Player Matchup

Chang'e
Chang'e
CaleyRally
Chang'e
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 156L
1,652 Elo+
Party 2
Mulan
Mulan
DiggertonDoug
Mulan
Level 83
God Stats
4W - 2L
1,693 SR
Queue Stats
202W - 141L
1,663 Elo+
Party 2
Ares
Ares
Godzilla1220
Ares
Level 93
God Stats
14W - 9L
1,684 SR
Queue Stats
211W - 141L
1,664 Elo+
Party 2
Serqet
Serqet
StarfishxPrime
Serqet
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
278W - 217L
1,660 Elo+
Party 2
Danzaburou
Danzaburou
wurmington
Danzaburou
Level 87
God Stats
9W - 7L
1,612 SR
Queue Stats
254W - 193L
1,579 Elo+
Party 2
Team Averages
Level 92
1,598 SR
1,644 Elo+

VS

Team Averages
Level 119
1,488 SR
1,559 Elo+
Mercury
Mercury
 
Mercury
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Abyss7550
Izanami
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,657 Elo+
Solo
Baron Samedi
Baron Samedi
Amtrocious
Baron Samedi
Level 87
God Stats
9W - 5L
1,512 SR
Queue Stats
575W - 585L
1,539 Elo+
Solo
Hou Yi
Hou Yi
BagofIce
Hou Yi
Level 142
God Stats
2W - 2L
1,200 SR
Queue Stats
76W - 43L
1,625 Elo+
Solo
Vulcan
Vulcan
Lovely_Nanda
Vulcan
Level 160
God Stats
10W - 4L
1,728 SR
Queue Stats
523W - 481L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CaleyRally
Chang'e
14
1 / 5 / 6
7,065
707
4,954
13,388
6,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
1 / 6 / 8
7,364
736
8,564
21,294
16,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
3 / 6 / 7
8,057
806
8,223
22,728
20,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 7 / 9
7,939
794
5,680
12,048
5,995
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
wurmington
Danzaburou
15
5 / 3 / 5
9,143
914
7,532
10,617
4,557
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
1 / 4 / 19
8,270
827
8,179
18,959
12,094
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Abyss7550
Izanami
17
10 / 3 / 14
10,551
1,055
15,199
7,192
3,137
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
Amtrocious
Baron Samedi
13
2 / 4 / 17
8,195
820
15,033
9,599
4,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hou Yi
BagofIce
Hou Yi
16
13 / 3 / 14
10,390
1,039
20,116
8,690
3,837
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Vulcan
16
1 / 0 / 21
8,962
896
15,891
3,073
1,713
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
112
12
Kills
27
27
Deaths
14
35
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
4
19
2.63
W
Izanami
Abyss7550
Izanami
10
3
14
5.67
W
Baron Samedi
Amtrocious
Baron Samedi
2
4
17
2.63
W
Hou Yi
BagofIce
Hou Yi
13
3
14
6.67
L
Chang'e
CaleyRally
Chang'e
1
5
6
0.8
L
1
6
8
0.83
L
3
6
7
1.08
W
Vulcan
1
0
21
11.5
L
2
7
9
0.93
L
Danzaburou
wurmington
Danzaburou
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,953
Damage
74,418
80,075
Taken
47,513
53,082
Mitigated
24,899
26,075
Healing
20,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
8,179
2,393
772
6,920
18,959
12,094
475
6,182
12,066
0
12,057
W
Izanami
Abyss7550
Izanami
15,199
7,588
492
811
7,192
3,137
2,399
1,961
5,146
0
40,612
W
Baron Samedi
Amtrocious
Baron Samedi
15,033
1,453
3,974
3,172
9,599
4,118
216
1,924
6,929
23,146
0
W
Hou Yi
BagofIce
Hou Yi
20,116
8,751
827
2,361
8,690
3,837
1,170
2,102
6,458
0
35,703
L
Chang'e
CaleyRally
Chang'e
4,954
642
5,348
4,286
13,388
6,492
0
4,264
8,886
17,346
0
L
8,564
890
583
5,372
21,294
16,021
0
10,201
10,811
277
11,709
L
8,223
511
0
4,653
22,728
20,017
0
7,261
15,265
10,475
0
W
Vulcan
15,891
9,332
948
605
3,073
1,713
552
1,285
1,788
26,123
0
L
5,680
819
2,024
1,000
12,048
5,995
0
3,316
8,694
0
7,886
L
Danzaburou
wurmington
Danzaburou
7,532
1,867
658
2,151
10,617
4,557
0
5,000
5,495
0
27,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,568
Gold Earned
46,368
89
Minions Killed
113
0
Camps Cleared
0
939,979
Distance Traveled
999,260
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,270
827
3
0
0
223,619
1
W
Izanami
10,551
1,055
43
4
0
174,271
0
W
Baron Samedi
8,195
820
12
1
0
188,824
2
W
Hou Yi
10,390
1,039
23
2
0
184,837
0
L
Chang'e
7,065
707
30
3
0
190,592
0
L
Mulan
7,364
736
8
1
0
183,891
0
L
Ares
8,057
806
1
0
0
187,561
0
W
Vulcan
8,962
896
32
3
0
227,709
2
L
Serqet
7,939
794
6
1
0
185,320
0
L
Danzaburou
9,143
914
44
4
0
192,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role