Player Matchup

Cerberus
Cerberus
PabtheMag
Cerberus
Level 31
God Stats
0W - 1L
1,370 SR
Queue Stats
1W - 5L
1,047 Elo+
Party 3
Artemis
Artemis
Spydermike1
Artemis
Level 17
God Stats
1W - 2L
1,507 SR
Queue Stats
4W - 4L
1,434 Elo+
Party 3
Bacchus
Bacchus
Tsunaro
Bacchus
Level 29
God Stats
2W - 1L
1,799 SR
Queue Stats
85W - 97L
1,554 Elo+
Party 3
Awilix
Awilix
lReviXl
Awilix
Level 86
God Stats
0W - 1L
1,725 SR
Queue Stats
5W - 7L
1,329 Elo+
Party 2
Sun Wukong
Sun Wukong
rapidfire0700
Sun Wukong
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 15L
1,491 Elo+
Party 2
Team Averages
Level 34
1,580 SR
1,371 Elo+

VS

Team Averages
Level 29
1,522 SR
1,325 Elo+
Neith
Neith
Ezerrath
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,243 Elo+
Party 1
Set
Set
JulesTheFather
Set
Level 28
God Stats
7W - 8L
1,482 SR
Queue Stats
111W - 149L
1,367 Elo+
Party 1
Ymir
Ymir
Reclexx
Ymir
Level 28
God Stats
3W - 2L
1,524 SR
Queue Stats
76W - 94L
1,324 Elo+
Solo
Scylla
Scylla
XanTh3Ripp3r
Scylla
Level 28
God Stats
12W - 25L
1,447 SR
Queue Stats
81W - 103L
1,315 Elo+
Solo
Fafnir
Fafnir
miguel00789
Fafnir
Level 57
God Stats
8W - 3L
1,657 SR
Queue Stats
266W - 331L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
PabtheMag
Cerberus
12
1 / 5 / 0
6,862
457
6,288
12,445
8,513
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
Spydermike1
Artemis
11
0 / 7 / 1
6,341
423
6,263
9,543
2,648
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Tsunaro
Bacchus
12
2 / 3 / 2
7,760
517
3,517
8,723
8,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Awilix
lReviXl
Awilix
10
3 / 4 / 1
7,108
474
6,807
11,150
3,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
rapidfire0700
Sun Wukong
10
0 / 3 / 0
6,434
429
3,411
9,278
5,202
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ezerrath
Neith
13
9 / 3 / 4
8,182
545
9,915
7,894
3,031
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
4 / 2 / 6
8,465
564
7,919
10,827
3,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
Reclexx
Ymir
13
2 / 0 / 2
7,792
519
4,315
7,335
7,618
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
13
5 / 1 / 2
8,087
539
8,323
6,768
1,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
12
2 / 1 / 12
8,398
560
4,895
11,272
13,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
6
Kills
22
22
Deaths
7
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Neith
Ezerrath
Neith
9
3
4
3.67
W
4
2
6
3.5
L
Cerberus
PabtheMag
Cerberus
1
5
0
0.2
W
Ymir
Reclexx
Ymir
2
0
2
3
L
Artemis
Spydermike1
Artemis
0
7
1
0.07
L
Bacchus
Tsunaro
Bacchus
2
3
2
1
W
Scylla
5
1
2
6
L
Awilix
lReviXl
Awilix
3
4
1
0.88
W
Fafnir
2
1
12
8
L
Sun Wukong
rapidfire0700
Sun Wukong
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,286
Damage
35,367
51,139
Taken
44,096
27,654
Mitigated
29,624
9,806
Healing
13,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Ezerrath
Neith
9,915
6,382
0
2,825
7,894
3,031
1,928
1,556
6,338
0
39,014
W
7,919
4,122
0
809
10,827
3,997
0
1,850
8,977
0
60,664
L
Cerberus
PabtheMag
Cerberus
6,288
86
0
2,985
12,445
8,513
0
6,276
5,739
35,041
0
W
Ymir
Reclexx
Ymir
4,315
1,242
0
1,826
7,335
7,618
896
529
6,806
27,990
0
L
Artemis
Spydermike1
Artemis
6,263
3,597
0
2,032
9,543
2,648
460
2,007
7,532
0
34,127
L
Bacchus
Tsunaro
Bacchus
3,517
444
0
1,196
8,723
8,126
108
2,450
6,235
18,456
0
W
Scylla
8,323
1,153
0
3,233
6,768
1,736
1,568
3,168
3,600
38,803
0
L
Awilix
lReviXl
Awilix
6,807
2,753
0
3,314
11,150
3,165
0
2,195
8,873
0
35,274
W
Fafnir
4,895
1,255
313
4,254
11,272
13,242
28
2,702
8,570
18,061
0
L
Sun Wukong
rapidfire0700
Sun Wukong
3,411
558
0
279
9,278
5,202
0
4,011
5,227
0
25,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,505
Gold Earned
40,924
303
Minions Killed
306
0
Camps Cleared
0
1,320,038
Distance Traveled
1,369,608
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,182
545
63
4
0
250,278
3
W
Set
8,465
564
93
6
0
294,651
2
L
Cerberus
6,862
457
92
6
0
209,590
0
W
Ymir
7,792
519
55
4
0
250,447
1
L
Artemis
6,341
423
64
4
0
220,510
3
L
Bacchus
7,760
517
34
2
0
297,439
5
W
Scylla
8,087
539
68
5
0
296,156
4
L
Awilix
7,108
474
61
4
0
269,022
1
W
Fafnir
8,398
560
27
2
0
278,076
6
L
Sun Wukong
6,434
429
52
3
0
323,477
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role