Player Matchup

Achilles
Achilles
Wiet-Thins21
Achilles
Level 46
God Stats
34W - 37L
1,452 SR
Queue Stats
145W - 147L
1,402 Elo+
Solo
Zeus
Zeus
WyrmWarlord
Zeus
Level 76
God Stats
73W - 43L
1,624 SR
Queue Stats
253W - 257L
1,515 Elo+
Solo
Vulcan
Vulcan
camtheman009
Vulcan
Level 127
God Stats
1W - 1L
1,296 SR
Queue Stats
16W - 19L
1,409 Elo+
Solo
Tsukuyomi
Tsukuyomi
darkcaucasian89
Tsukuyomi
Level 81
God Stats
25W - 22L
1,502 SR
Queue Stats
155W - 203L
1,280 Elo+
Solo
Bellona
Bellona
snake_alves01
Bellona
Level 101
God Stats
1W - 2L
1,114 SR
Queue Stats
86W - 106L
1,339 Elo+
Solo
Team Averages
Level 86
1,398 SR
1,389 Elo+

VS

Team Averages
Level 84
1,510 SR
1,442 Elo+
Janus
Janus
Commie_Pitino
Janus
Level 71
God Stats
0W - 1L
1,261 SR
Queue Stats
257W - 259L
1,384 Elo+
Solo
Artemis
Artemis
Drewcarrio
Artemis
Level 107
God Stats
4W - 2L
1,511 SR
Queue Stats
95W - 103L
1,468 Elo+
Solo
Bakasura
Bakasura
GenocideJack076
Bakasura
Level 99
God Stats
0W - 5L
1,554 SR
Queue Stats
135W - 116L
1,482 Elo+
Solo
Bellona
Bellona
Mr-Russcoff1
Bellona
Level 95
God Stats
8W - 3L
1,794 SR
Queue Stats
80W - 86L
1,535 Elo+
Solo
Nu Wa
Nu Wa
SELF-MADE-LADY
Nu Wa
Level 47
God Stats
90W - 115L
1,431 SR
Queue Stats
293W - 389L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Wiet-Thins21
Achilles
17
6 / 2 / 13
11,274
1,127
10,992
15,434
14,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
8 / 0 / 8
11,312
1,131
18,147
6,314
2,331
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
17
1 / 1 / 15
10,485
1,049
14,038
9,787
4,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
darkcaucasian89
Tsukuyomi
17
7 / 8 / 8
10,997
1,100
10,210
14,983
6,089
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
17
1 / 3 / 13
10,156
1,016
8,694
16,247
16,373
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

238

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 11
10,268
1,027
11,944
8,969
2,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
Drewcarrio
Artemis
16
7 / 7 / 5
11,248
1,125
18,142
14,863
6,092
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
16
2 / 1 / 3
9,074
907
8,843
15,571
5,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Mr-Russcoff1
Bellona
15
1 / 9 / 4
8,806
881
8,493
20,592
18,404
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
2 / 1 / 7
10,384
1,038
9,076
4,422
2,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
44
23
Kills
14
14
Deaths
23
57
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
5
11
1.5
L
Artemis
Drewcarrio
Artemis
7
7
5
1.36
L
Bakasura
2
1
3
3.5
L
Bellona
Mr-Russcoff1
Bellona
1
9
4
0.33
L
2
1
7
5.5
W
Achilles
Wiet-Thins21
Achilles
6
2
13
6.25
W
8
0
8
12
W
Vulcan
1
1
15
8.5
W
Tsukuyomi
darkcaucasian89
Tsukuyomi
7
8
8
1.38
W
Bellona
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,081
Damage
56,498
62,765
Taken
64,417
44,117
Mitigated
35,331
13,957
Healing
3,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,944
1,029
255
104
8,969
2,980
0
3,601
5,368
30,522
0
L
Artemis
Drewcarrio
Artemis
18,142
7,422
0
1,471
14,863
6,092
0
6,525
8,149
0
37,089
L
Bakasura
8,843
5,933
0
301
15,571
5,809
0
9,275
6,071
0
13,408
L
Bellona
Mr-Russcoff1
Bellona
8,493
3,850
49
1,212
20,592
18,404
0
12,195
7,861
0
15,910
L
9,076
2,524
0
503
4,422
2,046
0
1,424
2,998
36,318
0
W
Achilles
Wiet-Thins21
Achilles
10,992
3,735
0
4,406
15,434
14,976
0
5,256
9,888
0
25,646
W
18,147
398
0
300
6,314
2,331
0
3,468
2,846
40,069
0
W
Vulcan
14,038
3,935
0
4,002
9,787
4,348
0
3,264
6,238
46,596
0
W
Tsukuyomi
darkcaucasian89
Tsukuyomi
10,210
2,607
168
736
14,983
6,089
0
4,075
10,393
0
30,285
W
Bellona
8,694
2,097
715
3,630
16,247
16,373
0
4,957
10,295
2,453
23,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,224
Gold Earned
49,780
244
Minions Killed
184
8
Camps Cleared
6
979,814
Distance Traveled
934,661
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,268
1,027
46
5
1
186,400
0
L
Artemis
11,248
1,125
34
3
3
171,685
3
L
Bakasura
9,074
907
27
3
0
207,882
0
L
Bellona
8,806
881
13
1
0
176,385
1
L
Nu Wa
10,384
1,038
64
6
2
192,309
0
W
Achilles
11,274
1,127
40
4
1
210,027
0
W
Zeus
11,312
1,131
59
6
3
192,826
1
W
Vulcan
10,485
1,049
75
8
0
190,674
0
W
Tsukuyomi
10,997
1,100
39
4
1
194,056
0
W
Bellona
10,156
1,016
31
3
3
192,231
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role