Player Matchup

Gilgamesh
Gilgamesh
Assasins725
Gilgamesh
Level 25
God Stats
25W - 24L
1,500 SR
Queue Stats
47W - 51L
1,503 Elo+
Solo
Nu Wa
Nu Wa
DarthGuapo
Nu Wa
Level 17
God Stats
8W - 8L
1,720 SR
Queue Stats
32W - 32L
1,542 Elo+
Solo
Loki
Loki
ZeroSixteen5172
Loki
Level 26
God Stats
8W - 5L
1,631 SR
Queue Stats
134W - 148L
1,491 Elo+
Solo
Sol
Sol
bybye6724
Sol
Level 18
God Stats
0W - 1L
1,342 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 1
Cthulhu
Cthulhu
tuckchuck900
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 20
1,538 SR
1,464 Elo+

VS

Team Averages
Level 21
1,516 SR
1,522 Elo+
Bellona
Bellona
ElChito96
Bellona
Level 28
God Stats
81W - 78L
1,641 SR
Queue Stats
357W - 358L
1,476 Elo+
Solo
Thanatos
Thanatos
IMBADGOEASYON_ME
Thanatos
Level 28
God Stats
17W - 14L
1,386 SR
Queue Stats
112W - 93L
1,577 Elo+
Solo
Medusa
Medusa
Nyroxis666
Medusa
Level 13
God Stats
2W - 5L
1,262 SR
Queue Stats
103W - 100L
1,413 Elo+
Solo
Yemoja
Yemoja
XLilBeanosX
Yemoja
Level 28
God Stats
5W - 2L
1,792 SR
Queue Stats
78W - 82L
1,504 Elo+
Solo
Sol
Sol
XxCRHISRAPTORxX
Sol
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Assasins725
Gilgamesh
10
2 / 7 / 2
6,645
415
3,922
13,815
5,079
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nu Wa
13
3 / 4 / 7
8,545
534
9,183
9,471
1,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
9 / 5 / 2
9,526
595
9,565
11,383
3,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

7
0 / 6 / 1
5,465
342
1,602
8,004
1,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
tuckchuck900
Cthulhu
7
0 / 7 / 0
5,409
338
787
9,126
5,702
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ElChito96
Bellona
13
4 / 3 / 4
8,643
540
7,036
9,271
5,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
16 / 2 / 2
10,233
640
16,516
13,524
4,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
Nyroxis666
Medusa
12
1 / 4 / 1
7,763
485
1,420
9,249
3,108
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
14
4 / 1 / 7
9,437
590
4,343
7,573
6,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
2 / 6 / 0
7,613
476
2,181
9,161
2,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
41
14
Kills
27
29
Deaths
16
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Assasins725
Gilgamesh
2
7
2
0.43
L
Nu Wa
3
4
7
1.63
W
Bellona
ElChito96
Bellona
4
3
4
2
W
16
2
2
8.5
W
Medusa
Nyroxis666
Medusa
1
4
1
0.38
W
Yemoja
4
1
7
7.5
W
2
6
0
0.33
L
9
5
2
2
L
0
6
1
0.08
L
Cthulhu
tuckchuck900
Cthulhu
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,059
Damage
31,496
51,799
Taken
48,778
17,027
Mitigated
22,096
5,907
Healing
18,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Assasins725
Gilgamesh
3,922
1,255
0
1,212
13,815
5,079
108
598
13,217
0
25,088
L
Nu Wa
9,183
2,166
0
426
9,471
1,857
916
970
8,463
38,965
0
W
Bellona
ElChito96
Bellona
7,036
3,773
0
2,742
9,271
5,654
2,186
1,201
8,070
0
39,452
W
16,516
5,994
0
11,828
13,524
4,681
0
3,286
10,238
0
71,245
W
Medusa
Nyroxis666
Medusa
1,420
582
0
1,055
9,249
3,108
1,385
2,326
6,923
0
35,597
W
Yemoja
4,343
889
365
260
7,573
6,621
813
2,806
4,767
39,879
0
W
2,181
1,054
0
1,771
9,161
2,032
1,745
2,133
7,028
30,415
0
L
9,565
2,883
0
2,802
11,383
3,112
0
1,693
9,618
0
39,366
L
1,602
529
0
1,136
8,004
1,277
0
1,403
6,525
13,037
0
L
Cthulhu
tuckchuck900
Cthulhu
787
343
0
331
9,126
5,702
0
1,674
7,452
9,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,590
Gold Earned
43,689
228
Minions Killed
361
0
Camps Cleared
0
1,358,735
Distance Traveled
1,412,613
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,645
415
43
3
0
304,821
0
L
Nu Wa
8,545
534
59
4
0
262,507
3
W
Bellona
8,643
540
70
4
0
268,777
0
W
Thanatos
10,233
640
95
6
0
301,595
0
W
Medusa
7,763
485
61
4
0
301,458
4
W
Yemoja
9,437
590
72
5
0
281,150
1
W
Sol
7,613
476
63
4
0
259,633
0
L
Loki
9,526
595
81
5
0
304,895
0
L
Sol
5,465
342
18
1
0
263,387
0
L
Cthulhu
5,409
338
27
2
0
223,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role