Player Matchup

Neith
Neith
 
Neith
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Confussedkid
Bacchus
Level 24
God Stats
5W - 9L
1,361 SR
Queue Stats
55W - 51L
1,467 Elo+
Solo
Olorun
Olorun
FLASHxDASHYT
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
LordJulia
Thanatos
Level 25
God Stats
23W - 14L
1,559 SR
Queue Stats
159W - 157L
1,548 Elo+
Solo
Apollo
Apollo
Yumemmih
Apollo
Level 28
God Stats
32W - 24L
1,500 SR
Queue Stats
140W - 134L
1,427 Elo+
Solo
Team Averages
Level 19
1,484 SR
1,488 Elo+

VS

Team Averages
Level 21
1,455 SR
1,356 Elo+
Bellona
Bellona
CallMeWulf
Bellona
Level 15
God Stats
4W - 1L
1,254 SR
Queue Stats
11W - 9L
1,385 Elo+
Solo
Poseidon
Poseidon
Databeta
Poseidon
Level 29
God Stats
1W - 0L
1,717 SR
Queue Stats
6W - 8L
1,315 Elo+
Solo
Neith
Neith
I-xTECHx-I
Neith
Level 7
God Stats
2W - 2L
1,458 SR
Queue Stats
9W - 13L
1,304 Elo+
Solo
Ymir
Ymir
TwelfthTitan007
Ymir
Level 27
God Stats
2W - 1L
1,579 SR
Queue Stats
18W - 23L
1,404 Elo+
Solo
Cthulhu
Cthulhu
canguro-hosco082
Cthulhu
Level 28
God Stats
2W - 3L
1,268 SR
Queue Stats
232W - 253L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
4 / 7 / 9
11,542
1,049
14,356
18,276
6,867
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Confussedkid
Bacchus
17
2 / 6 / 11
11,129
1,012
11,349
20,054
16,186
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
15
0 / 6 / 1
8,446
768
2,836
6,287
2,371
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
LordJulia
Thanatos
17
5 / 6 / 10
11,459
1,042
16,427
12,166
4,689
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
Yumemmih
Apollo
18
5 / 7 / 9
11,916
1,083
13,652
19,374
7,391
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

28

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CallMeWulf
Bellona
18
10 / 1 / 14
12,896
1,172
17,187
15,112
15,376
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
Databeta
Poseidon
18
14 / 4 / 10
13,254
1,205
20,529
10,933
3,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
18
5 / 7 / 18
11,488
1,044
13,253
11,494
4,307
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
2 / 3 / 22
11,021
1,002
12,144
18,819
8,772
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
1 / 1 / 12
10,236
931
7,419
9,960
6,317
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
108
16
Kills
32
32
Deaths
16
40
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
7
9
1.21
W
Bellona
CallMeWulf
Bellona
10
1
14
17
L
Bacchus
Confussedkid
Bacchus
2
6
11
1.25
W
Poseidon
Databeta
Poseidon
14
4
10
4.75
L
Olorun
0
6
1
0.08
W
Neith
5
7
18
2
L
Thanatos
LordJulia
Thanatos
5
6
10
1.67
W
2
3
22
4.33
L
Apollo
Yumemmih
Apollo
5
7
9
1.36
W
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,620
Damage
70,532
76,157
Taken
66,318
37,504
Mitigated
38,024
10,911
Healing
8,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
14,356
7,980
0
2,306
18,276
6,867
0
8,123
9,697
0
33,789
W
Bellona
CallMeWulf
Bellona
17,187
5,208
0
2,240
15,112
15,376
0
3,182
11,930
0
33,985
L
Bacchus
Confussedkid
Bacchus
11,349
1,172
0
608
20,054
16,186
0
12,650
7,101
25,087
0
W
Poseidon
Databeta
Poseidon
20,529
2,471
0
0
10,933
3,252
0
2,066
8,867
41,274
0
L
Olorun
2,836
1,277
273
581
6,287
2,371
0
2,631
3,522
7,069
0
W
Neith
13,253
3,961
0
1,622
11,494
4,307
0
1,375
10,119
0
19,526
L
Thanatos
LordJulia
Thanatos
16,427
4,411
0
5,844
12,166
4,689
0
5,311
6,766
0
22,680
W
12,144
2,881
456
3,181
18,819
8,772
0
4,548
14,271
25,136
0
L
Apollo
Yumemmih
Apollo
13,652
5,969
0
1,299
19,374
7,391
0
11,274
7,761
0
33,895
W
7,419
830
758
0
9,960
6,317
0
3,014
6,946
24,439
153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,492
Gold Earned
58,895
127
Minions Killed
190
3
Camps Cleared
3
823,213
Distance Traveled
950,300
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,542
1,049
45
4
0
175,571
0
W
Bellona
12,896
1,172
38
3
0
233,100
0
L
Bacchus
11,129
1,012
28
3
0
179,383
0
W
Poseidon
13,254
1,205
61
6
1
182,637
0
L
Olorun
8,446
768
6
1
0
61,507
0
W
Neith
11,488
1,044
9
1
1
158,685
0
L
Thanatos
11,459
1,042
11
1
3
226,398
0
W
Ymir
11,021
1,002
35
3
1
181,155
0
L
Apollo
11,916
1,083
37
3
0
180,354
0
W
Cthulhu
10,236
931
47
4
0
194,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role