Player Matchup

Chang'e
Chang'e
EaSy-Facuu1239
Chang'e
Level 105
God Stats
14W - 12L
1,458 SR
Queue Stats
279W - 305L
1,457 Elo+
Party 1
Xing Tian
Xing Tian
Facu_0507__
Xing Tian
Level 52
God Stats
9W - 19L
1,351 SR
Queue Stats
118W - 172L
1,347 Elo+
Party 1
Medusa
Medusa
TAT_J04K03
Medusa
Level 28
God Stats
29W - 32L
1,435 SR
Queue Stats
97W - 156L
1,331 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Valen_Plays
Tsukuyomi
Level 84
God Stats
3W - 0L
1,489 SR
Queue Stats
185W - 202L
1,451 Elo+
Party 1
Nu Wa
Nu Wa
juli135h
Nu Wa
Level 44
God Stats
7W - 6L
1,391 SR
Queue Stats
153W - 200L
1,398 Elo+
Party 1
Team Averages
Level 63
1,425 SR
1,397 Elo+

VS

Team Averages
Level 63
1,467 SR
1,454 Elo+
Da Ji
Da Ji
Codefall606
Da Ji
Level 87
God Stats
2W - 4L
1,731 SR
Queue Stats
298W - 298L
1,489 Elo+
Party 2
Chang'e
Chang'e
Daniel543215110
Chang'e
Level 102
God Stats
5W - 5L
1,488 SR
Queue Stats
622W - 646L
1,500 Elo+
Party 2
Ymir
Ymir
Dummy5157
Ymir
Level 29
God Stats
2W - 4L
1,445 SR
Queue Stats
68W - 76L
1,461 Elo+
Party 2
Apollo
Apollo
Sr ArkadiuZ
Apollo
Level 49
God Stats
6W - 9L
1,172 SR
Queue Stats
259W - 326L
1,362 Elo+
Party 2
Erlang Shen
Erlang Shen
zDeevo
Erlang Shen
Level 47
God Stats
11W - 13L
1,496 SR
Queue Stats
164W - 155L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 13
15,352
667
21,682
17,010
13,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xing Tian
Facu_0507__
Xing Tian
17
5 / 5 / 14
12,762
555
11,081
24,680
29,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
TAT_J04K03
Medusa
19
6 / 4 / 8
13,109
570
7,330
13,163
4,713
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Valen_Plays
Tsukuyomi
20
8 / 3 / 19
13,783
599
17,373
19,533
8,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
juli135h
Nu Wa
20
9 / 3 / 20
13,881
604
25,419
15,176
5,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 11 / 6
10,468
455
11,539
21,079
7,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 12 / 6
9,715
422
14,697
23,367
7,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
16
4 / 9 / 10
11,315
492
11,893
28,807
31,869
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
14
7 / 9 / 2
9,909
431
10,353
21,225
7,430
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
zDeevo
Erlang Shen
6
0 / 1 / 0
6,442
280
1,624
6,059
1,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
41
42
Kills
17
17
Deaths
42
74
Assists
24
Player
Kills
Deaths
Assists
KDA
L
4
11
6
0.64
L
2
12
6
0.42
L
Ymir
4
9
10
1
W
14
2
13
10.25
W
Xing Tian
Facu_0507__
Xing Tian
5
5
14
2.4
L
Apollo
7
9
2
0.89
W
Medusa
TAT_J04K03
Medusa
6
4
8
2.5
W
Tsukuyomi
Valen_Plays
Tsukuyomi
8
3
19
5.83
W
Nu Wa
juli135h
Nu Wa
9
3
20
6.33
L
Erlang Shen
zDeevo
Erlang Shen
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,885
Damage
50,106
89,562
Taken
100,537
61,815
Mitigated
56,792
30,881
Healing
13,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,539
2,031
0
1,808
21,079
7,904
0
11,000
9,686
0
53,978
L
14,697
595
2,778
5,065
23,367
7,782
0
12,860
10,189
68,376
0
L
Ymir
11,893
2,010
0
1,154
28,807
31,869
0
16,065
12,235
43,039
0
W
21,682
828
2,321
11,342
17,010
13,444
4,471
3,940
13,070
105,024
0
W
Xing Tian
Facu_0507__
Xing Tian
11,081
992
0
3,566
24,680
29,774
352
7,828
16,852
49,374
0
L
Apollo
10,353
8,027
0
2,110
21,225
7,430
138
11,650
9,324
0
43,704
W
Medusa
TAT_J04K03
Medusa
7,330
2,901
0
3,815
13,163
4,713
6,168
3,266
9,897
0
99,111
W
Tsukuyomi
Valen_Plays
Tsukuyomi
17,373
6,195
0
5,518
19,533
8,175
835
5,286
14,247
0
91,239
W
Nu Wa
juli135h
Nu Wa
25,419
4,314
598
3,721
15,176
5,709
2,143
6,523
8,653
88,390
0
L
Erlang Shen
zDeevo
Erlang Shen
1,624
695
0
841
6,059
1,807
0
4,932
841
0
8,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,887
Gold Earned
47,849
628
Minions Killed
307
0
Camps Cleared
0
2,149,067
Distance Traveled
1,603,426
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,468
455
79
3
0
360,387
1
L
Chang'e
9,715
422
102
4
0
362,979
3
L
Ymir
11,315
492
50
2
0
372,531
7
W
Chang'e
15,352
667
169
7
0
424,919
4
W
Xing Tian
12,762
555
58
3
0
412,450
0
L
Apollo
9,909
431
57
2
0
382,227
4
W
Medusa
13,109
570
136
6
0
380,798
0
W
Tsukuyomi
13,783
599
122
5
0
495,207
1
W
Nu Wa
13,881
604
143
6
0
435,693
2
L
Erlang Shen
6,442
280
19
1
0
125,302
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role