Player Matchup

Nike
Nike
RushOfJustice
Nike
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
110W - 102L
1,502 Elo+
Solo
Odin
Odin
SmittyPsycho
Odin
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Sol
Sol
Spínel
Sol
Level 25
God Stats
2W - 2L
1,507 SR
Queue Stats
128W - 117L
1,539 Elo+
Solo
Tsukuyomi
Tsukuyomi
cpal69
Tsukuyomi
Level 29
God Stats
2W - 0L
1,685 SR
Queue Stats
130W - 133L
1,496 Elo+
Solo
Olorun
Olorun
meatshield1186
Olorun
Level 29
God Stats
4W - 0L
1,872 SR
Queue Stats
70W - 54L
1,515 Elo+
Solo
Team Averages
Level 24
1,613 SR
1,510 Elo+

VS

Team Averages
Level 19
1,458 SR
1,473 Elo+
Cerberus
Cerberus
Liamlucas2
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,199 Elo+
Solo
Sun Wukong
Sun Wukong
MammothCat7559
Sun Wukong
Level 28
God Stats
2W - 3L
1,413 SR
Queue Stats
92W - 85L
1,471 Elo+
Solo
Tsukuyomi
Tsukuyomi
MrHyde3
Tsukuyomi
Level 28
God Stats
0W - 2L
1,354 SR
Queue Stats
69W - 53L
1,525 Elo+
Party 1
Tiamat
Tiamat
TheCofJR
Tiamat
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 4L
1,694 Elo+
Party 1
Scylla
Scylla
cheeseboi54
Scylla
Level 27
God Stats
10W - 11L
1,521 SR
Queue Stats
112W - 102L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 4 / 20
12,850
1,285
15,612
11,870
13,336
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
1 / 4 / 24
10,790
1,079
6,158
13,716
15,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sol
19
4 / 4 / 22
11,513
1,151
15,406
9,737
4,012
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
cpal69
Tsukuyomi
20
25 / 7 / 14
15,937
1,594
34,735
17,138
8,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
9 / 3 / 21
12,707
1,271
21,250
15,593
6,425
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

202

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Liamlucas2
Cerberus
17
1 / 10 / 7
9,905
991
1,684
17,400
7,003
Sun Wukong
MammothCat7559
Sun Wukong
17
4 / 12 / 9
10,840
1,084
11,783
27,593
25,949
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
MrHyde3
Tsukuyomi
17
5 / 10 / 9
11,358
1,136
16,094
23,236
9,498
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
TheCofJR
Tiamat
18
1 / 8 / 14
10,807
1,081
10,765
14,969
9,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
18
11 / 10 / 7
14,061
1,406
20,085
19,121
6,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
68
50
Kills
22
22
Deaths
50
101
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Liamlucas2
Cerberus
1
10
7
0.45
L
Sun Wukong
MammothCat7559
Sun Wukong
4
12
9
0.71
L
Tsukuyomi
MrHyde3
Tsukuyomi
5
10
9
0.95
W
11
4
20
5.25
W
1
4
24
3.25
W
Sol
4
4
22
3.75
L
Tiamat
TheCofJR
Tiamat
1
8
14
1
L
Scylla
11
10
7
1.45
W
Tsukuyomi
cpal69
Tsukuyomi
25
7
14
4.57
W
9
3
21
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,161
Damage
60,411
68,054
Taken
102,319
47,044
Mitigated
58,457
10,643
Healing
4,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Liamlucas2
Cerberus
1,684
465
0
1,156
17,400
7,003
0
7,193
10,207
7,062
0
L
Sun Wukong
MammothCat7559
Sun Wukong
11,783
2,840
0
1,924
27,593
25,949
0
11,054
16,539
194
23,207
L
Tsukuyomi
MrHyde3
Tsukuyomi
16,094
4,616
0
178
23,236
9,498
0
7,799
15,437
0
36,723
W
15,612
2,578
0
250
11,870
13,336
0
4,892
6,978
303
32,348
W
6,158
2,175
0
64
13,716
15,045
0
5,772
7,944
1,867
12,839
W
Sol
15,406
6,194
0
1,247
9,737
4,012
0
5,632
4,105
34,834
3,216
L
Tiamat
TheCofJR
Tiamat
10,765
1,271
0
1,205
14,969
9,548
0
5,545
9,424
21,012
0
L
Scylla
20,085
1,661
0
0
19,121
6,459
0
4,919
14,202
46,959
0
W
Tsukuyomi
cpal69
Tsukuyomi
34,735
13,158
36
633
17,138
8,226
0
7,891
9,028
0
53,711
W
21,250
14,419
2,068
6,345
15,593
6,425
0
8,541
7,052
38,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,797
Gold Earned
56,971
175
Minions Killed
167
6
Camps Cleared
2
889,133
Distance Traveled
902,991
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,905
991
3
0
0
146,528
1
L
Sun Wukong
10,840
1,084
31
3
0
189,234
0
L
Tsukuyomi
11,358
1,136
30
3
1
198,446
0
W
Nike
12,850
1,285
38
4
1
209,930
0
W
Odin
10,790
1,079
21
2
0
164,995
0
W
Sol
11,513
1,151
44
4
0
150,774
0
L
Tiamat
10,807
1,081
21
2
0
172,013
1
L
Scylla
14,061
1,406
82
8
1
196,770
0
W
Tsukuyomi
15,937
1,594
38
4
0
196,935
0
W
Olorun
12,707
1,271
34
3
5
166,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role