Player Matchup

Zhong Kui
Zhong Kui
Gold V
BrazilsWorld
Zhong Kui
Gold V
Level 128
God Stats
11W - 10L
1,531 SR
Queue Stats
223W - 216L
1,269 MMR
Party 1
Sylvanus
Sylvanus
Silver I
HOCKEYMASKILLER
Sylvanus
Silver I
Level 128
God Stats
59W - 70L
1,464 SR
Queue Stats
770W - 784L
1,210 MMR
Solo
Arachne
Arachne
Silver V
nolann
Arachne
Silver V
Level 118
God Stats
0W - 2L
1,302 SR
Queue Stats
4W - 11L
1,190 MMR
Solo
Skadi
Skadi
Silver I
timjordan64
Skadi
Silver I
Level 150
God Stats
15W - 13L
1,519 SR
Queue Stats
402W - 395L
1,201 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver I
xxnano18x
Cu Chulainn
Silver I
Level 98
God Stats
7W - 6L
1,468 SR
Queue Stats
35W - 52L
1,224 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,457 SR
1,219 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 151
1,584 SR
1,273 MMR
Xing Tian
Xing Tian
Silver I
 
Xing Tian
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver I
Callvinnn
Nu Wa
Silver I
Level 148
God Stats
41W - 30L
1,560 SR
Queue Stats
400W - 425L
1,228 MMR
Solo
Osiris
Osiris
Gold V
Sebasetr
Osiris
Gold V
Level 140
God Stats
8W - 5L
1,651 SR
Queue Stats
271W - 268L
1,181 MMR
Solo
Artemis
Artemis
Silver III
XxDreadBwoii35xX
Artemis
Silver III
Level 149
God Stats
7W - 3L
1,572 SR
Queue Stats
58W - 68L
1,228 MMR
Solo
Cerberus
Cerberus
Silver I
ziggy921
Cerberus
Silver I
Level 160
God Stats
90W - 79L
1,635 SR
Queue Stats
332W - 336L
1,228 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BrazilsWorld
Zhong Kui
15
4 / 6 / 5
10,190
463
27,301
20,814
13,566
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
13
3 / 9 / 7
9,304
423
13,030
24,999
24,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
nolann
Arachne
18
6 / 8 / 2
11,345
516
6,086
21,382
8,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
4 / 13 / 5
10,687
486
12,778
24,368
7,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
xxnano18x
Cu Chulainn
16
4 / 5 / 1
10,881
495
8,560
20,627
14,275
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AthenaMorgan Le Fay

VS

Bans
DanzaburouSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
19
12 / 2 / 14
12,945
588
19,452
24,167
13,045
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Callvinnn
Nu Wa
20
11 / 4 / 16
13,598
618
28,609
10,509
4,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Osiris
Sebasetr
Osiris
19
6 / 6 / 22
12,574
572
13,750
19,399
17,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
8 / 6 / 11
12,358
562
15,358
16,022
5,842
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
ziggy921
Cerberus
16
4 / 4 / 21
11,510
523
11,138
24,524
29,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
125
21
Kills
41
41
Deaths
22
20
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
12
2
14
9.5
L
Zhong Kui
BrazilsWorld
Zhong Kui
4
6
5
1.08
W
Nu Wa
Callvinnn
Nu Wa
11
4
16
4.75
L
Sylvanus
3
9
7
0.72
W
Osiris
Sebasetr
Osiris
6
6
22
2.83
W
8
6
11
2.25
L
Arachne
nolann
Arachne
6
8
2
0.88
L
4
13
5
0.5
L
Cu Chulainn
xxnano18x
Cu Chulainn
4
5
1
0.9
W
Cerberus
ziggy921
Cerberus
4
4
21
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,755
Damage
88,307
112,190
Taken
94,621
68,581
Mitigated
69,559
26,002
Healing
22,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
19,452
980
332
7,967
24,167
13,045
1,486
12,600
11,567
67,392
0
L
Zhong Kui
BrazilsWorld
Zhong Kui
27,301
2,320
0
4,767
20,814
13,566
0
11,938
8,466
78,199
0
W
Nu Wa
Callvinnn
Nu Wa
28,609
8,186
0
228
10,509
4,017
3,061
3,460
7,049
102,252
0
L
Sylvanus
13,030
3,773
1,827
3,696
24,999
24,953
61
11,017
13,616
34,448
8,636
W
Osiris
Sebasetr
Osiris
13,750
5,032
0
3,835
19,399
17,644
1,012
8,356
11,043
0
92,674
W
15,358
7,457
0
4,355
16,022
5,842
5,050
3,284
12,738
0
97,581
L
Arachne
nolann
Arachne
6,086
3,015
0
5,174
21,382
8,376
0
11,777
9,333
0
49,104
L
12,778
5,427
665
5,098
24,368
7,411
828
12,813
11,287
0
75,865
L
Cu Chulainn
xxnano18x
Cu Chulainn
8,560
1,553
0
4,775
20,627
14,275
536
10,117
9,946
0
68,481
W
Cerberus
ziggy921
Cerberus
11,138
574
0
5,446
24,524
29,011
47
11,449
13,075
43,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,407
Gold Earned
62,985
485
Minions Killed
574
0
Camps Cleared
0
1,827,278
Distance Traveled
2,036,720
27
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,945
588
87
4
0
418,970
3
L
Zhong Kui
10,190
463
109
5
0
382,671
6
W
Nu Wa
13,598
618
169
8
0
369,489
2
L
Sylvanus
9,304
423
61
3
0
338,914
7
W
Osiris
12,574
572
135
6
0
442,595
7
W
Artemis
12,358
562
126
6
0
389,192
9
L
Arachne
11,345
516
89
4
0
400,334
5
L
Skadi
10,687
486
113
5
0
333,365
4
L
Cu Chulainn
10,881
495
113
5
0
371,994
5
W
Cerberus
11,510
523
57
3
0
416,474
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role