Player Matchup

Gilgamesh
Gilgamesh
Name101010
Gilgamesh
Level 17
God Stats
3W - 1L
1,526 SR
Queue Stats
23W - 21L
1,430 Elo+
Solo
Cthulhu
Cthulhu
greasyidiot
Cthulhu
Level 23
God Stats
4W - 5L
1,565 SR
Queue Stats
7W - 13L
1,189 Elo+
Solo
Raijin
Raijin
ketonedert
Raijin
Level 22
God Stats
3W - 0L
1,504 SR
Queue Stats
40W - 39L
1,441 Elo+
Solo
Tsukuyomi
Tsukuyomi
sirspork
Tsukuyomi
Level 25
God Stats
8W - 5L
1,597 SR
Queue Stats
46W - 52L
1,414 Elo+
Solo
Charybdis
Charybdis
spartan117y
Charybdis
Level 29
God Stats
40W - 67L
1,384 SR
Queue Stats
167W - 188L
1,397 Elo+
Solo
Team Averages
Level 23
1,515 SR
1,374 Elo+

VS

Team Averages
Level 15
1,496 SR
1,330 Elo+
Bellona
Bellona
Dratrrats
Bellona
Level 6
God Stats
1W - 4L
1,289 SR
Queue Stats
6W - 25L
1,130 Elo+
Solo
Jormungandr
Jormungandr
ROGELIO517
Jormungandr
Level 27
God Stats
86W - 111L
1,412 SR
Queue Stats
181W - 241L
1,336 Elo+
Party 1
Thor
Thor
RaizorksGGYT11
Thor
Level 19
God Stats
1W - 1L
1,777 SR
Queue Stats
40W - 41L
1,423 Elo+
Solo
Mercury
Mercury
RedSilkSnow
Mercury
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
93W - 80L
1,332 Elo+
Solo
Medusa
Medusa
UsuarioDelFuturo
Medusa
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 107L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Name101010
Gilgamesh
20
12 / 7 / 8
14,607
541
22,286
29,892
24,390
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
greasyidiot
Cthulhu
20
3 / 3 / 14
12,890
477
11,604
21,478
19,612
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
ketonedert
Raijin
20
14 / 1 / 5
15,398
570
31,306
16,681
11,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tsukuyomi
sirspork
Tsukuyomi
20
10 / 2 / 6
14,990
555
10,635
19,998
15,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
spartan117y
Charybdis
20
6 / 8 / 6
13,629
505
14,912
19,576
6,913
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dratrrats
Bellona
17
6 / 15 / 1
12,259
454
17,419
30,453
30,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
ROGELIO517
Jormungandr
18
1 / 7 / 0
11,193
415
11,883
26,600
12,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
3 / 7 / 2
10,518
390
9,136
23,272
9,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
RedSilkSnow
Mercury
17
2 / 7 / 4
11,135
412
7,029
19,091
6,963
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
7 / 10 / 2
13,458
498
19,772
20,962
8,501
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
28
45
Kills
19
21
Deaths
46
39
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
Dratrrats
Bellona
6
15
1
0.43
W
Gilgamesh
Name101010
Gilgamesh
12
7
8
2.29
L
Jormungandr
ROGELIO517
Jormungandr
1
7
0
0.14
L
3
7
2
0.57
L
Mercury
RedSilkSnow
Mercury
2
7
4
0.57
L
7
10
2
0.8
W
Cthulhu
greasyidiot
Cthulhu
3
3
14
3.33
W
Raijin
ketonedert
Raijin
14
1
5
16.5
W
Tsukuyomi
sirspork
Tsukuyomi
10
2
6
6.5
W
Charybdis
spartan117y
Charybdis
6
8
6
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,743
Damage
65,239
107,625
Taken
120,378
78,064
Mitigated
68,066
30,636
Healing
17,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Dratrrats
Bellona
17,419
6,884
0
4,240
30,453
30,958
1,220
8,546
21,767
5,548
49,044
W
Gilgamesh
Name101010
Gilgamesh
22,286
5,738
0
7,170
29,892
24,390
1,627
1,909
27,983
10,640
63,627
L
Jormungandr
ROGELIO517
Jormungandr
11,883
3,495
0
2,657
26,600
12,224
1,136
18,254
7,597
74,885
0
L
9,136
1,807
0
4,934
23,272
9,420
86
7,912
15,010
0
41,369
L
Mercury
RedSilkSnow
Mercury
7,029
2,136
0
0
19,091
6,963
0
5,747
13,138
0
55,729
L
19,772
11,368
18
5,910
20,962
8,501
616
4,886
16,024
0
91,980
W
Cthulhu
greasyidiot
Cthulhu
11,604
762
614
3,616
21,478
19,612
453
2,947
18,531
48,685
0
W
Raijin
ketonedert
Raijin
31,306
3,406
189
4,033
16,681
11,361
4,639
6,312
10,369
99,328
0
W
Tsukuyomi
sirspork
Tsukuyomi
10,635
2,151
0
9,380
19,998
15,788
2,475
662
19,336
0
125,395
W
Charybdis
spartan117y
Charybdis
14,912
12,395
546
5,088
19,576
6,913
4,928
1,207
18,369
0
80,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,514
Gold Earned
58,563
613
Minions Killed
475
0
Camps Cleared
0
2,510,467
Distance Traveled
2,200,875
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,259
454
69
3
0
403,464
1
W
Gilgamesh
14,607
541
90
3
0
487,669
1
L
Jormungandr
11,193
415
128
5
0
446,501
0
L
Thor
10,518
390
54
2
0
471,196
5
L
Mercury
11,135
412
79
3
0
514,664
1
L
Medusa
13,458
498
145
5
0
365,050
1
W
Cthulhu
12,890
477
65
2
0
539,006
5
W
Raijin
15,398
570
159
6
0
484,591
1
W
Tsukuyomi
14,990
555
164
6
0
537,679
2
W
Charybdis
13,629
505
135
5
0
461,522
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role