Player Matchup

Artio
Artio
 
Artio
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Cranny131313
Izanami
Level 87
God Stats
0W - 6L
1,383 SR
Queue Stats
42W - 103L
1,308 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MaikelGuevr
Tsukuyomi
Level 7
God Stats
0W - 1L
1,682 SR
Queue Stats
10W - 18L
1,355 Elo+
Solo
Team Averages
Level 66
1,522 SR
1,388 Elo+

VS

Team Averages
Level 52
1,559 SR
1,408 Elo+
Ymir
Ymir
Berserker16
Ymir
Level 108
God Stats
3W - 2L
1,608 SR
Queue Stats
36W - 30L
1,636 Elo+
Solo
Sol
Sol
ISSAPLAYYA
Sol
Level 18
God Stats
9W - 16L
1,522 SR
Queue Stats
20W - 37L
1,252 Elo+
Party 1
Anhur
Anhur
hypeebeast
Anhur
Level 29
God Stats
7W - 6L
1,548 SR
Queue Stats
32W - 42L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
1 / 6 / 0
6,937
694
4,703
16,373
8,023
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Cranny131313
Izanami
11
1 / 4 / 1
7,600
760
7,607
8,644
2,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
MaikelGuevr
Tsukuyomi
8
0 / 11 / 1
6,077
608
3,120
11,530
6,760
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 1 / 12
8,783
878
9,233
8,567
8,780
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

11
7 / 0 / 9
8,470
847
10,679
5,955
2,468
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
12
5 / 1 / 15
8,666
867
10,366
6,417
2,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
57
2
Kills
21
21
Deaths
2
2
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
6
0
0.17
W
9
1
12
15
L
Izanami
Cranny131313
Izanami
1
4
1
0.38
W
7
0
9
11.5
L
Tsukuyomi
MaikelGuevr
Tsukuyomi
0
11
1
0.05
W
Anhur
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,430
Damage
30,278
36,547
Taken
20,939
17,718
Mitigated
13,945
4,512
Healing
6,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,703
496
861
2,836
16,373
8,023
0
8,502
7,871
16,537
0
W
9,233
1,558
0
2,108
8,567
8,780
147
1,620
6,947
18,364
0
L
Izanami
Cranny131313
Izanami
7,607
5,172
0
750
8,644
2,935
0
5,680
2,964
0
29,002
W
10,679
3,409
0
3,220
5,955
2,468
1,659
1,136
4,819
25,360
0
L
Tsukuyomi
MaikelGuevr
Tsukuyomi
3,120
752
0
65
11,530
6,760
9
6,290
5,240
0
9,903
W
Anhur
10,366
4,572
0
1,432
6,417
2,697
842
2,112
4,305
0
33,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,614
Gold Earned
25,919
98
Minions Killed
110
4
Camps Cleared
7
478,683
Distance Traveled
570,277
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,937
694
25
3
1
164,493
3
W
Ymir
8,783
878
21
2
1
193,202
1
L
Izanami
7,600
760
66
7
2
168,988
2
W
Sol
8,470
847
37
4
1
184,328
1
L
Tsukuyomi
6,077
608
7
1
1
145,202
0
W
Anhur
8,666
867
52
5
5
192,747
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role