Player Matchup

Yemoja
Yemoja
EmanuelKO99
Yemoja
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,247 Elo+
Party 2
Fenrir
Fenrir
Juanka_Alerta070
Fenrir
Level 18
God Stats
14W - 14L
1,622 SR
Queue Stats
455W - 470L
1,349 Elo+
Solo
Khepri
Khepri
RayBoiGamer
Khepri
Level 29
God Stats
2W - 1L
1,241 SR
Queue Stats
21W - 16L
1,404 Elo+
Solo
Apollo
Apollo
jdboyless01
Apollo
Level 24
God Stats
13W - 17L
1,520 SR
Queue Stats
45W - 48L
1,415 Elo+
Solo
Izanami
Izanami
pakunoduh4008
Izanami
Level 21
God Stats
98W - 89L
1,659 SR
Queue Stats
128W - 144L
1,178 Elo+
Party 2
Team Averages
Level 23
1,508 SR
1,318 Elo+

VS

Team Averages
Level 27
1,531 SR
1,414 Elo+
Nemesis
Nemesis
 
Nemesis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Aikzy
Cthulhu
Level 20
God Stats
5W - 0L
1,678 SR
Queue Stats
6W - 3L
1,344 Elo+
Party 1
Tiamat
Tiamat
Prxyy-_-
Tiamat
Level 14
God Stats
4W - 7L
1,500 SR
Queue Stats
42W - 53L
1,456 Elo+
Party 1
Jormungandr
Jormungandr
SWMD_chaos
Jormungandr
Level 25
God Stats
22W - 21L
1,427 SR
Queue Stats
51W - 56L
1,353 Elo+
Solo
Neith
Neith
XPhantom_1223X
Neith
Level 25
God Stats
42W - 25L
1,550 SR
Queue Stats
105W - 101L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
1 / 1 / 3
8,647
480
5,202
11,460
10,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
4 / 4 / 0
7,969
443
5,991
12,124
6,121
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Khepri
11
0 / 4 / 0
7,246
403
2,303
11,484
6,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
11
2 / 6 / 1
7,270
404
7,973
12,307
4,156
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
13
0 / 2 / 2
7,465
415
4,313
8,852
2,802
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
19
7 / 0 / 2
11,422
635
10,118
12,355
6,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Aikzy
Cthulhu
13
2 / 0 / 4
8,789
488
5,359
6,880
5,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
Prxyy-_-
Tiamat
14
1 / 1 / 2
9,268
515
4,462
5,865
2,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
SWMD_chaos
Jormungandr
15
0 / 3 / 3
9,252
514
8,245
11,921
8,176
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
6 / 3 / 2
9,184
510
13,520
12,538
4,889
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
7
Kills
16
17
Deaths
7
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
7
0
2
8
W
Cthulhu
Aikzy
Cthulhu
2
0
4
4
L
Yemoja
1
1
3
2.5
L
4
4
0
1
W
Tiamat
Prxyy-_-
Tiamat
1
1
2
2
L
Khepri
0
4
0
0
W
Jormungandr
SWMD_chaos
Jormungandr
0
3
3
0.5
W
6
3
2
2.33
L
Apollo
2
6
1
0.42
L
Izanami
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,782
Damage
41,704
56,227
Taken
49,559
29,859
Mitigated
27,044
14,201
Healing
11,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
10,118
4,854
0
1,264
12,355
6,017
0
1,204
11,151
0
109,323
W
Cthulhu
Aikzy
Cthulhu
5,359
168
0
1,602
6,880
5,652
0
2,207
4,673
18,466
0
L
Yemoja
5,202
1,490
3,122
3,968
11,460
10,283
527
4,311
7,041
29,590
0
L
5,991
1,041
0
2,443
12,124
6,121
502
2,818
9,266
0
31,411
W
Tiamat
Prxyy-_-
Tiamat
4,462
763
0
2,159
5,865
2,310
1,957
1,593
4,272
46,759
0
L
Khepri
2,303
308
0
0
11,484
6,497
241
4,394
6,854
24,857
0
W
Jormungandr
SWMD_chaos
Jormungandr
8,245
2,369
100
1,221
11,921
8,176
801
584
11,337
50,148
0
W
13,520
7,888
0
5,415
12,538
4,889
882
1,982
10,556
0
70,352
L
Apollo
7,973
5,491
0
1,522
12,307
4,156
959
1,189
11,078
0
41,042
L
Izanami
4,313
3,712
0
3,146
8,852
2,802
475
4,816
3,922
0
43,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,597
Gold Earned
47,915
292
Minions Killed
504
0
Camps Cleared
0
1,640,140
Distance Traveled
1,755,946
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,422
635
160
9
0
422,439
5
W
Cthulhu
8,789
488
38
2
0
362,972
0
L
Yemoja
8,647
480
55
3
0
296,243
2
L
Fenrir
7,969
443
55
3
0
327,595
1
W
Tiamat
9,268
515
102
6
0
331,221
0
L
Khepri
7,246
403
42
2
0
360,001
0
W
Jormungandr
9,252
514
95
5
0
328,400
2
W
Neith
9,184
510
109
6
0
310,914
2
L
Apollo
7,270
404
67
4
0
330,866
0
L
Izanami
7,465
415
73
4
0
325,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role