Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Cinis
Hachiman
Level 72
God Stats
68W - 60L
1,642 SR
Queue Stats
69W - 60L
1,556 Elo+
Party 1
Sobek
Sobek
JakeSpacem
Sobek
Level 68
God Stats
7W - 3L
1,603 SR
Queue Stats
23W - 13L
1,589 Elo+
Party 1
Ao Kuang
Ao Kuang
Vehril
Ao Kuang
Level 125
God Stats
4W - 1L
1,683 SR
Queue Stats
566W - 531L
1,508 Elo+
Party 1
Artemis
Artemis
xJamaicanHeatx
Artemis
Level 123
God Stats
14W - 8L
1,699 SR
Queue Stats
381W - 364L
1,577 Elo+
Party 1
Team Averages
Level 107
1,625 SR
1,546 Elo+

VS

Team Averages
Level 70
1,561 SR
1,460 Elo+
Odin
Odin
FreeHugsy
Odin
Level 68
God Stats
7W - 6L
1,674 SR
Queue Stats
83W - 89L
1,448 Elo+
Solo
Raijin
Raijin
Saskey16
Raijin
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 198L
1,506 Elo+
Solo
Ne Zha
Ne Zha
ejh9212
Ne Zha
Level 83
God Stats
8W - 1L
2,004 SR
Queue Stats
334W - 304L
1,555 Elo+
Solo
Apollo
Apollo
jonezyyy
Apollo
Level 66
God Stats
0W - 3L
1,298 SR
Queue Stats
134W - 124L
1,511 Elo+
Solo
Danzaburou
Danzaburou
zeusxelapc
Danzaburou
Level 60
God Stats
3W - 8L
1,330 SR
Queue Stats
112W - 163L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
3 / 1 / 4
6,132
613
3,960
7,862
2,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hachiman
Cinis
Hachiman
8
1 / 4 / 1
5,224
522
4,683
6,525
1,452
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
8
1 / 2 / 1
5,154
515
2,660
6,537
5,826
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
Vehril
Ao Kuang
11
3 / 0 / 2
6,498
650
2,468
4,980
2,098
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

12
4 / 0 / 2
6,635
664
6,544
5,406
1,752
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
9
3 / 1 / 2
5,733
573
3,241
7,147
3,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Saskey16
Raijin
9
0 / 4 / 0
5,143
514
3,969
6,913
2,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
ejh9212
Ne Zha
11
2 / 2 / 0
5,931
593
2,890
6,805
2,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
jonezyyy
Apollo
9
2 / 3 / 5
5,350
535
4,275
6,648
1,717
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
zeusxelapc
Danzaburou
4
0 / 2 / 0
3,927
393
1,449
2,372
724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
12
Kills
7
7
Deaths
12
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
1
4
5
W
Hachiman
Cinis
Hachiman
1
4
1
0.38
L
Odin
3
1
2
4
W
Sobek
1
2
1
0.75
L
Raijin
Saskey16
Raijin
0
4
0
0
W
Ao Kuang
Vehril
Ao Kuang
3
0
2
4
L
Ne Zha
ejh9212
Ne Zha
2
2
0
1
L
Apollo
jonezyyy
Apollo
2
3
5
1.5
W
4
0
2
5
L
Danzaburou
zeusxelapc
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,315
Damage
15,824
31,310
Taken
29,885
13,642
Mitigated
10,845
14,121
Healing
7,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,960
892
0
2,451
7,862
2,514
0
2,022
5,840
0
25,930
W
Hachiman
Cinis
Hachiman
4,683
2,524
0
2,360
6,525
1,452
1,133
0
6,525
0
25,933
L
Odin
3,241
567
0
2,177
7,147
3,282
325
1,938
5,209
0
17,552
W
Sobek
2,660
436
131
3,348
6,537
5,826
56
0
6,537
14,290
0
L
Raijin
Saskey16
Raijin
3,969
639
0
1,419
6,913
2,892
0
52
6,861
27,574
0
W
Ao Kuang
Vehril
Ao Kuang
2,468
778
0
3,421
4,980
2,098
0
148
4,832
25,615
0
L
Ne Zha
ejh9212
Ne Zha
2,890
867
0
813
6,805
2,230
0
753
6,052
0
36,163
L
Apollo
jonezyyy
Apollo
4,275
2,494
0
2,078
6,648
1,717
90
956
5,692
0
21,453
W
6,544
3,730
0
2,410
5,406
1,752
534
1,799
3,607
0
37,155
L
Danzaburou
zeusxelapc
Danzaburou
1,449
784
0
664
2,372
724
0
1,429
943
0
6,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,643
Gold Earned
26,084
251
Minions Killed
235
0
Camps Cleared
0
964,277
Distance Traveled
845,857
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,132
613
49
5
0
210,035
5
W
Hachiman
5,224
522
40
4
0
175,274
0
L
Odin
5,733
573
37
4
0
209,507
4
W
Sobek
5,154
515
29
3
0
192,915
3
L
Raijin
5,143
514
62
6
0
182,694
3
W
Ao Kuang
6,498
650
59
6
0
199,672
3
L
Ne Zha
5,931
593
81
8
0
201,477
1
L
Apollo
5,350
535
41
4
0
191,788
1
W
Artemis
6,635
664
74
7
0
186,381
2
L
Danzaburou
3,927
393
14
1
0
60,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role