Player Matchup

Kuzenbo
Kuzenbo
Bobwertious
Kuzenbo
Level 82
God Stats
13W - 9L
1,754 SR
Queue Stats
85W - 65L
1,593 Elo+
Party 2
Baba Yaga
Baba Yaga
IamParisian
Baba Yaga
Level 63
God Stats
0W - 4L
1,636 SR
Queue Stats
4W - 9L
1,306 Elo+
Party 2
Hun Batz
Hun Batz
Mortem
Hun Batz
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 30L
1,703 Elo+
Party 2
Izanami
Izanami
Raptorkats
Izanami
Level 34
God Stats
2W - 2L
1,552 SR
Queue Stats
4W - 8L
1,468 Elo+
Party 2
Zhong Kui
Zhong Kui
SGRise
Zhong Kui
Level 118
God Stats
3W - 4L
1,435 SR
Queue Stats
321W - 253L
1,654 Elo+
Party 2
Team Averages
Level 80
1,575 SR
1,545 Elo+

VS

Team Averages
Level 111
1,581 SR
1,599 Elo+
Artio
Artio
Corgistomp
Artio
Level 155
God Stats
8W - 9L
1,509 SR
Queue Stats
343W - 398L
1,656 Elo+
Party 1
Baba Yaga
Baba Yaga
Papagino10
Baba Yaga
Level 129
God Stats
24W - 14L
1,642 SR
Queue Stats
996W - 976L
1,627 Elo+
Party 1
Arachne
Arachne
Rancit0
Arachne
Level 143
God Stats
6W - 10L
1,419 SR
Queue Stats
225W - 273L
1,577 Elo+
Party 1
Medusa
Medusa
oTJuggz
Medusa
Level 97
God Stats
4W - 4L
1,397 SR
Queue Stats
182W - 202L
1,473 Elo+
Party 1
Athena
Athena
weguba
Athena
Level 29
God Stats
4W - 0L
1,938 SR
Queue Stats
26W - 12L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bobwertious
Kuzenbo
15
0 / 3 / 3
10,819
401
12,248
25,485
38,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baba Yaga
IamParisian
Baba Yaga
18
0 / 3 / 4
11,671
432
22,746
12,292
5,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
Mortem
Hun Batz
19
3 / 8 / 0
12,459
461
13,088
24,254
9,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
Raptorkats
Izanami
18
0 / 10 / 1
11,606
430
12,400
21,379
7,070
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
SGRise
Zhong Kui
20
2 / 6 / 0
14,116
523
31,923
35,921
39,498
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
20
6 / 0 / 11
16,363
606
29,017
37,011
57,495
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baba Yaga
Papagino10
Baba Yaga
20
10 / 3 / 4
15,380
570
25,600
22,106
12,255
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Rancit0
Arachne
20
6 / 1 / 5
15,539
576
11,656
23,089
12,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Medusa
oTJuggz
Medusa
20
7 / 1 / 9
15,519
575
18,180
25,241
10,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Athena
weguba
Athena
19
1 / 0 / 12
13,750
509
9,389
27,956
39,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
71
5
Kills
30
30
Deaths
5
8
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Bobwertious
Kuzenbo
0
3
3
0.5
W
Artio
6
0
11
11.5
L
Baba Yaga
IamParisian
Baba Yaga
0
3
4
0.67
L
Hun Batz
Mortem
Hun Batz
3
8
0
0.38
W
Baba Yaga
Papagino10
Baba Yaga
10
3
4
4
W
Arachne
Rancit0
Arachne
6
1
5
8.5
L
Izanami
Raptorkats
Izanami
0
10
1
0.05
L
Zhong Kui
SGRise
Zhong Kui
2
6
0
0.33
W
Medusa
oTJuggz
Medusa
7
1
9
11.5
W
Athena
weguba
Athena
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,405
Damage
93,842
119,331
Taken
135,403
99,436
Mitigated
132,887
29,360
Healing
63,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Bobwertious
Kuzenbo
12,248
4,082
0
3,717
25,485
38,032
133
12,294
13,191
42,739
0
W
Artio
29,017
3,299
3,364
19,060
37,011
57,495
204
19,704
17,307
109,833
0
L
Baba Yaga
IamParisian
Baba Yaga
22,746
494
0
5,556
12,292
5,550
0
8,373
3,919
84,600
0
L
Hun Batz
Mortem
Hun Batz
13,088
3,838
0
1,180
24,254
9,286
747
13,455
10,799
0
121,064
W
Baba Yaga
Papagino10
Baba Yaga
25,600
1,733
0
6,010
22,106
12,255
792
14,390
7,716
122,772
0
W
Arachne
Rancit0
Arachne
11,656
8,347
0
11,954
23,089
12,881
1,779
9,345
13,744
0
135,399
L
Izanami
Raptorkats
Izanami
12,400
7,306
0
2,991
21,379
7,070
0
7,750
13,629
0
111,225
L
Zhong Kui
SGRise
Zhong Kui
31,923
7,566
0
15,916
35,921
39,498
0
22,134
13,787
122,438
0
W
Medusa
oTJuggz
Medusa
18,180
10,554
0
12,681
25,241
10,804
5,127
11,670
13,571
0
151,936
W
Athena
weguba
Athena
9,389
2,810
875
9,126
27,956
39,452
923
14,708
13,248
37,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,671
Gold Earned
76,551
775
Minions Killed
789
0
Camps Cleared
0
2,341,370
Distance Traveled
2,842,940
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,819
401
52
2
0
502,383
10
W
Artio
16,363
606
181
7
0
572,805
2
L
Baba Yaga
11,671
432
146
5
0
520,139
0
L
Hun Batz
12,459
461
180
7
0
485,482
5
W
Baba Yaga
15,380
570
173
6
0
535,344
10
W
Arachne
15,539
576
172
6
0
619,658
4
L
Izanami
11,606
430
174
6
0
437,090
2
L
Zhong Kui
14,116
523
223
8
0
396,276
2
W
Medusa
15,519
575
207
8
0
559,145
4
W
Athena
13,750
509
56
2
0
555,988
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role