Player Matchup

Cthulhu
Cthulhu
BigChristmas
Cthulhu
Level 79
God Stats
6W - 4L
1,405 SR
Queue Stats
118W - 118L
1,441 Elo+
Party 2
Baron Samedi
Baron Samedi
Carlanal
Baron Samedi
Level 55
God Stats
5W - 9L
1,352 SR
Queue Stats
73W - 91L
1,390 Elo+
Party 2
Neith
Neith
Girqo
Neith
Level 108
God Stats
1W - 2L
1,263 SR
Queue Stats
253W - 234L
1,472 Elo+
Solo
Jormungandr
Jormungandr
klashn
Jormungandr
Level 139
God Stats
4W - 1L
1,913 SR
Queue Stats
279W - 294L
1,413 Elo+
Solo
Loki
Loki
xXEoneXx
Loki
Level 65
God Stats
22W - 18L
1,478 SR
Queue Stats
332W - 351L
1,514 Elo+
Solo
Team Averages
Level 89
1,482 SR
1,446 Elo+

VS

Team Averages
Level 85
1,517 SR
1,349 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BloodshedBen
Anubis
Level 43
God Stats
17W - 35L
1,406 SR
Queue Stats
68W - 149L
1,214 Elo+
Party 1
Bacchus
Bacchus
ItzJaeger
Bacchus
Level 40
God Stats
8W - 9L
1,567 SR
Queue Stats
261W - 398L
1,230 Elo+
Party 1
Fenrir
Fenrir
PowerOfNow
Fenrir
Level 129
God Stats
117W - 102L
1,588 SR
Queue Stats
458W - 444L
1,525 Elo+
Solo
Medusa
Medusa
TruebornAlloy65
Medusa
Level 84
God Stats
5W - 4L
1,527 SR
Queue Stats
331W - 455L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigChristmas
Cthulhu
16
1 / 3 / 9
9,874
429
10,231
17,465
14,041
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Carlanal
Baron Samedi
19
6 / 2 / 6
12,199
530
12,403
11,268
5,416
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Girqo
Neith
19
3 / 2 / 5
11,555
502
14,418
12,957
4,767
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jormungandr
klashn
Jormungandr
20
7 / 4 / 9
12,776
555
18,436
20,936
23,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
19
3 / 6 / 11
11,823
514
10,214
19,853
6,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
19
7 / 4 / 5
12,318
536
15,983
13,221
5,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
19
6 / 5 / 4
12,750
554
13,951
22,362
12,747
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
ItzJaeger
Bacchus
16
1 / 2 / 6
10,417
453
8,455
20,192
26,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
PowerOfNow
Fenrir
18
3 / 6 / 3
11,242
489
8,957
20,042
12,430
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
0 / 3 / 3
10,059
437
4,913
15,798
7,290
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
38
20
Kills
17
17
Deaths
20
40
Assists
21
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
7
4
5
2.38
W
Cthulhu
BigChristmas
Cthulhu
1
3
9
1.83
L
Anubis
6
5
4
1.6
W
Baron Samedi
Carlanal
Baron Samedi
6
2
6
4.5
W
Neith
Girqo
Neith
3
2
5
2.75
L
Bacchus
ItzJaeger
Bacchus
1
2
6
2
L
Fenrir
PowerOfNow
Fenrir
3
6
3
0.75
L
0
3
3
0.5
W
Jormungandr
klashn
Jormungandr
7
4
9
2.88
W
Loki
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,702
Damage
52,259
82,479
Taken
91,615
55,004
Mitigated
64,467
28,181
Healing
31,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
15,983
2,479
846
5,251
13,221
5,402
0
3,445
9,631
87,616
0
W
Cthulhu
BigChristmas
Cthulhu
10,231
981
693
2,331
17,465
14,041
1,087
10,692
6,733
48,530
0
L
Anubis
13,951
748
0
10,052
22,362
12,747
0
14,459
7,508
93,433
0
W
Baron Samedi
Carlanal
Baron Samedi
12,403
1,767
1,881
4,574
11,268
5,416
1,464
6,473
4,795
68,063
0
W
Neith
Girqo
Neith
14,418
7,862
0
5,328
12,957
4,767
1,625
4,343
8,548
0
91,544
L
Bacchus
ItzJaeger
Bacchus
8,455
1,052
0
4,686
20,192
26,598
128
7,916
12,066
27,072
0
L
Fenrir
PowerOfNow
Fenrir
8,957
3,413
0
5,972
20,042
12,430
0
10,317
8,721
0
63,042
L
4,913
2,007
0
5,038
15,798
7,290
574
3,420
12,378
0
93,711
W
Jormungandr
klashn
Jormungandr
18,436
2,912
0
6,680
20,936
23,880
605
7,205
13,731
81,115
0
W
Loki
10,214
2,746
0
6,694
19,853
6,900
1,198
9,570
10,283
0
96,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,227
Gold Earned
56,786
618
Minions Killed
549
0
Camps Cleared
0
2,038,062
Distance Traveled
2,023,677
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
12,318
536
127
6
0
421,009
0
W
Cthulhu
9,874
429
69
3
0
419,405
6
L
Anubis
12,750
554
156
7
0
384,232
11
W
Baron Samedi
12,199
530
115
5
0
416,663
1
W
Neith
11,555
502
147
6
0
392,258
14
L
Bacchus
10,417
453
19
1
0
430,724
1
L
Fenrir
11,242
489
108
5
0
389,916
7
L
Medusa
10,059
437
139
6
0
397,796
2
W
Jormungandr
12,776
555
145
6
0
378,484
3
W
Loki
11,823
514
142
6
0
431,252
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role