Player Matchup

Gilgamesh
Gilgamesh
Being Random
Gilgamesh
Level 30
God Stats
10W - 4L
1,745 SR
Queue Stats
395W - 117L
1,850 Elo+
Party 1
Ah Puch
Ah Puch
ChopChop1228
Ah Puch
Level 140
God Stats
19W - 10L
1,742 SR
Queue Stats
497W - 166L
1,865 Elo+
Party 1
Ymir
Ymir
Stewpidaz342
Ymir
Level 68
God Stats
8W - 3L
1,664 SR
Queue Stats
220W - 107L
1,802 Elo+
Party 1
Mercury
Mercury
TheNinjaJew
Mercury
Level 29
God Stats
3W - 1L
1,583 SR
Queue Stats
17W - 7L
1,519 Elo+
Party 2
Anhur
Anhur
ThePurpleScarab
Anhur
Level 101
God Stats
6W - 0L
1,861 SR
Queue Stats
23W - 11L
1,589 Elo+
Party 2
Team Averages
Level 74
1,719 SR
1,725 Elo+

VS

Team Averages
Level 45
1,452 SR
1,534 Elo+
Anubis
Anubis
 
Anubis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
PureLuck28
Gilgamesh
Level 48
God Stats
1W - 1L
1,552 SR
Queue Stats
17W - 21L
1,432 Elo+
Solo
Medusa
Medusa
Ruean
Medusa
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,536 Elo+
Party 3
Athena
Athena
Swagdell
Athena
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,617 Elo+
Party 3
Ymir
Ymir
peanuts8
Ymir
Level 65
God Stats
1W - 1L
1,207 SR
Queue Stats
8W - 6L
1,584 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Being Random
Gilgamesh
17
3 / 1 / 24
10,187
1,019
16,449
13,114
12,529
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
ChopChop1228
Ah Puch
18
14 / 0 / 13
12,450
1,245
30,636
3,046
1,904
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
4 / 1 / 24
11,399
1,140
10,006
13,790
18,472
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
TheNinjaJew
Mercury
16
4 / 4 / 11
9,446
945
4,510
9,587
3,197
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 2 / 15
10,463
1,046
10,207
8,712
2,857
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

267

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
4 / 3 / 3
10,697
1,070
18,908
11,429
6,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
PureLuck28
Gilgamesh
15
2 / 5 / 5
9,464
946
8,378
20,630
12,310
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Medusa
Ruean
Medusa
15
1 / 8 / 3
8,602
860
6,428
12,140
4,169
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
Swagdell
Athena
15
0 / 7 / 8
9,143
914
4,666
17,841
19,432
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
15
1 / 7 / 5
9,066
907
4,971
15,268
7,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
32
30
Kills
8
8
Deaths
30
87
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
3
3
1.83
W
Gilgamesh
Being Random
Gilgamesh
3
1
24
15
W
Ah Puch
ChopChop1228
Ah Puch
14
0
13
20.5
L
Gilgamesh
PureLuck28
Gilgamesh
2
5
5
0.9
L
Medusa
Ruean
Medusa
1
8
3
0.31
W
4
1
24
16
L
Athena
Swagdell
Athena
0
7
8
0.57
W
Mercury
TheNinjaJew
Mercury
4
4
11
2.38
W
5
2
15
6.25
L
Ymir
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,808
Damage
43,351
48,249
Taken
77,308
38,959
Mitigated
49,528
4,453
Healing
2,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
18,908
126
0
1,969
11,429
6,267
0
5,501
5,928
53,803
0
W
Gilgamesh
Being Random
Gilgamesh
16,449
5,029
0
484
13,114
12,529
0
6,622
6,492
0
30,494
W
Ah Puch
ChopChop1228
Ah Puch
30,636
1,435
0
801
3,046
1,904
0
1,311
1,735
63,906
0
L
Gilgamesh
PureLuck28
Gilgamesh
8,378
1,150
0
17
20,630
12,310
0
10,894
9,736
4,017
24,786
L
Medusa
Ruean
Medusa
6,428
2,269
0
62
12,140
4,169
0
7,328
4,812
0
14,111
W
10,006
2,015
1,064
1,059
13,790
18,472
0
8,481
5,309
23,029
0
L
Athena
Swagdell
Athena
4,666
1,533
0
15
17,841
19,432
0
8,736
9,105
17,803
0
W
Mercury
TheNinjaJew
Mercury
4,510
1,982
0
860
9,587
3,197
0
7,182
2,405
0
12,685
W
10,207
5,062
0
185
8,712
2,857
0
6,185
2,527
0
22,229
L
Ymir
4,971
153
14
454
15,268
7,350
0
8,183
7,085
16,593
238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,945
Gold Earned
46,972
204
Minions Killed
189
7
Camps Cleared
7
1,000,965
Distance Traveled
799,385
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,697
1,070
80
8
4
180,247
1
W
Gilgamesh
10,187
1,019
23
2
2
188,356
2
W
Ah Puch
12,450
1,245
99
10
1
225,381
2
L
Gilgamesh
9,464
946
34
3
1
155,671
0
L
Medusa
8,602
860
11
1
1
124,171
0
W
Ymir
11,399
1,140
36
4
0
194,173
0
L
Athena
9,143
914
36
4
0
184,717
0
W
Mercury
9,446
945
22
2
1
204,282
1
W
Anhur
10,463
1,046
24
2
3
188,773
0
L
Ymir
9,066
907
28
3
1
154,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role