Player Matchup

Guan Yu
Guan Yu
Dad E Man1
Guan Yu
Level 62
God Stats
3W - 2L
1,745 SR
Queue Stats
93W - 102L
1,476 Elo+
Solo
Raijin
Raijin
DreamZ ChipT
Raijin
Level 139
God Stats
3W - 2L
1,596 SR
Queue Stats
61W - 56L
1,502 Elo+
Solo
Pele
Pele
Wu-loud_gang2198
Pele
Level 64
God Stats
23W - 21L
1,568 SR
Queue Stats
201W - 247L
1,457 Elo+
Solo
Artemis
Artemis
ayEmma_
Artemis
Level 88
God Stats
1W - 5L
1,167 SR
Queue Stats
20W - 31L
1,236 Elo+
Party 2
Athena
Athena
aySeba_
Athena
Level 138
God Stats
0W - 1L
1,438 SR
Queue Stats
58W - 53L
1,530 Elo+
Party 2
Team Averages
Level 98
1,503 SR
1,440 Elo+

VS

Team Averages
Level 99
1,538 SR
1,448 Elo+
Skadi
Skadi
Alexis_inuzuka
Skadi
Level 116
God Stats
21W - 17L
1,490 SR
Queue Stats
216W - 196L
1,477 Elo+
Solo
Ymir
Ymir
MDTibbetts
Ymir
Level 109
God Stats
2W - 2L
1,555 SR
Queue Stats
39W - 41L
1,467 Elo+
Solo
Persephone
Persephone
TaichiTheRabbit
Persephone
Level 60
God Stats
6W - 15L
1,510 SR
Queue Stats
257W - 263L
1,426 Elo+
Solo
Fenrir
Fenrir
jamie469
Fenrir
Level 85
God Stats
32W - 28L
1,544 SR
Queue Stats
289W - 307L
1,433 Elo+
Party 1
Baron Samedi
Baron Samedi
joshtabz1395
Baron Samedi
Level 126
God Stats
71W - 56L
1,590 SR
Queue Stats
290W - 283L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dad E Man1
Guan Yu
12
0 / 5 / 0
6,941
463
5,065
11,968
8,650
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
12
0 / 3 / 0
7,123
475
7,191
10,054
3,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 8 / 0
6,659
444
6,507
13,392
4,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
ayEmma_
Artemis
11
0 / 5 / 0
6,145
410
6,039
9,149
3,039
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
aySeba_
Athena
10
0 / 2 / 1
6,128
409
3,848
12,294
5,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 4
7,872
525
10,183
9,346
2,847
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
1 / 0 / 9
8,056
537
5,274
11,064
10,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
TaichiTheRabbit
Persephone
13
1 / 1 / 6
8,578
572
5,769
7,114
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
jamie469
Fenrir
14
11 / 0 / 3
9,016
601
8,953
13,140
4,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
joshtabz1395
Baron Samedi
15
6 / 0 / 2
8,988
599
8,731
9,528
5,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
47
1
Kills
23
23
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
L
Guan Yu
Dad E Man1
Guan Yu
0
5
0
0
L
Raijin
0
3
0
0
W
1
0
9
5.5
W
Persephone
TaichiTheRabbit
Persephone
1
1
6
4
L
1
8
0
0.13
L
Artemis
ayEmma_
Artemis
0
5
0
0
L
Athena
aySeba_
Athena
0
2
1
0.25
W
Fenrir
jamie469
Fenrir
11
0
3
12.5
W
Baron Samedi
joshtabz1395
Baron Samedi
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,650
Damage
38,910
56,857
Taken
50,192
24,704
Mitigated
25,658
10,925
Healing
20,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,183
4,859
0
4,071
9,346
2,847
694
3,133
6,067
0
47,310
L
Guan Yu
Dad E Man1
Guan Yu
5,065
129
0
1,652
11,968
8,650
0
6,187
4,628
0
35,209
L
Raijin
7,191
463
0
2,988
10,054
3,514
0
3,723
6,331
44,858
0
W
5,274
1,000
396
3,225
11,064
10,564
416
2,164
8,705
30,571
0
W
Persephone
TaichiTheRabbit
Persephone
5,769
411
0
1,955
7,114
2,269
1,049
2,813
3,974
48,447
0
L
6,507
1,932
0
2,232
13,392
4,192
0
3,057
10,196
0
43,635
L
Artemis
ayEmma_
Artemis
6,039
2,159
0
3,053
9,149
3,039
0
2,111
7,038
0
35,881
L
Athena
aySeba_
Athena
3,848
1,212
0
1,000
12,294
5,309
0
3,404
8,890
16,037
0
W
Fenrir
jamie469
Fenrir
8,953
1,616
363
3,946
13,140
4,926
1,117
2,109
10,907
0
38,099
W
Baron Samedi
joshtabz1395
Baron Samedi
8,731
633
656
6,164
9,528
5,052
1,156
250
9,278
48,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,996
Gold Earned
42,510
318
Minions Killed
390
0
Camps Cleared
0
1,359,320
Distance Traveled
1,390,415
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,872
525
76
5
0
295,998
5
L
Guan Yu
6,941
463
77
5
0
296,429
0
L
Raijin
7,123
475
93
6
0
250,307
2
W
Ymir
8,056
537
51
3
0
270,929
4
W
Persephone
8,578
572
96
6
0
279,333
6
L
Pele
6,659
444
68
5
0
247,414
0
L
Artemis
6,145
410
55
4
0
256,043
5
L
Athena
6,128
409
25
2
0
309,127
3
W
Fenrir
9,016
601
72
5
0
312,468
4
W
Baron Samedi
8,988
599
95
6
0
231,687
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role