Player Matchup

Hercules
Hercules
DarthSylus8725
Hercules
Level 81
God Stats
8W - 3L
1,668 SR
Queue Stats
178W - 172L
1,520 Elo+
Solo
Serqet
Serqet
GreasyPork
Serqet
Level 157
God Stats
1W - 0L
1,719 SR
Queue Stats
147W - 96L
1,560 Elo+
Party 2
Baron Samedi
Baron Samedi
x Severe Puma x
Baron Samedi
Level 21
God Stats
12W - 5L
1,500 SR
Queue Stats
145W - 84L
1,562 Elo+
Party 2
Team Averages
Level 86
1,629 SR
1,547 Elo+

VS

Team Averages
Level 51
1,444 SR
1,458 Elo+
Merlin
Merlin
DryUrinalCakes
Merlin
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 13L
1,487 Elo+
Party 1
Ares
Ares
Steezy Tempo
Ares
Level 7
God Stats
1W - 3L
1,313 SR
Queue Stats
3W - 9L
1,302 Elo+
Party 1
Cu Chulainn
Cu Chulainn
i WHOOP COP AS2
Cu Chulainn
Level 128
God Stats
1W - 1L
1,520 SR
Queue Stats
6W - 7L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
8 / 1 / 9
12,078
755
24,437
22,211
18,521
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Serqet
GreasyPork
Serqet
14
3 / 2 / 12
10,613
663
7,599
12,115
4,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
x Severe Puma x
Baron Samedi
16
8 / 1 / 9
11,641
728
15,063
14,114
7,360
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
9,712
607
18,827
11,911
4,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 5 / 2
9,107
569
4,371
16,170
18,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cu Chulainn
i WHOOP COP AS2
Cu Chulainn
11
2 / 9 / 2
9,453
591
12,676
24,223
18,145
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
19
Kills
4
4
Deaths
19
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
8
1
9
12.5
L
2
5
1
0.5
W
Serqet
GreasyPork
Serqet
3
2
12
4.5
L
0
5
2
0.2
L
Cu Chulainn
i WHOOP COP AS2
Cu Chulainn
2
9
2
0.33
W
Baron Samedi
x Severe Puma x
Baron Samedi
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,099
Damage
35,874
48,440
Taken
52,304
30,441
Mitigated
40,970
23,756
Healing
4,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
24,437
11,960
366
9,212
22,211
18,521
686
9,920
11,603
271
43,927
L
18,827
266
0
1,405
11,911
4,244
0
3,538
7,829
44,655
0
W
Serqet
GreasyPork
Serqet
7,599
1,299
0
3,759
12,115
4,560
711
6,398
5,217
0
28,617
L
4,371
610
0
1,581
16,170
18,581
0
4,612
11,396
7,909
0
L
Cu Chulainn
i WHOOP COP AS2
Cu Chulainn
12,676
4,618
360
866
24,223
18,145
0
7,263
16,465
0
26,248
W
Baron Samedi
x Severe Puma x
Baron Samedi
15,063
2,930
2,879
7,540
14,114
7,360
683
6,154
7,564
50,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,332
Gold Earned
28,272
158
Minions Killed
116
10
Camps Cleared
3
925,638
Distance Traveled
796,248
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,078
755
41
3
2
319,877
3
L
Merlin
9,712
607
83
5
2
265,754
3
W
Serqet
10,613
663
46
3
8
335,844
1
L
Ares
9,107
569
3
0
0
252,461
5
L
Cu Chulainn
9,453
591
30
2
1
278,033
3
W
Baron Samedi
11,641
728
71
4
0
269,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role