Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Aikzy
Cthulhu
Level 20
God Stats
5W - 0L
1,769 SR
Queue Stats
6W - 3L
1,401 Elo+
Party 1
Tiamat
Tiamat
Prxyy-_-
Tiamat
Level 14
God Stats
4W - 7L
1,729 SR
Queue Stats
42W - 53L
1,466 Elo+
Party 1
Bellona
Bellona
XPhantom_1223X
Bellona
Level 25
God Stats
8W - 10L
1,339 SR
Queue Stats
105W - 101L
1,426 Elo+
Party 1
Neith
Neith
thany999
Neith
Level 25
God Stats
22W - 27L
1,434 SR
Queue Stats
96W - 122L
1,428 Elo+
Solo
Team Averages
Level 27
1,554 SR
1,444 Elo+

VS

Team Averages
Level 16
1,436 SR
1,280 Elo+
Sylvanus
Sylvanus
CapitanSinBarco
Sylvanus
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
43W - 44L
1,465 Elo+
Solo
Tyr
Tyr
InvitedAnt82766
Tyr
Level 15
God Stats
4W - 6L
1,179 SR
Queue Stats
35W - 36L
1,290 Elo+
Solo
Yemoja
Yemoja
LuizF3rn4nd0
Yemoja
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,213 Elo+
Party 2
Ra
Ra
marioiraniano
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,198 Elo+
Party 2
Skadi
Skadi
yFroosty1551
Skadi
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,233 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
2 / 1 / 3
8,003
616
4,535
7,086
2,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Aikzy
Cthulhu
11
3 / 0 / 3
7,029
541
5,173
6,895
6,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Prxyy-_-
Tiamat
13
6 / 2 / 1
8,115
624
7,030
7,973
2,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
5 / 0 / 0
8,401
646
6,371
7,947
7,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Bow

Short Bow

+15%
Attack Speed

Neith
thany999
Neith
11
3 / 1 / 4
6,864
528
5,399
5,757
2,051
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
0 / 2 / 2
6,256
481
2,518
6,698
4,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
3 / 3 / 0
6,853
527
3,959
8,461
3,335
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yemoja
8
0 / 1 / 0
4,977
383
1,645
6,793
3,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 8 / 1
5,492
422
3,749
7,348
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 5 / 0
4,785
368
3,270
9,306
2,287
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
19
Kills
4
4
Deaths
19
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
1
3
3.5
W
Cthulhu
Aikzy
Cthulhu
3
0
3
4.5
L
Sylvanus
0
2
2
0.5
L
3
3
0
1
L
Yemoja
0
1
0
0
W
Tiamat
Prxyy-_-
Tiamat
6
2
1
3.25
W
5
0
0
5
L
1
8
1
0.19
W
Neith
thany999
Neith
3
1
4
5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,508
Damage
15,141
35,658
Taken
38,606
20,984
Mitigated
15,618
10,882
Healing
7,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,535
2,108
0
769
7,086
2,891
0
719
6,367
0
61,560
W
Cthulhu
Aikzy
Cthulhu
5,173
196
108
2,202
6,895
6,086
265
1,388
5,507
17,900
0
L
Sylvanus
2,518
1,053
271
2,536
6,698
4,008
198
37
6,485
21,588
12,473
L
3,959
1,384
216
1,946
8,461
3,335
336
435
7,522
0
28,037
L
Yemoja
1,645
348
1,194
190
6,793
3,948
0
3,505
3,218
9,908
0
W
Tiamat
Prxyy-_-
Tiamat
7,030
887
0
2,454
7,973
2,932
488
2,938
5,035
39,270
0
W
6,371
2,573
0
3,154
7,947
7,024
592
1,119
6,828
0
47,319
L
3,749
736
259
232
7,348
2,040
0
4,164
2,840
19,065
0
W
Neith
thany999
Neith
5,399
2,516
0
2,195
5,757
2,051
2,903
1,411
4,346
0
36,267
L
3,270
1,573
0
936
9,306
2,287
699
3,512
5,698
0
17,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,412
Gold Earned
28,363
378
Minions Killed
209
0
Camps Cleared
0
1,273,796
Distance Traveled
1,156,250
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,003
616
105
8
0
297,166
5
W
Cthulhu
7,029
541
20
2
0
258,493
1
L
Sylvanus
6,256
481
73
6
0
231,861
0
L
Tyr
6,853
527
52
4
0
274,410
0
L
Yemoja
4,977
383
12
1
0
204,850
0
W
Tiamat
8,115
624
79
6
0
242,112
0
W
Bellona
8,401
646
103
8
0
263,874
0
L
Ra
5,492
422
36
3
0
202,136
0
W
Neith
6,864
528
71
5
0
212,151
0
L
Skadi
4,785
368
36
3
0
242,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role