17,600
27,053
32,133
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
willsill2
Chaac
18
7 / 6 / 6
14,965
680
26,459
29,925
21,806
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Scribblez96
Baron Samedi
18
5 / 5 / 8
14,527
660
13,623
18,719
12,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
keshon2000
Ah Puch
18
4 / 4 / 9
14,086
640
20,585
24,665
10,909
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
killem302
Hercules
16
6 / 6 / 6
13,782
626
12,281
37,296
39,138
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
38
15
Kills
15
16
Deaths
15
20
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Cryptikk
Ah Puch
4
6
4
1
L
Baron Samedi
Scribblez96
Baron Samedi
5
5
8
1.8
W
4
4
10
2.25
L
Ah Puch
keshon2000
Ah Puch
4
4
9
2.13
L
Hercules
killem302
Hercules
6
6
6
1.5
W
Chaac
willsill2
Chaac
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,108
Damage
46,489
73,101
Taken
80,680
60,001
Mitigated
62,648
23,531
Healing
25,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Cryptikk
Ah Puch
20,049
490
202
2,419
16,123
6,062
1,336
8,605
7,518
58,274
0
L
Baron Samedi
Scribblez96
Baron Samedi
13,623
689
2,131
4,527
18,719
12,601
354
8,577
10,142
57,906
0
W
17,600
1,389
616
5,836
27,053
32,133
277
11,115
14,108
49,096
0
L
Ah Puch
keshon2000
Ah Puch
20,585
844
64
8,430
24,665
10,909
288
13,919
10,746
63,396
0
L
Hercules
killem302
Hercules
12,281
3,349
0
9,909
37,296
39,138
1,027
15,891
21,405
0
24,309
W
Chaac
willsill2
Chaac
26,459
6,522
155
14,303
29,925
21,806
368
15,114
14,316
0
70,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,723
Gold Earned
42,395
259
Minions Killed
212
13
Camps Cleared
5
1,165,568
Distance Traveled
1,031,084
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,749
625
109
5
3
360,703
0
L
Baron Samedi
14,527
660
83
4
1
317,905
3
W
Cthulhu
14,009
637
47
2
4
394,784
2
L
Ah Puch
14,086
640
109
5
2
354,724
0
L
Hercules
13,782
626
20
1
2
358,455
3
W
Chaac
14,965
680
103
5
6
410,081
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role