Player Matchup

Cthulhu
Cthulhu
HIIPPIETR33
Cthulhu
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 45L
1,550 Elo+
Party 2
Sol
Sol
PESTILENCE29
Sol
Level 129
God Stats
47W - 58L
1,522 SR
Queue Stats
418W - 460L
1,458 Elo+
Solo
Danzaburou
Danzaburou
PouponMiChes
Danzaburou
Level 129
God Stats
1W - 1L
1,684 SR
Queue Stats
112W - 113L
1,494 Elo+
Party 2
Team Averages
Level 126
1,569 SR
1,501 Elo+

VS

Team Averages
Level 116
1,539 SR
1,581 Elo+
Ymir
Ymir
 
Ymir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
IunchpaIe
Thoth
Level 117
God Stats
2W - 3L
1,500 SR
Queue Stats
111W - 80L
1,640 Elo+
Party 1
Medusa
Medusa
pacmyne
Medusa
Level 83
God Stats
17W - 11L
1,616 SR
Queue Stats
210W - 187L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HIIPPIETR33
Cthulhu
9
0 / 6 / 4
6,846
685
4,171
14,681
8,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
4 / 4 / 0
7,496
750
7,447
8,392
2,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
PouponMiChes
Danzaburou
9
0 / 4 / 3
6,303
630
6,213
8,365
2,567
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 0 / 13
7,666
767
5,684
10,096
10,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
IunchpaIe
Thoth
11
4 / 2 / 9
7,722
772
6,778
5,639
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
pacmyne
Medusa
12
9 / 2 / 4
8,462
846
12,112
6,559
2,532
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
4
Kills
14
14
Deaths
4
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
13
7.5
L
Cthulhu
HIIPPIETR33
Cthulhu
0
6
4
0.33
W
Thoth
IunchpaIe
Thoth
4
2
9
4.25
L
4
4
0
1
L
Danzaburou
PouponMiChes
Danzaburou
0
4
3
0.38
W
Medusa
pacmyne
Medusa
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,831
Damage
24,574
31,438
Taken
22,294
13,201
Mitigated
15,021
7,969
Healing
5,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,684
826
782
2,185
10,096
10,505
65
4,913
5,183
12,280
0
L
Cthulhu
HIIPPIETR33
Cthulhu
4,171
766
0
3,877
14,681
8,196
0
6,583
8,098
12,685
0
W
Thoth
IunchpaIe
Thoth
6,778
312
0
1,508
5,639
1,984
426
3,097
2,542
22,088
0
L
7,447
1,871
324
2,150
8,392
2,438
939
2,192
6,200
25,777
0
L
Danzaburou
PouponMiChes
Danzaburou
6,213
2,445
0
1,618
8,365
2,567
81
4,058
4,307
0
20,003
W
Medusa
pacmyne
Medusa
12,112
6,201
0
1,309
6,559
2,532
1,016
3,843
2,716
0
28,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,645
Gold Earned
23,850
99
Minions Killed
101
4
Camps Cleared
4
490,986
Distance Traveled
566,331
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,666
767
20
2
1
175,474
2
L
Cthulhu
6,846
685
17
2
3
175,797
3
W
Thoth
7,722
772
31
3
0
204,880
0
L
Sol
7,496
750
52
5
0
144,894
1
L
Danzaburou
6,303
630
30
3
1
170,295
3
W
Medusa
8,462
846
50
5
3
185,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role