Player Matchup

Ymir
Ymir
BERB-LE-ROUMAIN
Ymir
Level 71
God Stats
9W - 5L
1,535 SR
Queue Stats
224W - 138L
1,566 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Frosk32
Tsukuyomi
Level 22
God Stats
31W - 7L
1,777 SR
Queue Stats
158W - 83L
1,574 Elo+
Party 1
Olorun
Olorun
ThyBiggieCheese
Olorun
Level 63
God Stats
4W - 2L
1,774 SR
Queue Stats
221W - 143L
1,535 Elo+
Party 1
Team Averages
Level 52
1,696 SR
1,558 Elo+

VS

Team Averages
Level 27
1,431 SR
1,353 Elo+
Agni
Agni
DatedHaddock35
Agni
Level 8
God Stats
3W - 17L
1,500 SR
Queue Stats
7W - 28L
1,309 Elo+
Solo
Sobek
Sobek
Lagias0
Sobek
Level 8
God Stats
0W - 2L
1,174 SR
Queue Stats
4W - 8L
1,359 Elo+
Solo
Vamana
Vamana
Raizel-C462
Vamana
Level 65
God Stats
5W - 5L
1,618 SR
Queue Stats
231W - 313L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 13
8,029
803
3,908
10,527
7,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Frosk32
Tsukuyomi
12
12 / 2 / 5
8,957
896
11,904
7,991
4,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 0 / 15
7,632
763
8,933
4,655
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 0
6,791
679
3,479
7,829
2,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
Lagias0
Sobek
8
0 / 6 / 1
5,782
578
2,750
13,231
11,131
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
9
1 / 5 / 0
6,048
605
4,752
10,342
4,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
4
17
Kills
3
3
Deaths
17
33
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
1
13
9.5
L
2
6
0
0.33
W
Tsukuyomi
Frosk32
Tsukuyomi
12
2
5
7.25
L
Sobek
Lagias0
Sobek
0
6
1
0.08
L
Vamana
1
5
0
0.2
W
2
0
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,745
Damage
10,981
23,173
Taken
31,402
14,029
Mitigated
18,467
8,060
Healing
2,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,908
1,318
181
1,651
10,527
7,804
293
2,962
7,565
16,166
0
L
3,479
167
0
34
7,829
2,481
0
3,212
4,453
13,983
0
W
Tsukuyomi
Frosk32
Tsukuyomi
11,904
2,780
0
1,061
7,991
4,402
1,046
1,114
6,877
0
28,760
L
Sobek
Lagias0
Sobek
2,750
275
0
1,224
13,231
11,131
0
4,987
7,792
7,157
0
L
Vamana
4,752
2,463
0
1,230
10,342
4,855
0
4,782
5,147
0
15,795
W
8,933
3,704
2,498
2,669
4,655
1,823
1,340
2,278
2,377
24,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,618
Gold Earned
18,621
116
Minions Killed
45
6
Camps Cleared
1
590,749
Distance Traveled
453,548
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,029
803
42
4
1
190,757
1
L
Agni
6,791
679
27
3
0
138,079
0
W
Tsukuyomi
8,957
896
36
4
5
215,661
2
L
Sobek
5,782
578
3
0
0
138,141
1
L
Vamana
6,048
605
15
2
1
177,328
0
W
Olorun
7,632
763
38
4
0
184,331
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role