Player Matchup

Ah Puch
Ah Puch
DebbieStuart
Ah Puch
Level 139
God Stats
13W - 15L
1,570 SR
Queue Stats
671W - 726L
1,508 Elo+
Solo
Hercules
Hercules
Lost_Horizons_
Hercules
Level 69
God Stats
23W - 30L
1,557 SR
Queue Stats
1,280W - 1,390L
1,479 Elo+
Solo
Yemoja
Yemoja
j_killa_man_14
Yemoja
Level 98
God Stats
30W - 32L
1,511 SR
Queue Stats
30W - 32L
1,479 Elo+
Solo
Team Averages
Level 102
1,546 SR
1,489 Elo+

VS

Team Averages
Level 147
1,581 SR
1,466 Elo+
Cerberus
Cerberus
 
Cerberus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Luckyrip1
Da Ji
Level 150
God Stats
7W - 3L
1,844 SR
Queue Stats
382W - 427L
1,482 Elo+
Solo
Kukulkan
Kukulkan
SyntheticVoid
Kukulkan
Level 151
God Stats
43W - 75L
1,398 SR
Queue Stats
254W - 316L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DebbieStuart
Ah Puch
12
3 / 8 / 4
8,448
650
9,689
12,043
2,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
11
2 / 4 / 6
8,372
644
7,038
18,964
12,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
3 / 2 / 2
8,607
662
4,812
10,071
8,981
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
3 / 1 / 10
9,126
702
8,590
9,929
11,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
Luckyrip1
Da Ji
13
6 / 4 / 7
9,919
763
11,167
9,040
3,364
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
SyntheticVoid
Kukulkan
14
5 / 3 / 7
9,579
737
14,431
8,032
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
8
Kills
14
14
Deaths
8
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
1
10
8
L
Ah Puch
DebbieStuart
Ah Puch
3
8
4
0.63
L
Hercules
2
4
6
1.25
W
Da Ji
Luckyrip1
Da Ji
6
4
7
2.38
W
Kukulkan
SyntheticVoid
Kukulkan
5
3
7
2.83
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,539
Damage
34,188
41,078
Taken
27,001
24,554
Mitigated
18,047
6,102
Healing
4,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,590
308
492
2,667
9,929
11,367
107
6,149
3,432
26,444
0
L
Ah Puch
DebbieStuart
Ah Puch
9,689
362
0
1,208
12,043
2,800
351
5,777
5,991
39,261
0
L
Hercules
7,038
1,279
0
2,349
18,964
12,773
0
11,301
7,055
0
16,617
W
Da Ji
Luckyrip1
Da Ji
11,167
2,430
0
353
9,040
3,364
0
4,841
3,940
0
22,029
W
Kukulkan
SyntheticVoid
Kukulkan
14,431
1,291
0
707
8,032
3,316
983
3,962
3,941
47,289
0
L
4,812
359
515
2,030
10,071
8,981
20
5,357
4,456
16,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,427
Gold Earned
28,624
123
Minions Killed
160
5
Camps Cleared
7
683,824
Distance Traveled
669,700
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,126
702
51
4
4
248,042
4
L
Ah Puch
8,448
650
82
6
1
209,163
5
L
Hercules
8,372
644
19
1
4
259,744
4
W
Da Ji
9,919
763
18
1
1
219,417
1
W
Kukulkan
9,579
737
91
7
2
202,241
4
L
Yemoja
8,607
662
22
2
0
214,917
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role