Player Matchup

Danzaburou
Danzaburou
DTA_Daddy
Danzaburou
Level 28
God Stats
62W - 50L
1,651 SR
Queue Stats
124W - 127L
1,585 Elo+
Party 1
Sol
Sol
G is Hung
Sol
Level 18
God Stats
7W - 6L
1,473 SR
Queue Stats
46W - 34L
1,664 Elo+
Party 1
Baron Samedi
Baron Samedi
RhinoTrent
Baron Samedi
Level 63
God Stats
3W - 6L
1,511 SR
Queue Stats
310W - 327L
1,394 Elo+
Party 1
Cthulhu
Cthulhu
Xplosive Zay
Cthulhu
Level 28
God Stats
25W - 23L
1,402 SR
Queue Stats
64W - 58L
1,433 Elo+
Party 1
Arachne
Arachne
Yup im Rach
Arachne
Level 15
God Stats
3W - 2L
1,494 SR
Queue Stats
44W - 35L
1,602 Elo+
Party 1
Team Averages
Level 30
1,506 SR
1,536 Elo+

VS

Team Averages
Level 26
1,420 SR
1,470 Elo+
Bellona
Bellona
AyHeyChu
Bellona
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 52L
1,394 Elo+
Solo
Charybdis
Charybdis
Cobalt5233
Charybdis
Level 29
God Stats
1W - 1L
1,190 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Ymir
Ymir
Shady2u
Ymir
Level 27
God Stats
0W - 2L
1,481 SR
Queue Stats
13W - 25L
1,320 Elo+
Solo
Hades
Hades
paintballer275
Hades
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Odin
Odin
purpleworks
Odin
Level 26
God Stats
5W - 7L
1,429 SR
Queue Stats
34W - 30L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DTA_Daddy
Danzaburou
12
4 / 2 / 1
7,610
448
6,144
8,208
2,659
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
3 / 3 / 0
10,635
626
14,072
11,744
6,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
RhinoTrent
Baron Samedi
18
10 / 1 / 0
11,215
660
13,096
10,762
4,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Xplosive Zay
Cthulhu
12
0 / 0 / 7
7,644
450
4,721
4,652
3,769
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
Yup im Rach
Arachne
15
2 / 1 / 5
9,083
534
5,034
11,656
5,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AyHeyChu
Bellona
13
0 / 1 / 1
7,129
419
2,715
10,094
8,481
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
Cobalt5233
Charybdis
10
1 / 6 / 2
6,512
383
4,531
7,943
2,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
Shady2u
Ymir
11
1 / 2 / 1
7,217
425
4,496
12,520
11,261
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
2 / 7 / 1
7,892
464
8,403
14,577
6,903
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 3 / 2
9,176
540
7,125
9,565
5,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
19
Kills
7
7
Deaths
19
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
AyHeyChu
Bellona
0
1
1
0.5
L
Charybdis
Cobalt5233
Charybdis
1
6
2
0.33
W
Danzaburou
DTA_Daddy
Danzaburou
4
2
1
2.25
W
3
3
0
1
W
Baron Samedi
RhinoTrent
Baron Samedi
10
1
0
10
L
Ymir
Shady2u
Ymir
1
2
1
0.75
W
Cthulhu
Xplosive Zay
Cthulhu
0
0
7
3.5
W
Arachne
Yup im Rach
Arachne
2
1
5
4.5
L
2
7
1
0.36
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,067
Damage
27,270
47,022
Taken
54,699
23,184
Mitigated
34,442
21,339
Healing
11,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AyHeyChu
Bellona
2,715
605
0
1,133
10,094
8,481
0
7,460
2,634
0
29,114
L
Charybdis
Cobalt5233
Charybdis
4,531
1,904
0
0
7,943
2,713
0
2,237
5,706
0
25,276
W
Danzaburou
DTA_Daddy
Danzaburou
6,144
2,449
0
3,225
8,208
2,659
486
2,337
5,871
0
32,676
W
14,072
3,650
0
5,718
11,744
6,898
4,931
3,260
8,484
71,115
9,372
W
Baron Samedi
RhinoTrent
Baron Samedi
13,096
998
228
3,524
10,762
4,454
0
5,143
5,619
84,349
0
L
Ymir
Shady2u
Ymir
4,496
733
0
3,420
12,520
11,261
0
4,298
8,222
28,933
0
W
Cthulhu
Xplosive Zay
Cthulhu
4,721
210
283
2,063
4,652
3,769
0
1,204
3,448
28,063
0
W
Arachne
Yup im Rach
Arachne
5,034
3,373
0
6,298
11,656
5,404
13
955
10,701
0
65,361
L
8,403
618
124
4,296
14,577
6,903
0
11,393
3,184
36,863
0
L
7,125
2,126
0
2,322
9,565
5,084
0
5,524
4,041
0
61,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,187
Gold Earned
37,926
496
Minions Killed
353
0
Camps Cleared
0
1,476,773
Distance Traveled
1,524,717
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,129
419
71
4
0
318,457
2
L
Charybdis
6,512
383
57
3
0
289,805
5
W
Danzaburou
7,610
448
64
4
0
267,592
1
W
Sol
10,635
626
155
9
0
296,098
4
W
Baron Samedi
11,215
660
137
8
0
300,224
8
L
Ymir
7,217
425
39
2
0
302,674
0
W
Cthulhu
7,644
450
45
3
0
309,521
3
W
Arachne
9,083
534
95
6
0
303,338
0
L
Hades
7,892
464
69
4
0
288,716
0
L
Odin
9,176
540
117
7
0
325,065
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role