Player Matchup

Charybdis
Charybdis
DatBoiLitch
Charybdis
Level 28
God Stats
20W - 18L
1,585 SR
Queue Stats
342W - 334L
1,495 Elo+
Solo
Ares
Ares
Sensei2Litty
Ares
Level 17
God Stats
0W - 2L
1,326 SR
Queue Stats
1W - 3L
1,372 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SnaggySummer7
Morgan Le Fay
Level 18
God Stats
9W - 5L
1,533 SR
Queue Stats
52W - 47L
1,459 Elo+
Solo
Kali
Kali
Zen-Assassin-XI
Kali
Level 21
God Stats
18W - 23L
1,458 SR
Queue Stats
68W - 76L
1,476 Elo+
Solo
Amaterasu
Amaterasu
roboy
Amaterasu
Level 28
God Stats
3W - 2L
1,737 SR
Queue Stats
167W - 190L
1,482 Elo+
Solo
Team Averages
Level 22
1,528 SR
1,457 Elo+

VS

Team Averages
Level 17
1,594 SR
1,502 Elo+
Hera
Hera
BottomCumDump
Hera
Level 7
God Stats
2W - 0L
1,759 SR
Queue Stats
10W - 7L
1,562 Elo+
Solo
Kuzenbo
Kuzenbo
JER_BEAR_227
Kuzenbo
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 66L
1,560 Elo+
Party 1
Fenrir
Fenrir
Turtlesport
Fenrir
Level 17
God Stats
4W - 3L
1,566 SR
Queue Stats
33W - 24L
1,477 Elo+
Party 1
Skadi
Skadi
WedJer777
Skadi
Level 8
God Stats
12W - 7L
1,644 SR
Queue Stats
24W - 24L
1,437 Elo+
Solo
Guan Yu
Guan Yu
joebuff2
Guan Yu
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 40L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DatBoiLitch
Charybdis
6
0 / 3 / 1
3,711
619
695
3,249
685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

1
0 / 0 / 0
2,750
458
0
112
21
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
SnaggySummer7
Morgan Le Fay
7
0 / 1 / 0
3,789
632
692
3,917
1,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 3 / 0
3,673
612
1,148
3,903
1,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
roboy
Amaterasu
7
2 / 1 / 0
3,955
659
3,608
3,836
1,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
4,843
807
2,050
2,232
590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
JER_BEAR_227
Kuzenbo
7
1 / 0 / 3
4,423
737
1,018
2,477
1,419
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fenrir
6
2 / 0 / 1
4,196
699
1,445
3,473
903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
WedJer777
Skadi
7
3 / 1 / 1
4,307
718
1,093
3,399
781
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
joebuff2
Guan Yu
6
1 / 2 / 1
3,753
626
1,930
4,778
1,241
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
8
8
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
Charybdis
DatBoiLitch
Charybdis
0
3
1
0.17
W
Kuzenbo
JER_BEAR_227
Kuzenbo
1
0
3
2.5
L
0
0
0
0
L
Morgan Le Fay
SnaggySummer7
Morgan Le Fay
0
1
0
0
W
Fenrir
2
0
1
2.5
W
Skadi
WedJer777
Skadi
3
1
1
3.5
L
0
3
0
0
W
Guan Yu
joebuff2
Guan Yu
1
2
1
0.75
L
Amaterasu
roboy
Amaterasu
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,143
Damage
7,536
15,017
Taken
16,359
4,887
Mitigated
4,934
3,456
Healing
6,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,050
484
0
1,411
2,232
590
690
474
1,644
29,611
0
L
Charybdis
DatBoiLitch
Charybdis
695
609
0
250
3,249
685
0
741
2,508
0
11,994
W
Kuzenbo
JER_BEAR_227
Kuzenbo
1,018
659
0
324
2,477
1,419
119
0
2,477
10,222
0
L
0
0
0
0
112
21
0
0
112
159
0
L
Morgan Le Fay
SnaggySummer7
Morgan Le Fay
692
129
0
1,378
3,917
1,129
0
2,050
1,867
16,452
0
W
Fenrir
1,445
459
0
687
3,473
903
0
96
3,369
0
14,085
W
Skadi
WedJer777
Skadi
1,093
292
204
922
3,399
781
476
0
3,399
0
17,897
L
1,148
412
0
980
3,903
1,242
0
277
3,626
0
16,476
W
Guan Yu
joebuff2
Guan Yu
1,930
1,010
405
2,148
4,778
1,241
145
0
4,778
0
9,113
L
Amaterasu
roboy
Amaterasu
3,608
2,455
0
848
3,836
1,810
0
0
3,836
0
12,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,878
Gold Earned
21,522
125
Minions Killed
170
0
Camps Cleared
0
457,841
Distance Traveled
582,352
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
4,843
807
63
11
0
120,768
3
L
Charybdis
3,711
619
24
4
0
94,293
2
W
Kuzenbo
4,423
737
25
4
0
124,428
0
L
Ares
2,750
458
0
0
0
20,135
0
L
Morgan Le Fay
3,789
632
40
7
0
119,187
2
W
Fenrir
4,196
699
31
5
0
124,579
1
W
Skadi
4,307
718
32
5
0
112,866
0
L
Kali
3,673
612
41
7
0
123,574
0
W
Guan Yu
3,753
626
19
3
0
99,711
1
L
Amaterasu
3,955
659
20
3
0
100,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role