Player Matchup

Achilles
Achilles
 
Achilles
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
CheckAChase
Baba Yaga
Level 88
God Stats
6W - 3L
1,695 SR
Queue Stats
60W - 50L
1,550 Elo+
Solo
Apollo
Apollo
DARPSoul
Apollo
Level 121
God Stats
29W - 34L
1,500 SR
Queue Stats
335W - 364L
1,527 Elo+
Solo
Kukulkan
Kukulkan
SmiteGuru1212
Kukulkan
Level 65
God Stats
0W - 1L
1,662 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
SpyHunter7
Nemesis
Level 104
God Stats
9W - 4L
1,553 SR
Queue Stats
183W - 163L
1,482 Elo+
Solo
Team Averages
Level 97
1,582 SR
1,512 Elo+

VS

Team Averages
Level 105
1,561 SR
1,534 Elo+
Izanami
Izanami
Daynoish
Izanami
Level 89
God Stats
23W - 22L
1,568 SR
Queue Stats
215W - 223L
1,547 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HighKageBlaZ420
Morgan Le Fay
Level 88
God Stats
33W - 32L
1,442 SR
Queue Stats
239W - 262L
1,486 Elo+
Solo
Persephone
Persephone
OscarWolf
Persephone
Level 102
God Stats
167W - 124L
1,615 SR
Queue Stats
458W - 464L
1,589 Elo+
Party 1
Cabrakan
Cabrakan
StankBref
Cabrakan
Level 97
God Stats
25W - 18L
1,602 SR
Queue Stats
325W - 320L
1,523 Elo+
Solo
Achilles
Achilles
WockkyPotion
Achilles
Level 147
God Stats
5W - 4L
1,578 SR
Queue Stats
189W - 203L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
5 / 9 / 3
14,571
971
16,686
27,102
30,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baba Yaga
CheckAChase
Baba Yaga
20
3 / 0 / 6
13,782
919
27,974
15,050
6,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
DARPSoul
Apollo
20
2 / 15 / 8
14,411
961
17,712
28,718
9,229
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
SmiteGuru1212
Kukulkan
18
0 / 1 / 0
10,915
728
422
824
281
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
SpyHunter7
Nemesis
20
4 / 8 / 5
14,464
964
22,981
30,181
12,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Daynoish
Izanami
20
1 / 4 / 17
13,569
905
15,013
14,574
5,998
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
HighKageBlaZ420
Morgan Le Fay
20
7 / 2 / 17
13,716
914
18,174
16,311
8,609
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
OscarWolf
Persephone
20
10 / 4 / 15
16,442
1,096
27,514
19,596
9,082
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
StankBref
Cabrakan
20
6 / 1 / 20
16,318
1,088
15,568
26,289
52,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
WockkyPotion
Achilles
20
9 / 3 / 14
14,362
957
19,959
14,687
12,828
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
116
14
Kills
33
33
Deaths
14
22
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
5
9
3
0.72
L
Baba Yaga
CheckAChase
Baba Yaga
3
0
6
6
L
Apollo
DARPSoul
Apollo
2
15
8
0.4
W
Izanami
Daynoish
Izanami
1
4
17
2.38
W
Morgan Le Fay
HighKageBlaZ420
Morgan Le Fay
7
2
17
7.75
W
Persephone
OscarWolf
Persephone
10
4
15
4.38
L
Kukulkan
SmiteGuru1212
Kukulkan
0
1
0
0
L
Nemesis
SpyHunter7
Nemesis
4
8
5
0.81
W
Cabrakan
StankBref
Cabrakan
6
1
20
16
W
Achilles
WockkyPotion
Achilles
9
3
14
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,775
Damage
96,228
101,875
Taken
91,457
59,569
Mitigated
89,397
9,430
Healing
9,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
16,686
2,541
0
3,022
27,102
30,618
0
17,641
9,461
0
37,947
L
Baba Yaga
CheckAChase
Baba Yaga
27,974
211
0
3,144
15,050
6,794
0
5,041
10,009
50,797
0
L
Apollo
DARPSoul
Apollo
17,712
9,306
0
0
28,718
9,229
0
18,590
10,128
0
63,178
W
Izanami
Daynoish
Izanami
15,013
7,360
0
63
14,574
5,998
0
5,759
8,559
0
58,386
W
Morgan Le Fay
HighKageBlaZ420
Morgan Le Fay
18,174
2,492
126
2,582
16,311
8,609
0
5,901
9,666
28,741
0
W
Persephone
OscarWolf
Persephone
27,514
915
1,117
3,003
19,596
9,082
0
5,848
13,029
64,952
0
L
Kukulkan
SmiteGuru1212
Kukulkan
422
61
0
0
824
281
0
661
163
2,864
0
L
Nemesis
SpyHunter7
Nemesis
22,981
13,389
0
3,264
30,181
12,647
0
19,323
10,858
0
49,034
W
Cabrakan
StankBref
Cabrakan
15,568
1,372
0
1,645
26,289
52,880
0
5,477
19,851
40,204
0
W
Achilles
WockkyPotion
Achilles
19,959
6,195
0
1,267
14,687
12,828
0
3,740
9,294
0
31,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,143
Gold Earned
74,407
277
Minions Killed
283
8
Camps Cleared
12
1,260,134
Distance Traveled
1,427,967
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
14,571
971
45
3
1
313,753
2
L
Baba Yaga
13,782
919
57
4
1
322,814
0
L
Apollo
14,411
961
94
6
1
263,990
1
W
Izanami
13,569
905
100
7
5
237,975
0
W
Morgan Le Fay
13,716
914
18
1
2
286,468
0
W
Persephone
16,442
1,096
88
6
2
297,874
0
L
Kukulkan
10,915
728
8
1
0
26,874
0
L
Nemesis
14,464
964
73
5
5
332,703
0
W
Cabrakan
16,318
1,088
55
4
1
295,492
0
W
Achilles
14,362
957
22
1
2
310,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role