Player Matchup

Hades
Hades
Bakoruh
Hades
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 31L
1,453 Elo+
Party 3
Nike
Nike
BallAndKoolAid
Nike
Level 160
God Stats
2W - 5L
1,344 SR
Queue Stats
153W - 136L
1,540 Elo+
Party 2
Cernunnos
Cernunnos
Cross hair7709
Cernunnos
Level 154
God Stats
1W - 0L
1,576 SR
Queue Stats
202W - 164L
1,548 Elo+
Party 2
Fenrir
Fenrir
DoNotBanFenrir
Fenrir
Level 160
God Stats
16W - 6L
1,599 SR
Queue Stats
249W - 240L
1,544 Elo+
Party 2
Khepri
Khepri
YOUNGDANIELS94
Khepri
Level 131
God Stats
1W - 0L
1,602 SR
Queue Stats
30W - 25L
1,495 Elo+
Party 3
Team Averages
Level 134
1,524 SR
1,516 Elo+

VS

Team Averages
Level 122
1,516 SR
1,514 Elo+
Bacchus
Bacchus
Bluddrinkr
Bacchus
Level 147
God Stats
2W - 3L
1,514 SR
Queue Stats
164W - 164L
1,583 Elo+
Party 1
He Bo
He Bo
MojojoRising
He Bo
Level 146
God Stats
4W - 5L
1,539 SR
Queue Stats
251W - 273L
1,426 Elo+
Solo
Agni
Agni
Mustachaa
Agni
Level 145
God Stats
1W - 1L
1,527 SR
Queue Stats
121W - 116L
1,563 Elo+
Party 1
Discordia
Discordia
SJDropkick
Discordia
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 80L
1,476 Elo+
Solo
Danzaburou
Danzaburou
topazluck
Danzaburou
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 34L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Bakoruh
Hades
16
2 / 6 / 11
10,443
696
6,275
14,674
7,489
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 6 / 20
11,132
742
12,992
18,496
20,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cernunnos
Cross hair7709
Cernunnos
20
12 / 3 / 11
13,609
907
21,995
13,417
7,279
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
15 / 5 / 9
12,599
840
9,610
13,902
14,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

18
1 / 5 / 17
10,850
723
7,737
19,143
18,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bluddrinkr
Bacchus
15
2 / 7 / 9
9,964
664
7,278
17,772
21,546
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
7 / 8 / 7
10,448
697
10,636
13,441
5,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
19
5 / 7 / 12
11,042
736
19,497
10,636
4,688
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
SJDropkick
Discordia
17
5 / 6 / 8
10,135
676
14,713
10,424
4,492
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
topazluck
Danzaburou
19
4 / 5 / 14
11,010
734
9,516
13,423
5,991
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
73
33
Kills
23
25
Deaths
33
68
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Hades
Bakoruh
Hades
2
6
11
1.25
W
3
6
20
2.17
L
Bacchus
Bluddrinkr
Bacchus
2
7
9
0.93
W
Cernunnos
Cross hair7709
Cernunnos
12
3
11
5.83
W
15
5
9
3.9
L
7
8
7
1.31
L
Agni
5
7
12
1.57
L
Discordia
SJDropkick
Discordia
5
6
8
1.5
W
1
5
17
1.9
L
Danzaburou
topazluck
Danzaburou
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,609
Damage
61,640
79,632
Taken
65,696
67,872
Mitigated
42,489
29,771
Healing
12,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Bakoruh
Hades
6,275
899
1,572
5,197
14,674
7,489
1,070
12,127
2,547
17,534
0
W
12,992
1,018
1,210
3,901
18,496
20,793
0
7,276
11,220
0
18,786
L
Bacchus
Bluddrinkr
Bacchus
7,278
1,575
283
1,313
17,772
21,546
232
4,972
12,139
14,369
0
W
Cernunnos
Cross hair7709
Cernunnos
21,995
9,687
1,452
6,603
13,417
7,279
3,635
9,864
3,553
0
64,307
W
9,610
1,703
968
2,742
13,902
14,148
110
8,422
5,480
0
10,726
L
10,636
441
606
1,658
13,441
5,772
0
1,170
11,843
17,654
0
L
Agni
19,497
1,934
1,575
974
10,636
4,688
627
2,051
8,367
39,682
0
L
Discordia
SJDropkick
Discordia
14,713
1,316
412
1,696
10,424
4,492
500
1,833
8,215
26,066
0
W
7,737
407
1,584
4,542
19,143
18,163
284
14,435
4,708
16,422
0
L
Danzaburou
topazluck
Danzaburou
9,516
3,306
615
3,388
13,423
5,991
0
3,986
9,110
0
21,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,633
Gold Earned
52,599
144
Minions Killed
128
0
Camps Cleared
0
1,281,610
Distance Traveled
1,131,676
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,443
696
31
2
0
234,253
0
W
Nike
11,132
742
9
1
0
274,875
0
L
Bacchus
9,964
664
14
1
0
225,227
0
W
Cernunnos
13,609
907
92
6
0
210,176
1
W
Fenrir
12,599
840
3
0
0
258,992
0
L
He Bo
10,448
697
24
2
0
218,745
1
L
Agni
11,042
736
41
3
0
229,557
3
L
Discordia
10,135
676
26
2
0
244,668
1
W
Khepri
10,850
723
9
1
0
303,314
1
L
Danzaburou
11,010
734
23
2
0
213,479
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role