Player Matchup

Fenrir
Fenrir
Hellpixel00
Fenrir
Level 15
God Stats
1W - 3L
1,732 SR
Queue Stats
21W - 20L
1,479 Elo+
Solo
Erlang Shen
Erlang Shen
Josesitohpg
Erlang Shen
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 54L
1,465 Elo+
Solo
Artemis
Artemis
KeepYouClapped
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,418 Elo+
Solo
Nu Wa
Nu Wa
LadyMazikeen
Nu Wa
Level 25
God Stats
26W - 28L
1,548 SR
Queue Stats
30W - 38L
1,359 Elo+
Solo
Sobek
Sobek
MarkSinclair
Sobek
Level 27
God Stats
5W - 5L
1,306 SR
Queue Stats
106W - 83L
1,448 Elo+
Solo
Team Averages
Level 19
1,517 SR
1,434 Elo+

VS

Team Averages
Level 24
1,508 SR
1,455 Elo+
Terra
Terra
Fhyge
Terra
Level 29
God Stats
27W - 39L
1,442 SR
Queue Stats
100W - 120L
1,383 Elo+
Solo
Nemesis
Nemesis
Hordsuc
Nemesis
Level 29
God Stats
4W - 1L
1,716 SR
Queue Stats
88W - 82L
1,480 Elo+
Solo
Ymir
Ymir
MAR1SSA
Ymir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 45L
1,495 Elo+
Solo
Poseidon
Poseidon
Peluche7
Poseidon
Level 27
God Stats
2W - 1L
1,698 SR
Queue Stats
40W - 32L
1,517 Elo+
Solo
Ullr
Ullr
Sh1n0b1warr10r
Ullr
Level 28
God Stats
3W - 11L
1,187 SR
Queue Stats
217W - 268L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
7 / 6 / 3
8,802
587
10,526
13,899
5,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
Josesitohpg
Erlang Shen
13
0 / 4 / 1
7,561
504
4,902
10,688
7,833
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 9 / 1
5,436
362
3,107
9,417
2,624
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
4 / 5 / 5
8,383
559
11,866
10,688
3,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 3 / 4
6,960
464
5,831
11,284
7,670
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Fhyge
Terra
11
4 / 2 / 9
7,536
502
6,978
12,329
8,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Hordsuc
Nemesis
14
0 / 0 / 4
7,567
504
4,301
8,069
6,217
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
MAR1SSA
Ymir
14
10 / 3 / 6
8,765
584
13,147
14,906
8,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
Peluche7
Poseidon
12
5 / 5 / 5
7,669
511
6,472
8,770
3,284
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
8 / 4 / 5
7,542
503
9,397
10,562
3,531
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
14
Kills
27
27
Deaths
14
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Terra
Fhyge
Terra
4
2
9
4.25
L
Fenrir
7
6
3
1.42
W
Nemesis
Hordsuc
Nemesis
0
0
4
2
L
Erlang Shen
Josesitohpg
Erlang Shen
0
4
1
0.13
L
0
9
1
0.06
L
4
5
5
1.3
W
Ymir
MAR1SSA
Ymir
10
3
6
4.33
L
3
3
4
1.67
W
Poseidon
Peluche7
Poseidon
5
5
5
1.5
W
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,232
Damage
40,295
55,976
Taken
54,636
27,229
Mitigated
30,339
10,216
Healing
12,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Fhyge
Terra
6,978
880
831
2,160
12,329
8,939
297
5,053
7,041
24,275
0
L
Fenrir
10,526
1,979
0
1,987
13,899
5,381
0
8,625
5,274
0
42,690
W
Nemesis
Hordsuc
Nemesis
4,301
954
0
2,967
8,069
6,217
514
1,210
6,763
9,668
24,945
L
Erlang Shen
Josesitohpg
Erlang Shen
4,902
2,060
0
1,966
10,688
7,833
0
5,194
5,494
0
41,413
L
3,107
1,303
0
837
9,417
2,624
536
3,685
5,732
0
17,957
L
11,866
2,620
0
2,320
10,688
3,721
9
6,009
4,679
38,617
0
W
Ymir
MAR1SSA
Ymir
13,147
3,902
0
2,444
14,906
8,368
0
3,959
10,675
46,119
0
L
5,831
832
0
3,106
11,284
7,670
0
4,076
7,208
18,443
0
W
Poseidon
Peluche7
Poseidon
6,472
588
0
1,917
8,770
3,284
32
2,400
6,188
41,440
0
W
9,397
5,711
0
2,268
10,562
3,531
427
4,103
6,272
0
40,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,142
Gold Earned
39,079
279
Minions Killed
331
0
Camps Cleared
0
1,253,982
Distance Traveled
1,324,376
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,536
502
30
2
0
280,662
3
L
Fenrir
8,802
587
70
5
0
307,139
3
W
Nemesis
7,567
504
89
6
0
252,288
2
L
Erlang Shen
7,561
504
88
6
0
217,070
3
L
Artemis
5,436
362
29
2
0
224,190
1
L
Nu Wa
8,383
559
67
4
0
232,848
1
W
Ymir
8,765
584
81
5
0
291,043
0
L
Sobek
6,960
464
25
2
0
272,735
5
W
Poseidon
7,669
511
68
5
0
247,909
7
W
Ullr
7,542
503
63
4
0
252,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role