Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Dontrustt
Nox
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,462 Elo+
Solo
Khepri
Khepri
Eu Alpha v2
Khepri
Level 159
God Stats
3W - 0L
1,833 SR
Queue Stats
77W - 85L
1,507 Elo+
Party 2
Ullr
Ullr
LimburgseSjeng
Ullr
Level 145
God Stats
4W - 8L
1,410 SR
Queue Stats
499W - 505L
1,524 Elo+
Solo
Hun Batz
Hun Batz
MurderKiller v2
Hun Batz
Level 160
God Stats
15W - 14L
1,470 SR
Queue Stats
850W - 916L
1,475 Elo+
Party 2
Team Averages
Level 138
1,543 SR
1,493 Elo+

VS

Team Averages
Level 84
1,544 SR
1,533 Elo+
Tyr
Tyr
Azazel6
Tyr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,573 Elo+
Party 1
Discordia
Discordia
N-Boyka
Discordia
Level 148
God Stats
5W - 2L
1,909 SR
Queue Stats
139W - 149L
1,541 Elo+
Solo
Xbalanque
Xbalanque
RAT0pt
Xbalanque
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
Tife20
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Osiris
Osiris
shadowcat125
Osiris
Level 154
God Stats
16W - 19L
1,313 SR
Queue Stats
594W - 623L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
1 / 1 / 12
7,887
789
4,128
7,991
7,218
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
7 / 0 / 10
9,332
933
7,634
6,387
3,245
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
15
2 / 1 / 13
9,054
905
4,373
10,865
11,040
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
1 / 0 / 18
8,984
898
5,922
7,008
3,692
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hun Batz
17
12 / 1 / 8
9,873
987
16,752
11,542
5,837
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
13
0 / 4 / 3
7,119
712
2,598
8,720
8,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
N-Boyka
Discordia
14
1 / 3 / 1
7,502
750
15,691
4,983
2,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
RAT0pt
Xbalanque
12
1 / 7 / 0
6,962
696
4,316
8,702
3,448
Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Tife20
King Arthur
11
0 / 7 / 0
6,380
638
3,017
11,593
10,445
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Osiris
14
1 / 2 / 2
7,039
704
8,700
9,097
9,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
9
23
Kills
3
3
Deaths
23
61
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
1
12
7
L
Tyr
0
4
3
0.38
W
7
0
10
12
W
Khepri
2
1
13
8.5
W
1
0
18
10
W
Hun Batz
12
1
8
16
L
Discordia
N-Boyka
Discordia
1
3
1
0.5
L
Xbalanque
RAT0pt
Xbalanque
1
7
0
0.14
L
King Arthur
Tife20
King Arthur
0
7
0
0
L
Osiris
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,809
Damage
34,322
43,793
Taken
43,095
31,032
Mitigated
33,451
19,456
Healing
7,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
4,128
1,184
1,234
3,468
7,991
7,218
228
1,679
5,965
5,646
0
L
Tyr
2,598
448
493
1,514
8,720
8,088
0
3,455
5,265
0
5,251
W
7,634
214
793
1,037
6,387
3,245
2,234
3,772
2,483
13,788
0
W
Khepri
4,373
409
1,660
3,042
10,865
11,040
304
4,381
6,123
13,649
0
W
5,922
2,859
1,828
2,277
7,008
3,692
1,878
1,895
4,841
0
28,064
W
Hun Batz
16,752
2,197
1,802
2,315
11,542
5,837
988
5,122
6,216
0
27,246
L
Discordia
N-Boyka
Discordia
15,691
694
0
716
4,983
2,081
0
1,330
3,653
34,232
0
L
Xbalanque
RAT0pt
Xbalanque
4,316
1,985
0
0
8,702
3,448
0
4,010
4,692
0
11,253
L
King Arthur
Tife20
King Arthur
3,017
789
0
344
11,593
10,445
0
4,583
7,010
279
5,556
L
Osiris
8,700
921
731
3,765
9,097
9,389
0
2,757
6,340
2,370
12,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,130
Gold Earned
35,002
115
Minions Killed
81
0
Camps Cleared
0
920,031
Distance Traveled
852,072
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,887
789
2
0
0
114,009
3
L
Tyr
7,119
712
5
1
0
183,384
0
W
Nox
9,332
933
16
2
0
204,435
2
W
Khepri
9,054
905
23
2
0
187,659
0
W
Ullr
8,984
898
45
5
0
192,987
5
W
Hun Batz
9,873
987
29
3
0
220,941
3
L
Discordia
7,502
750
43
4
0
169,101
1
L
Xbalanque
6,962
696
16
2
0
147,942
0
L
King Arthur
6,380
638
7
1
0
144,376
0
L
Osiris
7,039
704
10
1
0
207,269
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role