Player Matchup

Gilgamesh
Gilgamesh
ApoloGrantz
Gilgamesh
Level 26
God Stats
5W - 4L
1,652 SR
Queue Stats
6W - 7L
1,353 Elo+
Party 1
Izanami
Izanami
DefinedSquare
Izanami
Level 26
God Stats
2W - 1L
1,724 SR
Queue Stats
124W - 142L
1,354 Elo+
Solo
Janus
Janus
Kaerpo
Janus
Level 23
God Stats
1W - 0L
1,239 SR
Queue Stats
3W - 2L
1,540 Elo+
Party 1
Nemesis
Nemesis
Visceille
Nemesis
Level 29
God Stats
10W - 8L
1,591 SR
Queue Stats
44W - 48L
1,318 Elo+
Solo
Hel
Hel
mblanchb2
Hel
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 24L
1,411 Elo+
Solo
Team Averages
Level 27
1,541 SR
1,395 Elo+

VS

Team Averages
Level 25
1,497 SR
1,339 Elo+
He Bo
He Bo
HoopahTroopa
He Bo
Level 8
God Stats
5W - 6L
1,484 SR
Queue Stats
6W - 9L
1,374 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KyalC
Tsukuyomi
Level 27
God Stats
12W - 10L
1,403 SR
Queue Stats
37W - 43L
1,395 Elo+
Party 2
Anubis
Anubis
Matthew8255
Anubis
Level 47
God Stats
21W - 19L
1,568 SR
Queue Stats
35W - 43L
1,357 Elo+
Party 2
Cerberus
Cerberus
Torritugia
Cerberus
Level 25
God Stats
2W - 2L
1,581 SR
Queue Stats
42W - 62L
1,310 Elo+
Solo
Artemis
Artemis
TuckerJ845
Artemis
Level 16
God Stats
13W - 14L
1,448 SR
Queue Stats
15W - 23L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ApoloGrantz
Gilgamesh
14
4 / 1 / 0
8,277
552
5,776
10,764
6,223
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
14
5 / 2 / 4
8,715
581
8,156
8,076
2,194
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Kaerpo
Janus
14
4 / 5 / 0
8,818
588
5,028
8,554
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Visceille
Nemesis
12
1 / 4 / 1
7,412
494
2,082
9,916
3,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

12
5 / 2 / 4
8,414
561
5,288
8,353
5,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 1
8,305
554
6,079
9,984
2,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
KyalC
Tsukuyomi
14
8 / 2 / 1
8,447
563
8,798
9,579
3,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
8
2 / 2 / 3
6,254
417
3,126
5,117
2,157
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Torritugia
Cerberus
5
0 / 4 / 0
4,989
333
1,357
5,510
1,738
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
TuckerJ845
Artemis
11
1 / 6 / 2
6,871
458
5,581
10,053
2,840
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
19
Kills
13
14
Deaths
19
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ApoloGrantz
Gilgamesh
4
1
0
4
W
Izanami
5
2
4
3.5
L
2
5
1
0.5
W
Janus
Kaerpo
Janus
4
5
0
0.8
L
Tsukuyomi
KyalC
Tsukuyomi
8
2
1
4.25
L
Anubis
2
2
3
1.75
L
Cerberus
Torritugia
Cerberus
0
4
0
0
L
Artemis
TuckerJ845
Artemis
1
6
2
0.33
W
Nemesis
Visceille
Nemesis
1
4
1
0.38
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,330
Damage
24,941
45,663
Taken
40,243
19,211
Mitigated
12,936
10,419
Healing
13,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ApoloGrantz
Gilgamesh
5,776
1,343
0
359
10,764
6,223
243
5,353
5,411
0
44,072
W
Izanami
8,156
5,322
0
960
8,076
2,194
2,204
1,340
6,696
0
50,536
L
6,079
699
0
3,833
9,984
2,934
894
1,178
8,806
46,691
0
W
Janus
Kaerpo
Janus
5,028
838
0
905
8,554
2,004
2,371
1,475
7,079
46,690
0
L
Tsukuyomi
KyalC
Tsukuyomi
8,798
2,272
0
4,434
9,579
3,267
0
2,389
7,190
0
54,998
L
Anubis
3,126
119
0
2,488
5,117
2,157
0
2,003
3,114
21,577
0
L
Cerberus
Torritugia
Cerberus
1,357
103
0
1,048
5,510
1,738
0
1,393
4,117
9,243
0
L
Artemis
TuckerJ845
Artemis
5,581
2,354
0
1,222
10,053
2,840
336
3,353
6,700
0
34,325
W
Nemesis
Visceille
Nemesis
2,082
310
0
3,229
9,916
3,616
265
1,539
8,377
0
48,272
W
5,288
449
1,263
3,703
8,353
5,174
944
696
7,538
27,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,636
Gold Earned
34,866
375
Minions Killed
286
0
Camps Cleared
0
1,374,578
Distance Traveled
1,105,160
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,277
552
69
5
0
253,104
0
W
Izanami
8,715
581
91
6
0
279,595
0
L
He Bo
8,305
554
94
6
0
254,505
0
W
Janus
8,818
588
103
7
0
272,761
1
L
Tsukuyomi
8,447
563
82
5
0
333,391
0
L
Anubis
6,254
417
37
2
0
135,384
0
L
Cerberus
4,989
333
12
1
0
137,299
2
L
Artemis
6,871
458
61
4
0
244,581
0
W
Nemesis
7,412
494
75
5
0
309,911
5
W
Hel
8,414
561
37
2
0
259,207
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role