Player Matchup

Olorun
Olorun
Blade_Kill_8131
Olorun
Level 76
God Stats
5W - 5L
1,333 SR
Queue Stats
57W - 32L
1,616 Elo+
Party 1
Gilgamesh
Gilgamesh
MomoMochi__
Gilgamesh
Level 83
God Stats
16W - 8L
1,563 SR
Queue Stats
183W - 214L
1,397 Elo+
Party 1
Charybdis
Charybdis
YuNgMaEstRo-_-
Charybdis
Level 69
God Stats
2W - 6L
1,434 SR
Queue Stats
301W - 373L
1,402 Elo+
Party 1
Team Averages
Level 76
1,444 SR
1,471 Elo+

VS

Team Averages
Level 82
1,479 SR
1,472 Elo+
Nemesis
Nemesis
JapaneseGirl17
Nemesis
Level 34
God Stats
2W - 0L
1,739 SR
Queue Stats
21W - 21L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
clutchguy1233
Zhong Kui
Level 84
God Stats
5W - 2L
1,258 SR
Queue Stats
141W - 161L
1,482 Elo+
Party 2
Gilgamesh
Gilgamesh
ddon29
Gilgamesh
Level 129
God Stats
54W - 53L
1,439 SR
Queue Stats
371W - 418L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 4
10,931
643
15,384
16,989
7,012
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
MomoMochi__
Gilgamesh
14
4 / 5 / 4
11,275
663
10,926
17,647
16,600
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
YuNgMaEstRo-_-
Charybdis
12
1 / 6 / 5
9,742
573
12,007
14,328
4,779
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 9
11,849
697
11,949
16,520
6,740
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
clutchguy1233
Zhong Kui
15
4 / 3 / 12
11,335
667
19,645
16,551
11,937
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
ddon29
Gilgamesh
15
6 / 5 / 9
11,192
658
11,560
18,581
20,417
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
9
Kills
17
17
Deaths
9
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
4
6
4
1
W
7
1
9
11.5
L
Gilgamesh
MomoMochi__
Gilgamesh
4
5
4
1.2
L
Charybdis
YuNgMaEstRo-_-
Charybdis
1
6
5
0.58
W
Zhong Kui
clutchguy1233
Zhong Kui
4
3
12
3.33
W
Gilgamesh
ddon29
Gilgamesh
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,317
Damage
43,154
48,964
Taken
51,652
28,391
Mitigated
39,094
11,036
Healing
13,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,384
8,313
543
5,163
16,989
7,012
1,189
6,606
10,383
46,739
4,580
W
11,949
3,280
0
4,544
16,520
6,740
893
4,706
11,621
0
42,149
L
Gilgamesh
MomoMochi__
Gilgamesh
10,926
3,429
598
4,046
17,647
16,600
222
7,915
9,732
0
24,043
L
Charybdis
YuNgMaEstRo-_-
Charybdis
12,007
5,826
0
686
14,328
4,779
606
5,397
8,931
0
31,354
W
Zhong Kui
clutchguy1233
Zhong Kui
19,645
3,016
381
7,448
16,551
11,937
1,536
3,927
12,624
56,666
0
W
Gilgamesh
ddon29
Gilgamesh
11,560
1,367
34
722
18,581
20,417
378
5,242
13,339
0
29,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,948
Gold Earned
34,376
169
Minions Killed
173
5
Camps Cleared
8
760,315
Distance Traveled
882,932
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,931
643
80
5
4
251,271
2
W
Nemesis
11,849
697
54
3
6
343,165
3
L
Gilgamesh
11,275
663
27
2
1
283,918
6
L
Charybdis
9,742
573
62
4
0
225,126
2
W
Zhong Kui
11,335
667
94
6
2
264,035
2
W
Gilgamesh
11,192
658
25
1
0
275,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role